@pepper2000 The new warlords are not yet part of the upgrade line, and I don't think they are limited like the old warlords are (1 Chief, 2 Captains, 3 Corporals, 4 Colonels, 5 Commanders).
Can you add some placeholder property control to space units?Most of the properties would probably still exist in one form or another but would change forms. One can imagine some sort of intergalactic "pollution" that results from destabilizing the spacetime continuum, but it would obviously be different from smog.
Can you add some placeholder property control to space units?
You can take some android worker skin, name unit "Civilian AI Force" - one for Crime, other for Education.
Ah so you are going to do wholesale space property project after V38 release I guess.I could do something like that. Again, I would like to do things with properties, but that's a big project and I don't want to add anything without having a good plan. Anything property-related will also wait until after V38 is released.
@pepper2000 there is Attometer Foundry building, that is unlocked at Atomic Scale Engineering, but it didn't got new name.
Attometer Foundry can be renamed to Atomic Scale (or Atomically Precise) Foundry.
By the way there is how to make black holes visible:
Lets do experiment for black hole:
There is CIV4ArtDefines_Feature in Caveman2Cosmos\Assets\XML\Art
Blackhole texture is here:
<ModelFile>Art/Structures/Improvements/BlackHole/BlackHole.nif</ModelFile>
Lets replace it with this:
<ModelFile>Art/Terrain/Features/FinalFrontier/Radiation/Radiation.nif</ModelFile>
Same for supermassive black hole.
Radiation.nif is green cloud.
It will easily stand out.
Have you seen this series?
You can set Blackhole scale to 1 - now it has scale of 4 tiles.Not the best solution because I would rather use the actual black hole imagery, but I will do this if necessary.
Yes, I am a big fan and some of the ideas in the series have been incorporated and several others are in the pipeline. Interesting concept on using Titan for industry and supercomputing. Also for nitrogen exports to accelerate terraforming efforts.
You should have given a warning here. That channel is "worse" than TVTropes! If you want to get anything done this month/year/century don't go there!Have you seen this series?
I just watched the Titan episode and they said that Titan would also be very interesting because it is cold; that computing gets much more efficient on these temperatures (thus a huge supercomputer as a building maybe?) and that the heat engine also gets way more powerful on these temperatures.
I think my spacemap is smallest one.Are there any smaller space maps than the testing one? I usually prefer playing on small maps and the testing map is huge. Ideally there would only be space for around a dozen earth cities and around 3-5 cities per space zone. I still desperately want a working space mapscript though.