Specifying a Menu Default Civic Button

OrionVeteran

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I'm using the new Scrolling Civics Screen menu (by strategyonly, EmperorFool, The_J, God-Emperor, xienwolf and Uploaded by strategyonly) and I have 7 major categories for Civics in my mod. The large button for the first civic (called Clandestine) under the last category (which I have named Spy Mission) displays the same large button I have for the Government category Chiefdom Civic. It doesn't matter if I set a prerequisite tech for Clandestine or have NONE, the default display for the large button remains the same. How can I specify a default icon for the large button, if I specify a tech for all 8 Civics under the category (Spy Mission)?
 
You might check your civilization info file to see what the InitialCivics for your civilizations are set to. They should all be set to have one for each civic category. If you leave out a civic for a category it is probably defaulting to a value of 0 for that category which would be the very first civic in the civic info file (which I therefore guess is Chiefdom). Or it might be something else entirely, but this is my guess.
 
You might check your civilization info file to see what the InitialCivics for your civilizations are set to. They should all be set to have one for each civic category. If you leave out a civic for a category it is probably defaulting to a value of 0 for that category which would be the very first civic in the civic info file (which I therefore guess is Chiefdom). Or it might be something else entirely, but this is my guess.

Yup! The CIV4CivilizationInfos.xml is where I found the problem. That's what happens when I stay up too late. :hammer2: That was the last issue I needed to resolve for my latest development. As always, you have been a big help.

:thanx:
 
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