CivLuvah
Deity
These are minor but welcome changes. Especially the new religion-loyalty relationship.
I haven't gone back to my (Spain religious) game because... life.
I haven't gone back to my (Spain religious) game because... life.
Zombie Kid: "I like turtles"
If it was instead linked to your majority religion it would create three interesting dynamics.
or let us pick which religion is our state religion like in civ 4 and use that for loyalty and a diplo interactionI would have liked that there was a loyalty mechanic that was focused on your majority religion
If this option ever makes a comeback (better not), I wish that at least the price for such a stunt would be... more pricy, much more along Civ4 lines than Civ5. In Civ5 this was too much of an exploit.
A free land unit when building the royal dockyard doesn't make sense. Instead it should be a free naval unit.
I'm not on the latest patch yet, so I might have missed something - but: are those icons in the trade screen new that show you what the AI is unlikely to trade and what they want/not want of your resources?
Yes, it should have, but it wasn't. And indeed it was superhelpful, but... it felt very cheap... in every sense of the wordIn Civ 5, you needed the ability to bribe neighbours not to attack you by distracting them with a different target. It should have been very expensive, because it was very, very helpful.
In Civ 6, I'm thinking a fair price to avoid an AI "attack" would be, what? 10 GP per turn in the Ancient Era? 1 GP per turn in the Classical Era? 1 GP total from the Medieval Era on?
As if golden ages weren't easy enough to get already...
UPDATE Eras_XP1 SET GameEraMinimumTurns = GameEraMinimumTurns*2;
UPDATE Eras_XP1 SET GameEraMaximumTurns = GameEraMaximumTurns*5;
update GlobalParameters set Value = "40" where Name = "DARK_AGE_SCORE_BASE_THRESHOLD";
update GlobalParameters set Value = "80" where Name = "GOLDEN_AGE_SCORE_BASE_THRESHOLD";
Just waffle. Having tried to play this strategy over 20 times is is just ridiculously pointless.I don't get why everyone thinks England got nerfed so terribly. The new version does suggest, even railroad, a line of play though. If you build a bunch of RNDY and choose the Era option in the Classical for Harbors give Beakers, you will blow past the AI in tech. Slot the +100% adjacency bonus card for Harbors and away you go, Hammers and Beakers and Gold.