SP8 - Slaves of the Pyramid PTW 1.21f Emperor OPEN SG

Yeah you have to be quick with an open SG sometimes Despot. Hopefully you'll get it at some point :)

I'm sure hotrod will show the superiority of the Pyramid. Btw we are ranked first in population (of course, with a size 12 city), but last in score! The game does not yet recognize the superiority of the Pyramid!

-Sirp.
 
Sorry I jumped in Despot but missed out on the Mean green machine of sirps last open game and had some down time tonight so I gave it a whirl.

775 BC (0): Wake the sleeping wheeled units and move towards our colony. Nara will erase the horsey colony but would like to see it at size 2 before attacking. Hmm I more turn to see what comes of it - my concern moving on Tokyo only to lose the horses and thus our chariots to a cultural expansion. At least until our second source is hooked up by Iznik. Wake our elite sword in Bursa and one other.

750 BC (1): Gize builds WC starts another. Ottoman spears approach Giza, I demand he leave, he rightly says he will. Already feeling the wrath of the chariot he agreed. Englands sending spears in as well why I wonder. Joanie has turned her settler and spear pair around and they are heading home. Nara has not grown yet but our second horses will be online shortly, strick now. Declare on Japan and move a stack of 7 WC in to Japan territory and hope to see Nara grow to size 2 after Tokyo falls. Tokyo has already been whipped and is down to size 1. Lit is for sale and can be had for 110 gold and WM. Decline for now.

730 BC (2): Attack Tokyo, kill 2 spears and an archer and take the city losing 2 WC and 1 retreated at 1/4. No promotions Start a temple.

710 BC (3): Stack of 5 remaining WC rest in Tokyo. 3 swords are enroute to hold the city and join the stack - taking a lone warrior along the way with an elite sword - no promotions. The second horse is being roaded now and the colony will not me need soon enough. A new stack of wC is forming on the colony to move on Nara if it expands. Respectfully ask the Ottomans to remove there spears from our lands. Logging has begun at Iznik and Uskadur to get the Temples completed. Income is now +15gpt.

690 BC (4): Forces in Tokyo are at rest and will move shortly. Swords have arrived and will move out first with WC coming out in a couple more turns. England has Currency, Lit and the thing they can HBR. Ottomans have a monopoly on Construction and a 2 fer is possible but will only speed our progression toward HBR.

670 BC (5): Nara has yet to grow or expand :(. A French settler is poise to claim the spot however. If it grows I will attack. Edo will require sappers to move on that jungle city. A japanese horsey feels the WC attack as 3 fully healed WC move out with swords toward Satsuma and then on to Kyoto.

650 BC (6): Begin to assemble and moveout WC to form up and move toward Satsuma in 2 more turns. Japan will already talk peace but wants to give up HBR :lol:. Respectfully ask the Ottomans to leave again.

630 BC (7): With the help of the loggin Iznik builds a temple and starts a barracks. Bursa is at size 2 and gets a temple in 4 turns. Don't need to whip it.

610 BC (8): Stack move in position to hit Satsuma next turn. Swords and WC. Japan will now give up lit for peace. England, France and India have added Philo to the techs.

590 BC (9): Capture Satsuma and incense. Add a new slave. WC are left to move on toward Kyoto. He is almost ready to give up Nara for peace.

570 BC (10): Capture Kyoto and the Colossus [dance]. There are 6 resitors. He still will not give up cities for peace.

550 BC (11): Move wounded into Kyoto to rest. We can now build a Forbidden palace. Take out a lone archer. There are 4 WC in Kyoto, and 5 others in the area. 4 remain outside of Nara. Kept hoping to see it grow but clearly was :smoke: to waste the units there. Japan should fall quickly but Edo will require Sappors or Swords to take it. Japan will give up Katsuma but Osaka will fall in 2 more turns once the other WC add to the stack.

Lux had to remain at 30% to keep Giza Happy. once the road to Satsuma is completed incence will be online and spice outside of Iznik will be connect at some point. Began moving workers to the front to help get the Roads online. I made no tech moves as I didn't see an immediate need to move up the tech tree.

Here is the save:

http://civfanatics.net/uploads4/SP8-550BC.zip

sp8550BC.JPG
 
Originally posted by hotrod0823
Sorry I jumped in Despot but missed out on the Mean green machine of sirps last open game and had some down time tonight so I gave it a whirl.

No need to apologize. It's an open game. First player who says "got it" gets to play. The whole idea is you don't have to wait for a specific player to be ready to play so the game goes nice and fast.

I'm sure Despot will get to it at some point if he really wants it :)


775 BC (0): Wake the sleeping wheeled units and move towards our colony. Nara will erase the horsey colony but would like to see it at size 2 before attacking. Hmm I more turn to see what comes of it - my concern moving on Tokyo only to lose the horses and thus our chariots to a cultural expansion. At least until our second source is hooked up by Iznik. Wake our elite sword in Bursa and one other.

My reasoning was that we're going to get the horses hooked up within a few turns anyhow, so it doesn't really matter that much if we lose the horses. If we do, then we can just build a couple of spearmen in Giza, which would be nice to have anyway.

At any rate, we could have used swords to defend the horses, and send our WCs to attack.


Nara has not grown yet but our second horses will be online shortly, strick now.

I think we have to get used to not assuming that a city will grow at any specific time. If a city is at size 1, assume it will remain so indefinitely.

Great job taking Tokyo :goodjob:


A new stack of wC is forming on the colony to move on Nara if it expands.

I think if you do this, they'll just whip spears constantly, as they'll be scared of all the WCs so near their city. If the city does expand at any point, and stays that way, Giza can produce WCs so fast that we should always be able to muster a big enough attack force to take the city.

I really don't think it's worth our while having WCs sitting around waiting for a city to expand when there are other cities perfectly good to take now! :)


Respectfully ask the Ottomans to remove there spears from our lands.

'Respectfully'? Don't you mean we tell the Ottomans they damn well better get out of the Land of the Pyramid? :)


690 BC (4): Forces in Tokyo are at rest and will move shortly. Swords have arrived and will move out first with WC coming out in a couple more turns. England has Currency, Lit and the thing they can HBR. Ottomans have a monopoly on Construction and a 2 fer is possible but will only speed our progression toward HBR.

We *do* want Currency. A Marketplace in Giza at some point would be nice, and could be speeded by cutting (and then mining the plains underneath to maintain 20spt). Construction we want at some point for aqueducts but is not a priority. The rest we don't want.

I probably should have modded the rules to this game to make it that war chariots upgrade straight to knights instead of to horses.


650 BC (6): Begin to assemble and moveout WC to form up and move toward Satsuma in 2 more turns. Japan will already talk peace but wants to give up HBR

They dare to suggest that the People of the Pyramid ride atop horses? Kill them I say! Kill them all!


630 BC (7): With the help of the loggin Iznik builds a temple and starts a barracks. Bursa is at size 2 and gets a temple in 4 turns. Don't need to whip it.

Excellent :goodjob:


England, France and India have added Philo to the techs.

We MUST hit France and India sometime soon. The idea in a game like this isn't so much to erradicate one opponent after the other, but rather to spend a little effort on each opponent, damaging them enough to hinder their research badly. The Ottomans used to be scientific leaders, but they have fallen behind after they felt the Wrath of the Pyramid.

We must do the same to France and to India, and quickly. We may even have to fight a two-front war against them at some stage. We probably want to make a path through Japan to India, and then make peace with the Japanese.

The English are probably not enough of a threat to worry about yet. The French and Indians are the ones on my radar. The Indians in particular are the most difficult to get to.



570 BC (10): Capture Kyoto and the Colossus [dance]. There are 6 resitors. He still will not give up cities for peace.

Excellent. Excellent! The Japanese are crushed and reduced to a puppet civilization. Thousands of Japanese citizens become slaves to the Pyramid, though they try to resist.

Two civilizations have now felt our wrath, and three are to come.


550 BC (11): Move wounded into Kyoto to rest. We can now build a Forbidden palace. Take out a lone archer. There are 4 WC in Kyoto, and 5 others in the area.

Good. Hopefully that's enough WCs to get a path to India. Our workers need to build a road up there asap.


4 remain outside of Nara. Kept hoping to see it grow but clearly was :smoke: to waste the units there.

Yeah that was a mistake, but nevermind, the WCs can be used as an initial attack force against the French perhaps.


Japan should fall quickly but Edo will require Sappors or Swords to take it. Japan will give up Katsuma but Osaka will fall in 2 more turns once the other WC add to the stack.

Don't worry about the Japanese. They are a has-been civilization now. We are perfectly happy to let them have Edo and a couple of other cities. We would like to get a couple of cities/techs for peace, and a path to India. We'll be happy with that. Eradicating Japan would be a waste of time and effort. Time and effort we don't have when the clock is ticking toward France and India discovering Feudalism and Pikes.

Although of course, even if Pikes came, I would still back our mighty War Chariots to destroy them.

If possible, we'd like to win this without ever getting HBR. We certainly want to keep Osman down. If he reaches the middle ages he will get a free tech, and we don't want that!

Great turn overall hotrod! :goodjob:

We are doing really well here, keep it up!

Who will be the next Slave of the Pyramid?

-Sirp.
 
Hotrod, no need to apologize...I just need to be quicker next time. :) BTW, good job!! We have the Japanese on their knees praying to the Pyramid hoping that the gods will be merciful with them. Who is next India you say? Or how about the pathetic French?!?!

Nah I'm ready to devote my energy and leadership to the great Pyramid!

I got this one. :egypt:
 
Currency can be bought cheap. There are 4 WC on the colony and a couple will be availble dirctly from Giza to move on Lyons and then Paris. France can fall next and in a few more rounds cleanup the Ottomans that feel drawn to the Giza Monuments.

Japan will give up Kagushima now for peace. It just happens to be on the India boarder :hammer: ;)

A stack of 5-6 WC can take any city defended with 2-3 spears. The worst one was Tokyo of all things a super spear killed 2 retreated another and then died.
 
Yeah just so everyone knows, 6 vet WCs vs 2 fortified regular spearmen on flat land have over 98% chance of winning.

If there are 3 spearmen, the chance is reduced to just over 85%.

If there are 4 spearmen, the chance is just over 50%, and you want more WCs.

If the city is on hills, then 6 WCs still have over 95% chance to win against 2 regular spears, and just under 70% chance to win against 3.

I think the moral of the story is that for a 'normal' city, 5-6 WCs is fine. Against a capital or a city on hills, try to take along 10-12. With the rate we're producing them, that shouldn't be too hard to muster.

-Sirp.
 
<delurk>can't play, supposed to be studying

Anyway, where is that odds calculator, Sirp? I'd like to get a copy.

(The RNG gods were *very* bad to me earlier this week: I failed to take a size 1 city on grassland with a stack of six vet horses twice in a row. It was defended by 2 spears and I knew the odds of losing were slim but 2%? yikes. Of course the second time it was three spears and two of them started as vets, but even so ... )

Anyway, thanks in advance for the pointer.

</delurk>

Renata, back to the grindstone
 
Renata, study is for the weak! :)

My 'combat advisor' is found at http://forums.civfanatics.com/showthread.php?threadid=51435

It's a little more than a combat calculator: it tries to tell you which unit you should attack with first to accomplish a given goal.

There are other good combat calculators around too. Mine has the problem of being very very slow for battles of more than a few units on either side, since it tries to calculate every single possibility - which increase exponentially with the number of units involved in the combat. I'm going to try to optimize it at some point :)

Zachriel's combat simulator is also pretty good, and it can be found at http://www.zachriel.com/BattleCivulation.asp

I understand Charis has written a good one too, but I'm not sure where it can be found...

-Sirp.
 
Preturn -

Move a few WC off of the colony and closer to the front so that they can get into the action.
Switch Izmik barracks->spearman

IT -

India builds Great Lighthouse
The Ottomans, French and English all unworthy of even putting their pinky toe into our territory decide to trepass.

(1) 530BC -

Trade 287 GP and WM to French for Construction
Trade Construction to English for Lit, Phil, WM, and 16 GP
Trade Construction to Indians for Curr and Poly
Trade Iron to Ottomans for 64 GP

IT -

French start building GW and GL
English start building GL
The filthy English have declared war on us!! They will be begging us for mercy and worshipping the Pyramids before long.

(2) 510BC -

Vet Sword (4 hp) VS. Reg Eng Spear (3 hp) - we win, but go down 2 hp.
Vet WC (4 hp) VS. Reg Eng Spear (3 hp) - we win without a scratch and claim two English slaves in the process.
Reg WC vs. Reg Japanese Sword - we win, but go down 1hp.

IT -

Uskudar finishes Temple starts on Spearman

(3) 490BC -

Hooked up the incense.
Elite Sword (5 hp) vs. Reg Eng Spear - we win, but go down 2hp.

IT -

Reg Jp Sword (3 hp) vs Vet WC - we lose...redlines and retreats.
Reg Jp Archer (3hp) vs Vet WC - we lose...redlines and retreats.
Ottomans start building GL
Iznik build spear switch to barracks

(4) 470BC -

Vet WC (4 hp) vs. Reg Jp Spear (3 hp) - we win, but go down 2 hp.
Vet WC (4 hp) vs. Reg Jp Spear - we lose...redlines and retreats.

IT -

Reg Jp Archer (3 hp) vs. Vet WC (4 hp) - we lose...redlines and retreats.

(5) 450BC -

Elite WC (5 hp) vs. Reg Jp Archer - we win without scratch...the GL Ramses appears.
Elite WC (5 hp) vs. Reg Jp Spear - we lose...redlines and retreats.
Elite Sword (5 hp) vs. Reg Jp Spear - we win, but lose 2 hp. Another GL!!
Vet WC vs. Reg Eng Horse - we win, but lose 1 hp. Promotes to elite.
Switch Kyoto Temple->FP
Switch Iznik Barracks->GL

IT -
At this point all nations are up on us only HBR except Japan which is down Poly and Curr.

Iznik builds GL switched back to barracks
Kyoto bulds FP switched to barracks
Nottingham, England builds GW.

(6) 430BC -
We capture Osaka!
Peace w/ Japan they give WM, Nara, and 3 GP/
Trade Incense to India for Wine and 16 GP.
We capture Nottingham and the Great Wall!

IT -
Two English Horsemen approach Nottingham.
GL teaches us HBR :(
We are now in the Middle Ages
Tokyo builds temple now building.

(7) 410BC -
We take out two horses outside of Nottingham without losing any troops.
Have to tell Joan to leave Egypt or become slaves of the Pyramid! She leaves...

IT -
Nothing interesting...except Joan keeps playing with fire.

(8) 390BC -
Demand from Joan that the French leave or that she gives up her reign of power over the French people. The French quickly leave our sacred lands.

IT -
Nothing exciting...

(9) 370BC -

Nada...only positioning troops.

IT -

The backstabbing French declared war on us!!

(10) 350BC -

Capture 7 French slaves!

IT -

Ottomans signed a Military Alliance with the French against us.

(11) 330BC -
I have moved a few troops around...

IT -

French moving a bunch of spears and warriors through Ottoman territory.
Road to spices has completed.

(12) 310 BC -

Trade Gems to India for 110 GP and WM. I haven't moved any of the units so the next leader can move and attack any way they see fit.


We have a group of troops by Kyoto on our border with India. We also have another group of troops by York and Nottingham on the English side of the war. And yet another group around Uskudar.

Ottomans have a Spearman and Archer next to our territory right by Izmit...looks like they are heading for our capital. The french have 2 spears, 2 warriors, and 1 sword by the Ottoman city of Edrine. Right now the English are willing to offer us peace and give us a worker, 11 GP, and WM.

We are only behind the Ottomans in tech by Engineering (they have a monopoly on it). We are equal to all others and ahead of Japan by Currency and Poly.

Well I hope I didn't screw things up too badly. We can take the peace with England and concentrate on the French and Ottoman. Or we can take them all on. I personally think we can take em, but I am a masochist. :) I made the trade with the Indians to at least try to keep them out of the war...which might allow us to further scale back our forces to the north.

Well guess it is time to hang up my Pharoh hat. :(
 
Ok good turn Despot. Whoa, 2 great leaders!

Hmm....apparently Firaxis has already done the thing of making War Chariots not upgrade to horses. That's great, we don't have to worry about getting HBR. The pressure is really taken off with the GL.

Despot, in case you didn't know, most succession games are played under the rule that the AI isn't set up to handle flagrant deal breaking. As such, we always endeavour to keep deals we make with the AI. Because of this, selling India luxuries means that we can't declare war on them before the luxury sales are up. This is bad because umm....we want to! :)

Just letting you know! Your turn was great other than that.

Ok, I'm going to lead the slaves of the Pyramid for a while!

-Sirp.
 
(IT) 310BC: Catapult bombards a french spear but misses. Hmm...we're fighting on two fronts here. My aim is going to be to try to inflict as much pain on England as possible before making peace, and then take out the Ottomans as we try to make the French our one front.

Our troops up north aren't needed: the Japanese are a puppet civ, and we have at least 20 turns of peace with India. I send them all south.

Luxuries are unneeded, turned down to 0%.

Hmm..after its next growth, Kyoto can get 10spt = a war chariot every other turn. In fact I'll merge a worker in to speed that up.

Giza could really do with a marketplace. If we time forest chops right, it could be done in 4 turns.

I switch lots of our cities that are building lesser things to building mighty war chariots.

(1) 290BC: The French stack that dared defy the power of the Pyramid is brutally dealt with by our mighty chariots.

I was dubious about this upgrade of warriors -> swords in Giza, since they were just regulars, but the swordsmen prove their wares, slaying some Ottomans.

IBT the French, who apparently have a RoP with the Ottomans, sends a swordsman to kill one of our chariots!

(2) 270BC: Our chariots overrun the evil French swordsman. We mass for an attack on Edrine as sand is massed on the seashore

(3) 250BC: Ok, so our chariots didn't quite mass like sands on the sea shore considering the Ottomans had 4 spears in the city. We failed to take it by the margin of an archer! No matter; the wrath of the Pyramid has been aroused and it shall be taken next turn.

(4) 230BC: We gather inside Edrine, planning to attack the French in Tours next.

(5) 210BC: York falls to the chariots of the Pyramid.

(6) 190BC: The Pyramid has enough chariots to continue on to Canterbury without a rest. Many more slaves are added to the power of the Pyramid.

(7) 170BC: I was planning to go for the French, but instead I decide the Pyramid signals that it is time for this orange blight to the south to be destroyed. This battle will be swift and brutal. Over twenty war chariots ready for action, from all directions!

SP8-Istanbul.jpg


IBT the snivelling French come begging for peace. The Pyramid lets them know that if they are willing to give up half of their cities, we will let them live. For now. They refuse. War it is!

(8) 150BC: Istanbul is taken, of course. Overrun by the mighty war chariots. Although this turn is not without its losses: 7 war chariots fall in all. This is how it must be sometimes. The sword devours one as well as another, and some must die, but the Pyramid will prevail in the end.

Now that their capital has fallen, the Pyramid exacts a tribute of 212 gold + 3gpt from the Ottomans.

(9) 130BC: The French city of Tours falls before our mighty chariots. Let us overrun Paris next!

The Game

Who will rule over our people next? Who will be the next to come in service of the Pyramid?

-Sirp.
 
Got it. :egypt:
 
Sirp, thanks I am glad that I didn't mess things up too badly. About the trade with India...the one at turn 6 was probably a bit premature, but the one towards the end was more to try to cement a peace with them to avoid having all out war. :)

Thanks a lot for the feedback...I thought the same about the forces up north and moving them further down...actually I had moved 3 WC down and another 2 were on their way.

Ah yes, you are showing the worthless civilizations of the English, Ottomans, and French that they are foolish to go up against the Pyramid! You have have broken the English back and I am sure that Matt_G will finish them off. What insolence...the French will not give half of their cities to the Pyramid in exchange for survival? When we are finished with them they will be begging us for leniency, but will they get it?
 
Sorry this took so long to get back. I had a couple of "honey-do's" come up in the middle of the game. I am sure anyone here with wives and/or girlfriends knows what I am talking about. :D

Slaves of the Pyramids:

Preturn: Spent some time looking over what we have and where. I think my goal this turn will be to ‘clean up’ our end of this land mass while getting the northern cities around our FP in better shape to build units to take on Gandhi in 11 turns when the gems deal expires. In fact this is going to be a high priority. I would like to get a couple more cities up there with a rax and at least 5-7spt to spit out WC every 3-4 turns. 10spt would be better, but that’s not going to happen for a while.
Another thing I want to accomplish on this turn is to get a market in Giza. We can’t cash rush being Despots, but if we pull Chivalry out of the GL (unlikely I know) we would need a lot of cash to upgrade WC to Knights. We might need Knights to take on Gandhi since I think there is a good chance he will have Feudalism (pikes) by the time we can hit him. It could be done with WC’s but if we could get knights it would make life a lot less bloody, assuming he has pikes by then.
To this end I establish an Embassy with Gandhi for 35 gold. This will allow us to investigate cities before we attack, to see if he has pikes yet.
Dehli is size 4 with a market due in 2. He is running 40% science. Dehli has a temple, library, colosseum. He has 6 luxes and he has Iron and Horses. Right now the city is pulling 7spt.
For the benefit of lurkers, here is the diplomatic situation:
19 turns left on peace treaty with Osman. (paying us 3gpt)
5 turns left on peace deal with Toku. :satan:
11 turns left on gems deal with Gandhi.
At war with France and England.

IT: nada

110 BC (1) Moving units around and let many heal up.

IT: French land a lone spear by Tours.

90 BC (2) Lone French spear retreats two WC’s and the third kills him. Moved a stack of 11 WC next to Paris. The attack will commence next turn.
Gandhi is in Republic now. His research is just going to get better.

IT: Lose 2 WC to swords on the interturn. One of them was elite….damn. We pull Republic from the GL. Bah, we have no use for such things. We have been, and always shall be Despots! :hammer: We pulled Engineering also. Now that we have a use for!! Being slowed down by rivers is a thing of the past. [dance]

70 BC (3) Swap Giza to a market. Due in 5 but it will be 4 due to forest chops completing in 2 turns.
Battle for Paris:
Vet WC vs. reg spear, win losing 1 hp.
Vet WC vs. reg spear, win losing 2 hp.
Vet WC vs. reg spear, lose but redlined the spear.
Vet WC vs. reg sword, win losing 1 hp.
Vet WC vs. reg sword (2hp), win losing 1 hp.
Ack, left our elite WC in Tours cause he was hurt still. :smoke:
Vet WC vs. reg spear (1hp) win losing 2 hp and Paris is ours!! [party] [dance]
2 of 2 resisting. Still has it’s aqueduct.
Killed the sword that got our elite WC. Have troops in position to attack Hastings next turn. Joanie won’t give more than 1 city for peace so I guess she will have to bleed some more. Rhiems and Lyons will be next. :hammer:

IT: England comes groveling for peace. She won’t give me all her cities so……no peace for you Liz!

50 BC (4) Battle for Hastings:
Vet WC vs. reg spear, win losing 1 hp.
Elite sword vs. reg spear, win losing 4 hp, no leader.
Elite WC vs reg. warrior, retreats taking 1 hp off the warrior.
Elite WC vs 2 hp reg warrior, win but no leader. Hastings is ours!! 5 more slaves will work for the Pyramid. (she had 1 worker and 2 settlers in that city)
6 WC in position to attack Rheims next turn.

IT: nada

Post split due to 'too many images' Bah!!
 
30 BC (5) Battle for Rheims:
Vet WC vs. reg spear, retreats doing no damage. Hmmm maybe my luck has run out.
Vet WC vs. reg spear, lose redlining the spear.
Vet WC vs. reg spear, win losing 2 hp.
Elite WC vs. reg redlined spear, Arrrggghhh…… dies and promotes the spear. :rolleyes:
I was due for some bad RNG luck. Heh.
Vet WC vs. vet spear (2hp) wins without being hurt and Rheims is ours!
2 more slaves toil under the Pyramid!

IT: French land 2 spears next to Rheims

10 BC (6) Those 2 spears have died in their misguided quest to deny the Pyramid.
Moving in troops to take Orleans, the new French capital. Also moving troops towards London.

IT: Liz lands a lone spear by Rheims. A lone French warrior…..Oh no, hit the panic button :lol:…..moves next to Osaka.

10 AD (7) Battle for Orleans:
Vet WC vs. reg spear, retreats without doing any damage.
Vet WC vs. reg spear, wins losing 1 hp.
Vet WC vs. reg spear, wins and Orleans falls to the thundering might of the Pyramids war chariots!! :hammer:
I dial up Joanie and give her peace for Lyons and all her gold (17). She can do a little 2 city action on that jungle infested eastern spur.
Oh and Giza built a market this turn. Back to WC production at 1 per turn. :)

IT: nada

30 AD (8) Move 10 WC into position to attack London next turn. Shuffling around workers and moving other troops towards India.

IT:

50 AD (9) Attack on London:
Vet WC vs. reg spear, dies redlining the spear.
Vet WC vs. reg spear, retreats
Vet WC vs. reg spear, wins
Vet WC vs. reg spear, dies doing no damage.
Vet WC vs. reg spear, wins
Vet WC vs. reg spear, wins but is redlined.
Elite WC vs. reg archer, wins
Elite WC vs. reg redlined spear, wins and London with the Oracle is now ours! [dance]
Add 2 more slaves to the tally.

I will stop here to even out the years.
Summary, I have most of the units in the south started on the journey north. They are not on go-to. There are 6 WC’s in Kyoto. I would humbly suggest they move to the BG NE of Osaka next turn and attack Kagoshima the following turn. We have no active deals with Toku. I bet he would give up Edo for peace (unless his capital moves there) and that would reduce him to some OCC action in the jungle. :lol:
This would also allow us a clean shot at Calcutta in 2 turns when the gems deal with Gandhi runs out. If we take Calcutta this allows us a straight shot at Dehli which would go a long ways towards breaking his back.

To the next leader…Don’t attack Gandhi before that deal runs out and make sure it’s cancelled before declaring war. :) (I know most people here know that but just in case someone who doesn’t grabs it, I thought I would throw that in there.)
Gandhi doesn’t have Feud yet. We have an embassy with him if you want to investigate a city or 3 before attacking. :)

Good luck to the next slave of the Pyramid!

Edit: I forgot to offer peace to Liz, so the next leader might want to check that out. I think she only has 1 city left, but we could get her treasury. <shrug>
 
Here's a pic of our glorious empire. :)

SP8-50AD-screen.jpg



Here's the game
 
How can one resit it the pull of the pyramid is just too great!

I've got it and will play after my list is completed ;) have
 
Matt_G, good job on making the French/English succumb to the Pyramids! There is really no competition left...except the Indians, but I'm sure Hotrod will having them begging for their lives and willingly start worshipping the Pyramids!

So plan is to crush the Japanese on our way to decimate the Indians. Life for a despot does not get any better than this!

From 1 city to 20 without any settlers...that is the power of the Pyramids!!!
 
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