Space-1: War While Waiting

One thing we might want to consider. If we go full speed on Gunpowder instead of 40 turn research we get it in 7 turns instead of 33. Do we really need the gold? What if we took the opportunity to start the push toward cavalry?

Once we upgrade the 8 spear and 5 horse, and then the pike to Musket upgrade which is a bit pricey. However, I am thinking the rest of the funds can go full bore on Military Tradition. I guess the alternative is to spend the funds on rushing troops?

What do ppl think?

One thing to remember about pillaging is you don't really know when they reconnect since the roads only display when you see them. For example that Iroqouis iron might be worth checking on. It could be already connected as we haven't seen it in a long time.
 
Unfortunately, I'm up in two other SGs at the moment so I can't take it before Monday either.

I haven't had time to look at the save but I like Greebley's research to Mil Trad at max in principle.

I guess it will depend on how may units we have left to upgrade.


Ted
 
Greebley, the info on the iron is brandnew, only exposed it in the last 7 or 8 turns.

The GL is still active, but we could go full speed, at the risk of losing all that money to something we would have gotten anyway. Most (if not all) of the units that are not upgraded yet are Elites.
As I've said Education is known by one of the AI, so we are at risk of the GL going obsolete.
 
If one AI has education and no AI has Gunpowder, then I am even more inclined to think full bore research is a good idea. The odds of getting Gunpowder isn't even that good.

Oh I had an idea for Always war on conquests. I am seeing if anyone has interest in trying it.

The post is here

Feel free to join if interested.
 
Originally posted by Northern Pike
I haven't had time to study the save yet, but one general observation: we should not treat our obsolete spear army as a dispensable unit. We want to reach the point at which we have three armies in play and can build the Pentagon as quickly as possible.

Agree about the Pentagon.

The spear Army is not yet obsolete. In my experience, the AI will avoid attacking a spear ARMY with Knights. They will wait to attack with Cav. We have many turns of pillaging to milk from our spear Army, but I should have known better an waited to build a knight Army.

To maximize the pillage, pair a horse with the army. The army moves, the horse pillages, then moves to the army's position. Head north and pillage Viking lands soften them up for Rome's glorious legions as soon as you can move Pikes to guard the Iron colony.
 
Originally posted by handy900


Agree about the Pentagon.

The spear Army is not yet obsolete. In my experience, the AI will avoid attacking a spear ARMY with Knights. They will wait to attack with Cav. We have many turns of pillaging to milk from our spear Army, but I should have known better an waited to build a knight Army.

To maximize the pillage, pair a horse with the army. The army moves, the horse pillages, then moves to the army's position. Head north and pillage Viking lands soften them up for Rome's glorious legions as soon as you can move Pikes to guard the Iron colony.

If one AI has education and no AI has Gunpowder, then I am even more inclined to think full bore research is a good idea. The odds of getting Gunpowder isn't even that good.

I think turning up reasearch is a good idea since we have completed our upgrades. We can slow it down a little when we get guns to upgrade Pikes near the front, then go full bore for cavalry. Getting guns early will allow us to see where the saltpeter is located. Could we be so unlucky as to have no saltpeter in our lands given what happened with the Iron?
 
Originally posted by handy900

To maximize the pillage, pair a horse with the army. The army moves, the horse pillages, then moves to the army's position. Head north and pillage Viking lands soften them up for Rome's glorious legions as soon as you can move Pikes to guard the Iron colony.

Did that. There's also a catapult and a knight who joined.
The catapult is not that useful yet but may become so when the Iron spot is found.

Strangely enough all the Iron sources I found so far are not hooked up, so there must be another one somewhere.

Odds are there's saltpeter near Centralia, but let's wait to be sure. Not too hard a target if this is indeed the case.
 
Originally posted by a space oddity

Strangely enough all the Iron sources I found so far are not hooked up, so there must be another one somewhere.


Did you check crtl + shift + M the clear the map to see if a city sits on top of the Iron?

:goodjob: on the pillage. I doubt the AI will attack your stack ;). I look forward to using the cat, never taken one on a pillage tour before.

The one "non essential" tech that is a must have for us is navigation so we can build explorers; our demolition special forces pillaging unit. We can research it after a couple AI's have it, so it's cheaper, but we gotta have it.

I'm still kicking myself over not making a knight army. :wallbash:
 
Boy the Vikings must have gotten all the iron. It must be their magnetic personality.

Handy900, I thought from my first reading of your post that you had built a swordsman army. When I loaded it, I noticed it was spearmen. No wonder you are kicking yourself! :eek:

Why don't we let your spearman army explore south? It could take a knight (or horse) for pillaging. It will be a bit before we head S, but given its slower speed, it will need more time anyway. I think this is the best use of it. We will know which targets are best to hit first. It means we can find out about the next enemies and slow them with pillaging, but don't need to use valuable offensive troops to do it and to my mind makes your choice actually a worthwhile one. If noone is going to attack it, then it doesn't matter what unit it is (well until the AI gets cavalry that is, but it will still get many turns of use).
 
Strong round, Space. :goodjob:

"Magnetic personality", Greebley? :lol:

Handy, you make a good point about the continuing usefulness of the spearman armies. As it happens, I also got the impression from your report that you'd filled up the new army with swordsmen (or in our case really legionaries). When I referred to "our obsolete spear army" I meant only our first army.
 
850AD: Pre-turn. Looking good. I love the pillaging party. Pillaging the vikings is just great!

I'll turn up the wick on research a little. Gunpowder in 7 at -13gpt as Ted said seems reasonable to me.

I'd like to arrange a pillaging for for the Iroqs too. We'll see.

IBT:
Pisae worker - courthouse.
Ravenna knight - knight
Brundisium Pike - Pike

Add veranda to Palace.

860AD:
Lots of troops move into our territory. Not many in range of the cats. I bombard whatever I can.

There is a stack that I assume is intended for Centralia. But Centralia is size 1. I would rather let it grow b4 attacking it.

The stack of Viking MI near Byzantium are a real problem. I don't want to attack it but I am worried that they could take a hill.

Knight army against 4/4 MI wins but is heavily damaged.
4/4 MI against 3/4 MI wins.
4/4 knight against MI wins.
5/5 lmoght vs 3/3 archer wins

There is also a stack of Spanish horses between Ravenna and Lugdanum thet need some attention. Attacking is risky, but they could get into the core.

4/4 knight vs 3/3 horse wins
5/5 knight vs 3/3 horse wins
4/4 knight vs 3/3 horse wins
5/5 horse vs 3/3 horse wins. This is a mistake. Horse is left in the open and in range of another Spanish horse stack.

No other safe attacks possible. I am a little worried about Handyaugusta. Lots of troops around it with less protection than I wouls like.

IBT:
MI attacks HandyA and dies.
Our pillaging army has finally attracted some attention and 4 or 5 viking units head towards it.

And the bummer is.... we learn education.

Syracuse cat - library

870AD:
4/4 knight vs 2/4 knight wins

The stack of horses near Ravenna is going to cause grief. So again I am forced into attacking when I am not really ready.
3/4 knight vs 3/3 horse wins and promotes
4/5 knight vs 3/3 horse wins.

A quiet round really, but my secret plan to take out Niagara Falls isn't happening.

IBT:
A brave knight on a mountain defeats two knights and redlines a third before dying.
Neapolis knight - knight. I clicked Uni first but changed my mind.
Byzantium at 7spt can only build one thing knight - knight
Lutecia is also 7spt Cat - knight

880AD:
Do I raze Centralia? Well we are going to get Gunpowder in 4 turns, so I decide to wait. I would like a leader for Sistines.
5/5 MI vs 3/3 spear wins.
4/5 horse vs 3/3 archer wins
4/4 knight vs 3/3 spear wins and promotes
4/4 knight vs 3/3 archer wins

I risk a legionary against a redlined knight on a mountain just to get the tile from the AI. He wins unscathed.

4/4 knight against redlined archer on hill wins.

IBT:
Knight vs MI on Mountain dies.
Iroquois want to talk. I don't blame them, they are not long for this world.

Damn. The vikings catch up with our spear army. I left the horse in the open, just a bad mouse click, and he is killed.

Veii completed knight - university ordered (vetoable of course)
Antium knight - library. I know I am going Infra heavy but I think it would be too easy to overlook it.

Cumae Pike - Library
Pompeii pike - knight
Brundisium Pike - Pike. Good job whoever put the FP extension on this name. I'm going to do that in future.

890AD:
The vikings have got Berserkers.
I am really in trouble with our pillaging group. They are surrounded by 4MI on a pike, 1 knight and 2 Berserkers. I may have to sacrifice the cat to try to save the army.
Cat hits, knight kills MI, army moves onto same tile, leaving cat unprotected. Only the knight can reach in the inter turn. Sorry but it was the best I could think of.

Found Jerusalem in a rather optimistic location. It'll be fun trying to hold it. ;)
Jerusalem orders walls, will be rushed next turn I bet.

Good bambardment job this turn.
Vet legionary vs redlined horse wins
Knight army against redlined pike on mountain wins.

Well, maybe I should take Niagara Falls.
4/4 knight vs 3/3 spear wins
5/5 knight vs 3/3 spear wins taking city.
There is a stack of injured units on the mountain to the north of our new city. It would be great to take them down.

4/4 longbow vs 2/4 MI dies
4/4 legionary vs 2/4 MI wins
4/4 MI vs 1/4 spear wins

5/5 knight vs 3/3 spear wins outside Centralia

Nothing else I can do this turn.

IBT:
Well, considering all that went on the previous turn, this could only be expected.
The pillaging armys cat was captured.
An elite horse dies to a knight attack. I thought it was safe, but the knight appeared from under the FOW. Don't know why I was surprised.
One spanish horse dies attacking Niagara, but a second kills a 2/4 knight.
Niagara riots, leaving one resistor.

Ravenna riots. I don't understand this. I took a knight out of the town and I checked. It had 3 happy, 2 content, 3 unhappy. Now it has 2 happy, 3 content 3 unhappy. But I'm sure I moved the knight first. Anyway, it always happens on the turn you hand over.

Virconium 16spt knight - pike
HandyA cat - cat
Palmyra pike - library

900AD:
5/5 knight vs 4/4 knight wins. Had to do it to protect Niagara
4/4 knight vs 1/4 MI wins
Knight army vs 4/4 knight wins
4/4 knight vs 4/4 horse wins
4/4 Legionary vs 1/4 MI wins and promotes.

Fortified some pults in HandyA by mistake. They need waking up.

In the interest of leader generation, with no intention of taking the city..
4/4 knight vs 4/4 spear in Centralia retreats
5/5 MI vs 3/3 spear in Centralia wins.
I could raze the city with a legionary, but I want it at size 2 to keep it.
Science slider down a notch. Gunpowder still in 2.

Well I didn't exactly cover myself in glory in this turn. Probably lost half adozen units. But I did found a new city and captured another.

5 turns es enough BTW. Took 3 hours.

Here is our Empire (using CTRL-SHIFT-N)

sp1d.jpg


And here is the save... :soldier:
 
Going through the turnlog I think I lost 2 horses, 1 longbow, 1 knight and a catapult. It's the heaviest number of losses incurred in 5 turns in the whole game so far. OTOH I did kill 34 enemy units, most of which had a higher shield value.

I am a little surprised that Centralia hasn't grown. It should be at +1 food. Maybe it hasn't been around long enough yet. Like Greebley I have a strong suspicion it is a saltpetre site. If it is, then I would raze and replace it PDQ.
 
Got it
:goodjob: on Niagara falls MB - I feel much safer now :)

Will play as soon as I've finished my TJ01 turns :)


Ted
 
Originally posted by Greebley

Oh I had an idea for Always war on conquests. I am seeing if anyone has interest in trying it.

Feel free to join if interested.

Unfortunately, us Europeans still haven't got conquests. The latest date I heard is 5th December. It's a bit difficult not to be envious of the people involved in C3C SG's. Most of us in this game are in that particular boat I'm afraid. :(
 
My other half bought it for me last week but I've been so busy I haven't had a chance to even look at it yet :D


Ted
 
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