SPORE the NES: Cell Phase

I'm in!

I was wondering if we could get +1 evolutions for the first turn, so we can develop our cells to begin with? I would like to add some sort of stabilizing fin to make it semi-functional to begin with.

Also, the stats I have posted are more of an approximation of what I think they should be. Obviously, you, TerrisH, have control over them. Change as you wish.

Oshidi/TheLoneMan
Evolutions: Needle, Aqua-Jet, ([EDIT] No fin, then. I'll just be like a monkey in NASCAR for the first turn. Whee!)
Population: Normal(2)
Habitat: Level 2
Diet: Hunting
Size: Tiny
Brain: 1/10
Sight: 0/5
Touch/Hearing: 1/5
Taste/Smell: 1/5
Attack: 2/10
Defense: 1/10
Speed: 4/10
Control: .25/10

"Needle" is a small dagger-like growth used for stabbing; like a horn, but does less damage and takes less power and size to use.

Action: Move towards any cells I sense.
 
ooh, I like! added to the List! and no, no fin this turn, your Cell is Leathal enough aready :) . you can get it next turn. (and welcome to the NES community!)
 
Oh, this looks very interesting. I'll definitely join something as simple-yet-fun looking as this. This works, right? I have no idea what the stats should be now, though...

Ganneum Ruebus/Global Nexus
Evolutions: Photosynthesis, Basic Flagella
Population: Normal(2)
Habitat: Level 2
Diet: Photosynthesis
Size: Tiny
Brain: ?
Sight: ?
Touch/Hearing: ?
Taste/Smell: ?
Attack: ?
Defense: ?
Speed: ?
Control:?

Actions: Move up a layer to take advantage of the improved sunlight.
 
Adam/TheBladeRoden

Evolutions: Basic Nucleus, Normal Tendrils
Population: Normal(2)
Habitat: Level 2
Diet: Debris Feeding (that's right! I eat poop!)
Size: Tiny
Brain: ?
Sight: ?
Touch/Hearing: ?
Taste/Smell: ?
Attack: ?
Defense: ?
Speed: ?
Control:?

Action: Stay in this layer
 
I'm in I just dont know with what.
 
I'll join after were out of this cell phase :p perhaps not though... may join later today ^^
 
Thanks for the welcome. This is my first NES but I'm looking forward to it.

Can't wait 'til tomorrow!
 
Basata/~Darkening~
Evolutions: Chemosythesis and Inner Cell wall
Population: Normal(2)
Habitat: Level 5
Diet: Photosynthesis
Size: Tiny
Brain: 1/10
Sight: 0/5
Touch/Hearing: 1/5
Taste/Smell: 0/5
Attack: 1/10
Defense: 1/10
Speed: 1/10
Control: 1/10

Actions: Sink to the bottom around vents (;])
 
whops, Missed the Question. yhea, that's allowed. but you might want to move away from the light. Oh, and you have a second evolution this turn this turn. what you you want darkling?

Edit: Map added. should have a Lot more cells on it next turn.
 
Magnus Blobbus/jalapeno_dude
Evolutions: Increased Size, Basic Nucleus
Picture:
Population: Normal(2)
Habitat: Level 2
Diet: Filter Feeding
Size: Small
Brain: 2/10
Sight: 0/5
Touch/Hearing: 1/5
Taste/Smell: 0/5
Attack: 1/10
Defense: 1/10
Speed: 1/10
Control: 1/10

Actions: Do what Cell Zero does--only since this cell is bigger and smarter, it should easily outcompete and outnumber Cell Zero, perhaps even making it obsolete.
 
Eve/LittleBoots

Evolutions: Basic Nucleus, External Cell Wall
Population: Normal(2)
Habitat: Level 2
Diet: Filter Feeding
Size: Tiny
Brain: 2/10
Sight: 0/5
Touch/Hearing: 1/5
Taste/Smell: 0/5
Attack: 1/10
Defense: 2/10
Speed: 1/10
Control: 1/10

Action: Stay in this layer. Eat everything.

@TerrisH - how do we do the stats? I randomly put numbers in (actually I just copied JD's and lowered the size and increased the defense). If I missed something obvious, I will either feel stupid or fix it. Maybe both. We'll see.
 
I also want to know how to do the stats...
How many evolutions?
 
Hairy Cells/The Farow
Evolutions: Active Feeding Apparatus, Basic Cilia
Picture:
Population: Normal(2)
Habitat: Level 2
Diet: Other Cells
Size: Large
Brain: 2/10
Sight: 0/5
Touch/Hearing: 1/5
Taste/Smell: 0/5
Attack: 1/10
Defense: 1/10
Speed: 1/10
Control: 1/10

Edit: Action: Move up to the upper layers to feed on Photosyntheic Cells.
 
the stats are for me to do.. I update the Stats. you guys just need to be creative and come up with the evolutions. (or chose one from the List)

and the number of evolutions depend on what you evolve from. for those evolving from Cell Zero, It's 2.

3 more hours till I post the update.
 
Ai ai ai! Wait for my little cell!
 
Gelion/Expomanus
Population: Normal(2)
Habitat: Level 1
Diet: Photosynthesis
Size: Tiny
Brain: 1/10
Sight: 0/5
Touch/Hearing: 1/5
Taste/Smell: 0/5
Attack: 1/10
Defense: 1/10
Speed: 1/10
Control: 1/10

Two Evolutions in order of importance:

Advanced Particle Feeding
Photodependancy: Ability to divide fast if there is sufficient energy (light) i.e.e faster growth.
 
Life has begun to flourish upon this small, unnamed world. While sill quite primitive, and confined to a few dozen smll Primordial pools, the diversity is astonishing. Shall we take a look?

First, we have what we call the Etruina. Having developed a pair of grasping tendrils, and some basic Cilia, it spends most of it's time moving slowly around, like the majority of the other filter-feeders. And when one of the several predators moves to attack it, seeks to avoid it. Using it's superior control and it's tendril to Lithely push off the attacking cell, it has a hight then usual survival rate.

Next, we have the Xeonii, and opportunistic Feeder, and Possibly the first predator to evolve on this planet. Almost twice the size of other cells, it attacks by simply engulfing it's target with it's massive bulk. While a lot of the other cells can easily move to avoid this attack, there are still plenty of cells for it to feed upon.

The third cell we stumble upon is the Chip. Aggressive, and territorial, I uses it's large bulk and sharp horn to aggressively repel any nearby cells. While this strategy has yet to meet real success, neither is the Chip doing to badly.

Ah, now the fourth cell, the Oshidi, is a marvel. Tricky to find, it spends most of it's time zipping along via it's primitive Aqua-jet, which allows it to move at much greater speed then any of the other cells. But it unfortunately can rarely see where it is going, it's sheer speed blinding it. Still, If it dose run into another cell, It is rarely fatal, at least for the Oshidi. For it has developed a needle-like horn, which can puncture almost any cell that gets in it's way.

Cell number five is known as the Ganneum Ruebus. One of the first plant-like cells, it is surprisingly mobile, possessing a tail-like flagella, which it uses to move, to avoid the other cells and find the best spots to take in the light. You can often find dozens of these small cells clustered together.

The sixth cell is the manipulator. We call it Adam. With quicker reaction time and higher replication speed then the other cells, it has thrived. While it is not an exceptional cell by any other means, it has developed some tendrils to push itself out of the way from other cells that seek to attack it.

The Basta is the odd one out of these new cells. It has developed a strange form of getting nutrition, Known as Chemosynthesis and has quickly sunk to the the bottom of the pool to feed. with only one other type of cell nearby, it has prospered.

Very similar to the original cell zero, the Magnus Blobbus has done nothing but grow. Bigger, and more powerful then cell zero, it dose tend to react a bit faster then most other cells, and the increase in size has not slowed it's reproduction at all.

The Eve is one of the most passive cells being somewhat immobile. But It's fast reproduction rates, fast reflexes, and external cell wall has partially made up for this.

The most successful of the new predators, the Hairy Cells relies on it's fine control to out maneuver it's prey cell, and attack the cells where they are the weakest. This has proved very successful, and only the Oshidi and those cells with thick exterior cell walls are not preyed upon by it.

Energy, that is what the Expomanus is all about. It seems to worship the light, and has a very fast rate of reproduction, though this seems to slow down Slightly during the night..

OOC: Note, please, come up with evolutions. Some of you got some ideas. I will be adding some each turn, but I am mostly depending upon you for them. Poison, other senses, oh an aqua cannon? Come up with some thing unusual, Please. Creativity is the name of the game here!

Also, you can improve existing evolutions by investing another evolution into it.

Your cell has three slots for feeding method. You can devote all three to a single method of feeding, or across three different method. Mix and match, or devote to a single method and excel at it.

and here is the map, so the speak.

stats update momentarly.
Next update.. sometime in the 24 hours after 6PM Saturday Mountain Time.
 
How can we tell which cell is which?

The update is great, looking forward to more developments. Maybe sooner?
 
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