Spore: A Failure?

But then again, Sim Linear Evolution of the Physical Components of Land Animals Disregarding Intelligence, Technology, Chaos Theorems, Scatter Algorithms, "Survival of the Fittest",and the Westernized Representation of the Last 100 Years of Human Evolution Disregarding About 10,000 years Between Simple Hunter/Gatherer Tribes and Modernization, as Well as the Complete Lack of any Form of Intelligence in the Game Whether it Be as a Model Within the Game or Intelligence in the Form of NPC Actions.

doesn't exactly roll of the tongue that good.
 
Read my recent post:

http://forums.civfanatics.com/showpost.php?p=7248954&postcount=14

I did buy the game out of hype but considering it's flaws I wish I hadn't.

Seriously... it's not appealing enough.
You're also forgetting the HARDCORE gamers are more likely buy the game more than casual gamers.
I showed my mom (knowing she loves The Sims), and she wasn't interested.

They turned down Civ 4 (which is a hardcore game).

So the odds of those 100,000 causal gamers are 1 out of 16 of those buying a game.
That only leaves the hardcore gamers, and we as hardcore gamers are upset and disappointed.
 
Its a bit pointless arguing about hardcore and causal gamers as there are plenty of categories in between. Hardcore for me would be someone who buys plenty of games and spends plenty of time playing them. Causal gamers seem to be people who wouldn't normally buy computer games but happen to have one of two which would potentially leave moderate gamers as the biggest group.

This thread has basically put me off buying Spore although I might get it if its ever cheap or they release a bundle.
 
If 'hardcore games' means anyone who's been around before the Wii... how do we differentiate a typical specimen from one who spent years mastering their roguelike of choice, who can forget actually playing a game since crunching the numbers of the mechanics is as much fun, who balks at inelegant balance fixes even if they work, and who'd pay full price for some 15-year-old classics if only they came with the bugs straightened out and a decent AI?

I had high hopes for Spore because it could have become a game geek's dream, but it seems like it became the victim of rampant oversimplification. I'd have preferred a more organic approach, with placement of parts mattering and a ton more options (slower or faster metabolism for power vs. food economy etc).

Tweaking until you get it right is much more fun to me than grinding until you have the full set; apparently the latter seems to have become the norm: there's still a 'challenge' for people to enjoy but you don't actually need any skill or even to think about it.
 
Games used to be alot more complex and the targeted market were adults and "mature" kids (read "literate and inteligent" kids). Games used to be fun back then. Not only PC games, but other kinds also. Take for example the Warhammer (FB/40k) tabletop game. Its getting really dumbed down..

Now, as someone pointed out in other words, we are "those guys", the ones that always complain and bash half-baked moronic products that litter the gaming industry.. And suddenly we are not important anymore, there are others who bill buy crap and be happy about it, because they don`t know any better. And with each new game it gets worse..

If it was just me and my generation, I would think it`s a sign of me growing up enough to stop being interested in games. But there are plenty of people I knew who were in their late twenties 10 years ago, and who loved games with a passion. They still play them, and like me, they are getting more and more disappointment for their money.

I have been waiting for Spore since the very first announcements in PC magazines years ago, and again, like someone said in this thread, with each year of development I liked it less..
 
There will probably be spin offs, Mods or expansions- spore evolution and spore civ.
This is just the base game like sims 1 or civilization.
I hope...meanwhile it has fun aspects and creativity unheard of in any other games.
conquer the space stage and then say it is "oversimplified"
 
How 'bout:

SPORE​
For ages 3 and up

:mischief:

Games used to be alot more complex and the targeted market were adults and "mature" kids (read "literate and inteligent" kids).

'Literate'? Now come on, saying that the sort of people who would buy Spore are 'illiterate' is going a bit far, don't you think?

In order to enjoy Spore, you have to think of it as a story. Someone (Iggy?) already said it in another thread. Problem is, the game tries to get in the way of that as well - stages like Cell and Civ are pretty samey, no matter how you play.

I'm sure that Spore will get improved, probably through expansion packs unfortunately but it's better than nothing. For now, this thread's become a parody of what it was supposed to be. 'Literate' indeed.
 
I have been waiting for Spore since the very first announcements in PC magazines years ago, and again, like someone said in this thread, with each year of development I liked it less..

Then you should know by now games never turn out like they are hyped to be,even CIV4 is a 2d game, with a possible 3d attack pieces/city view.
I was extremely disappointed, but found it reminiscent of civ 1 and the game play good.
Spore is 3d and creatures are slowly evolving,maybe not accurate with all the nuances of real life, but what game ever fits real life?
Yes there was hype and promises and "sea monkeys" in a box.but we are not yet at that stage in computing power, I guess.
enjoy it or not for what it is, or wait until your 50 for something that approximates real life in a computer.
 
Civ4's "3d" almost killed the game for me because I could barely play it on my computer, and only after I bought a new top-of-the-line computer could I enjoy the actual game without the graphical slowdown making me hate it.


And the possibility of me buying Spore is zero, thanks to the extreme DRM, and the simplification of the whole thing.
 
"Spore is 3d and creatures are slowly evolving,maybe not accurate with all the nuances of real life, but what game ever fits real life?"

Evolution plays no role in this game, as everytime you want you can change everything in your creature. From wat saw it's more like a 3D tamagochi.
 
I have to say I was moderately disappointed originally with the game. I had much higher expectations for the civilization phase and imagined something like Galatic Civilizations for space and Civ4 for the civilization phase. In retrospect, that would probably be quite a lot to handle. I have been impressed by the creature and spore phases, which have been great fun. While I don't enjoy the game as much as I do games from Paradox Interactive, I've still found myself at 3 AM still playing after nearly 12 hours. I can't recall a single moment where I just sat back stunned by the game, but it's obviously been enjoyable the whole way through.
 
How 'bout:

SPORE​
For ages 3 and up

:mischief:



'Literate'? Now come on, saying that the sort of people who would buy Spore are 'illiterate' is going a bit far, don't you think?

In order to enjoy Spore, you have to think of it as a story. Someone (Iggy?) already said it in another thread. Problem is, the game tries to get in the way of that as well - stages like Cell and Civ are pretty samey, no matter how you play.

I'm sure that Spore will get improved, probably through expansion packs unfortunately but it's better than nothing. For now, this thread's become a parody of what it was supposed to be. 'Literate' indeed.

I was talking about games in general...

This.. Generation "u" kids are the targeted market for almost all games. Children who, let me quote a siqnature I saw somewhere, "type out their damn words" have a higher probability of understanding and enjoying a more complex game.

Everything gets dumbed down for the kids, we say. Thats because kids today are alot more dumber - because the system lets them be dumb. The system is bad. It will ruin us. In other words, Spore is a herald of Armageddon, we are all doomed. :p
 
Or perhaps kids these days are playing games at a far earlier age than ever before? And gaming is becoming a far more prevelant form of entertainment for younger children and their parents have the cash to buy them?
 
Evolution plays no role in this game, as everytime you want you can change everything in your creature. From wat saw it's more like a 3D tamagochi.

The game would be pretty boring if you had to wait for chance mutations in order to do anything.

Earning and spending 'DNA points' is probably the closest you can realistically get to evolution while still keeping it as a game and not a 'science simulator' (unless you wanted to introduce some sort of Lamarckian system, similar to the way you earn badges in Space, but that'd be just as unrealistic).
 
The game would be pretty boring if you had to wait for chance mutations in order to do anything.

Earning and spending 'DNA points' is probably the closest you can realistically get to evolution while still keeping it as a game and not a 'science simulator' (unless you wanted to introduce some sort of Lamarckian system, similar to the way you earn badges in Space, but that'd be just as unrealistic).

It doesn't need to take forever. At least make the parts I get related to activities I performed.
 
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