The GDC 2005 video wasn't prerendered...
Games used to be alot more complex and the targeted market were adults and "mature" kids (read "literate and inteligent" kids).
I have been waiting for Spore since the very first announcements in PC magazines years ago, and again, like someone said in this thread, with each year of development I liked it less..
How 'bout:
SPOREFor ages 3 and up
'Literate'? Now come on, saying that the sort of people who would buy Spore are 'illiterate' is going a bit far, don't you think?
In order to enjoy Spore, you have to think of it as a story. Someone (Iggy?) already said it in another thread. Problem is, the game tries to get in the way of that as well - stages like Cell and Civ are pretty samey, no matter how you play.
I'm sure that Spore will get improved, probably through expansion packs unfortunately but it's better than nothing. For now, this thread's become a parody of what it was supposed to be. 'Literate' indeed.
Evolution plays no role in this game, as everytime you want you can change everything in your creature. From wat saw it's more like a 3D tamagochi.
The game would be pretty boring if you had to wait for chance mutations in order to do anything.
Earning and spending 'DNA points' is probably the closest you can realistically get to evolution while still keeping it as a game and not a 'science simulator' (unless you wanted to introduce some sort of Lamarckian system, similar to the way you earn badges in Space, but that'd be just as unrealistic).