250AD: Pre-turn.
I decide to change the archer in Viroconium to horse.
Otherwise no changes.
IBT:
2 viking swords die Attacking Neapolis. No losses.
Spanish request audience - no.
Veii library - horse
Cumae cat - walls
Pisae worker - worker
Southern Hope Sinks.
260AD:
5 cat attacks - 2 hit
vet archer kill viking archer
Elite archer kills viking archer
vet archer kill reg babylonian sword
vet horse kills vet babylonian unit (not sure what they're called and he was already dead by the time I wanted to find out).
vet archer kills viking sword
vet horse against viking sword retreats
vet horse against viking sword retreats
I don't risk any attacks at Ravenna as winning would put troops in the open.
IBT:
Nothing happened.
270AD:
Redlined archer outside Neapolis with cats. Can't finish him off as all attack units are also red-lined.
I don't know how we are going to fight our way out of this corner. Difficult game.
No attacks made.
IBT:
Neapolis Spear - horse
Virconium horse - cat
280AD:
vet archer against reg bab archer wins and is promoted.
vet horse against reg bab archer wins.
vet horse against injured vet sword retreats
vet horse against injured vet sword wins.
I just can't find a gap to get the settler out.
IBT:
viking archer dies attacking Neapolis
We learn republic
Rome Horse - spear
Cumae walls - cat
290AD:
Horse kills el bow and is promoted to elite.
vet horse agains reg bab sword wins
elite archer against reg Bab sword dies

elite archer against reg Bab sword wins. This was a little foolhardy as both units were on a hill. But wee needed th hill as enemy units were using it as a highway to our core.
Elite archer against bab archer wins
Rome gets taxman for a couple of turns.
IBT:
Veii horse - horse
Antium harbour - cat
Pompeii horse - horse
Ravenna spear - library (vetoable of course)
Spanish start hanging gardens.
300AD:
Decide to try to make a break for our settler.
vet horse kills viking sword and promotes
vet horse kills spanish archer and promotes
IBT:
viking sword attacks vet spear and dies
viking sword attacks vet spear and wins
viking archer attacks elite horse - horse retreats
Rome Spear - horse
310AD:
Elite archer against reg viking archer wins
Elite archer agains reg viking archer loses
vet horse against reg viking archer wins
vet horse against reg viking archer wins
Elite horse against reg viking archer wins.
Elite horse against reg viking archer wins.
IBT:
Bab bowman (aha that's what it was!) loses against our ver spear. Spear promotes.
Viking sword agains elite spear loses
320AD:
Elite horse against reg viking sword wins.
vet horse against reg viking archer wins and promotes
Elite horse against reg viking archer wins. This is a JOKE. We are militaristic for heavens sake.
Reg horse against bowman wins.
Rome gets a clown for a turn since I used a unit from there.
Rome changed to spear.
Settler can at last venture out.
IBT:
Neapolis horse - spear (7spt so it's less waste)
Virconium cat - cat
330AD:
Elite horse against reg viking archer wins
The spot I was going to take with settler is grabbed be the Babs.
vet archer against red-lined sword loses

Elite horse against sword wins.
vet horse against reg archer wins.
I just realise that some of the battles I have been saying are against babs are in fact Iroquois
IBT:
Rome spear - horse
Veii horse - horse
Antium cat - cat
Cumae cat - cat
Pisae riots gets taxman and build changed to spear.
Hispalis spear - galley.
340AD:
Elite horse against vet archer wins and generates leader.
Elite archer against vet sword wins (to protect leader)
vet horse against reg sword retreats
vet horse against reg sword wins.
Pompeii horse - horse
IBT:
Strangely quiet.
Hurry Hanging Gardens with leader. Hope this is OK. It means we can adjust sliders down etc. Most of you will have wanted an army I know. Five minutes later that's exactly what I wished I had done.
350AD:
Raze Babylonian Lagash.
Switch Veii to settler.
vet horse against reg archer wins.
Here is our Fledgling Maginot line, which is performing quite well actually.
Here is the
>>save<<