I'm really stumped by this. Just stumped.
Anton says something like "We also recognise England was nerfed a little too hard in the last patch", which kinda suggests Firaxis heard the complaints about England. But then this change just misses the point of what (I thought) people were complaining about, ie losing the offensive quality of Pax B. And what about the complaints about losing the extra trade routes?
Look. I'm going to stop posting about this topic in this thread. It's not doing me any good. I have other things in my life. But I am just so utterly disappointed by this. Just gutted.
I was so looking forward to using England in R&F - I thought there was lots of fun to have with England's extra trade routes and the alliance system, and with colonial cities, Pax B, garrisoned melee units and loyalty.
Where am I now? Well, first, England loses its trade routes, and gets a non-sensical loyalty bonus from harbours in return (bad luck if you grab a city not on the coast, or if you've just settled a city and need a loyalty boost before you've had time to build a RND). Then there's multiple patches, none of which fix trade routes, but which instead gut Pax B. And now, Firaxis apparently have half-heard the complaints about England, but have decided to 'fix' only Pax B, not trade routes, and their fix to Pax B is equally non-sensical.
I mean, I get that free stuff is free stuff. But exactly how useful is it to get a free melee unit when you build a harbour?? Surely I'd want a boat when I build a harbour??? And getting a free unit on your own continent means you could get a free Red Coat - you know, those units designed to be used on other continents??? Awesome. And how does any of these melee units fit with England being a Naval Civ??? I get a free melee unit when I settle colonial cities, and another when I build a melee unit, so I'll end up (eventually) with an army of melee units but not ships??? I guess this means I can spend all my production on boats because I wont need to build any melee units. Awesome.
I mean, crikey, I don't think melee units are even intended to be defensive units in terms of gameplay design - that's anti-cav and ranged. And yet I'm being given melee units after I've settled cities. So, I settle a bunch of cities, build them up so they don't loyalty flip, build a RND to get another unit (that'll be quick, particularly mid game), and then, after all that, launch my cunning attack on nearby cities?? Probably not going to have the element of surprise there.
England has basically been reduced to one strategy. Settle cities, build RND, hope for the best. It will be the only Civ that will want to beeline the City Patron Goddess pantheon - because, man, all you are going to build is RNDs. Settlers, and RNDs. Build a RND on every ocean and lake tile you can find.
Just give England some trade routes, and just start again with Pax B. This Civ is a complete mess. I have absolutely no idea why.
I am just completely and entirely over this rubbish.
[And while I'm at it. On top of everything else. Sea Dogs are terrible. Just terrible. They've been terrible the whole time - no patch or expansion needed. I get England gets a strong Navy indirectly from its RND. But it's pretty lame England's base unique unit is a terrible, terrible naval unit. Ship of the Line guys. Or a Dreadnaught. It's not hard.]