SSNES: Fall of Wu'di

Silver Steak said:
@Fryzer: Dude, your title is "Grandmaster of the Blades". What do you call that? :p Look who's talking...

I am much better at pointing at others flaws than my own...deal with it :p
 
Rofl.. Cleric.. Tell me I didn't spot an Iron Maiden reference in your story.
 
Update will be done today. Not many battles to speak of, so it should come easy and fine. I'm still very busy today, so bear with me. :ack:
 
Beer be with you! :p

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The air around this, most secreted, cave of the Wyrmspine was hot. The dragoncave, of which nobody but Shezmon and the Dragons knew, was the lair of several still-unbound dragons, including the Redlord Mephistopheles.
It was not a coincidence that Shezmon had entered the very same cave where this fearsome foe lurked.​
A challenge lay in the scalding air as he made his way to the demigod's chamber.


"Greetings, ye Lord of Dragonkin. Disturb I ye rest?"
The dragon before Shezmon, larger than any of its kind, reared its scaled head, a terrible grin cleaving its face. "I have felt the enchanments of my summoning unbind. This must mean you plan to attack me! Nothing else could break the mutual respect forced upon us by your transdimensional atrocity! And that is why I stand here, ready to burn you to the cinders you were ever-destined to be!" With a great gasp, the King blew forth a cone of white-hot flames, the tongues of fire rolling dangerously towards the Archmage.​
Shezmon waved his arm; his body became flames that conjoined with the dragon's breath, his sentience gone from physical form, and travelling through planes of fire unknown to any other. It was with great shock, then, that Mephistopheles watched the brazier to his side nearly explode with burning fury as the form of the persistent Disciple strode forth from it.
"Folly is thy name, mortal cousin of a spider!" Another jet blew forth, and the procedure was again repeated. But this time, before the breath weapon had stopped its great roar, the body of Shezmon came forth at the dragon's mouth instead, hopping easily to straddle its nose. And before Mephistopheles could recoil, the hostile mage turned his palms toward its face, hundreds of flames coming forth to incinerate.​
The dragon roared, blinded, as its eyes melted furiously, spitting fire in all directions.
"Breathe deeply, Dragon King. I stand above your futile attempts, fulfilling now the destiny of that contract we signed. Brace yourself!"​
Mephistopheles roared, now more out of tearing agony than anger, as the final, unspoken, unknown component of Shezmon's Dragoncall emerged, and the Dragon King's mortal form was torn asunder, the terrible magical energies flowing in a stream of flames, absorbed by the pillar of flame that Shezmon had become.
Then it was over.​


Shezmon gasped and snapped into a sitting position.
The great, round chamber was no longer recognizable. Whatever had been its content had been thoroughly destroyed, blackened remains scattered around the chamber.​
Yet nothing was as devastating to Shezmon as the feeling of the absorbing, the knowledge of and control over the magic that had once formed that complex construct, the body of the Dragon King. Shezmon understood that his earlier claims of being the source of draconic magic had been bluster; Mephistopheles had still been the true epicenter.
No longer.​
 
YARR! Yet another story! :D (They ought to make a pirate smily...)
 
Azash said:
Suggest one?

Perhaps you just removed possibly dangerous middle-hand between you and draconic magic sources, allowing you to reach high levels of education and magical training?

Oh, and Azash, how on earth can you make those spaces and such so neatly? When I try to do so, it just ignores spaces and ähmitentännytsanois kappalejaot.

Please share your wisdom with me. :)
 
Betrayed said:
Perhaps you just removed possibly dangerous middle-hand between you and draconic magic sources, allowing you to reach high levels of education and magical training?

Oh, and Azash, how on earth can you make those spaces and such so neatly? When I try to do so, it just ignores spaces and ähmitentännytsanois kappalejaot.

Please share your wisdom with me. :)

He was referring to my lamenting the lack of pirate smileys. I did in fact suggest it to one of the forum MODs a while back. It was completely ignored. :sad:

Anyway, update is done. Sorry for not making it in time for you, Azash. It's hard to do updates in 15 mins. :p
 
Update 13 - 2013 FF The Year of Steam

SPOTLIGHT: Bay of Everdrop, Late Spring

The sea water rushed past in a dense wind as the Sealords moved with lightning speed. They were constantly warking their magic, recasting spells as they were dispelled by Wu'dian Adept Soldiers. They were good, truly skilled in the Art. But they could do little but flail away, like a child that's been lifted up in the air. Their frantic attacks on the Water Elementals and Current spells were being rebuffed every time. Nonetheless, this was very tiring for the Sealords, and they were moving at atrocious speed. All this meant their mission was further jeopardized, and high risk operations was not a part of their orders. Even still, they knew this was their only shot to save Felaskhar, and if they succeeded, they would be received as heroes.

The scene was silent from below, the only sign of the drama being the mightly frigates sailing backwards, along with the Sealords sailing effortlessly through the water with their arms gesticulating time and another to maintain their spells. From above, the commotion on deck could be witnessed. There were a number of other ships in the harbor of Everdrop, some which got caught in the surge of reversing frigates. A fishing vessel was struck hard on its side, instantly splintering up to twigs and breaching the hull of the frigate. All of the debris, seaborne sailors and cargo was swept along as the relentless current washed further and further into the bay towards the Imperial Port itself.

Then a large object could be seen rolling out on the deck of one of the frigates. It was dark, with lines of glowing red liquid netting the surface. It was apparently being dumped over board by the crew. It was heavy, and they were scrambling to chop a hole up in the railings to allow it to be eased over the side. Alas, their efforts were in vain, as the sea below them slowly rose. With horror the Wu'dians realized they were heading for the heart of Everdrop itself. Behind them, the Sealords had stopped and formed a line. They were holding their arms up with their palms facing the port, seemingly pushing the massive wave up onto land. Their closed eyes then shot up, and a second concentrated wave ringed out in an arc ahead of them. It merged with the first, and rose...

A wave was rising over Everdrop. The shadow it cast reached the lowest parts of the Imperial Palace. The final crash was so powerful it could be heard for miles about. After the crash, a plume of smoke rose, as if to warn everyone of the calamity that had struck the fabled city of Everdrop. For the second time in history, the heart of the Empire was in ruins. And it was not going to rise again.


Global News: The heat is intensifying, as well as the lack of rainfall. Many places are experiencing extreme drought, and only the river valleys have enough water for agriculture. This has led to a mass migration to the rivers and lakes on the Southern Continent. The effects are becoming apparent as there is not enough food to feed the people. Fights over land and banditry is flourishing, with the few exceptions of Ramon and Pashawan. The former has an already developed river network to support them, and the latter has developed heat-resistant crops that barely need any water to grow. The warm and arid weather is not nearing any end yet, and the people are worrying about the future. The vast snow caps in the Spine of the World are rapidly melting, spelling a greater crisis to come...

Heartlands: Ramon is doing well despite the drought. Their river network has provided fertile farmlands with the use of irrigation and water canals in the lands locked between rivers. They have also managed to rebuild an Academy of Fire with the help of Seth Dethos. On the whole, the people is satisfied with the development, and are well aware of their good standings in these hard times.

Benethrezim is finally looking towards stabilizing. The Senate is still under the Soltyrian Argus eye, but there has been no incidents so far. The Senate has passed a motion to make coastal defence works and form a people's militia to deal with the banditry and lawlessness. Seth Dethos has returned from his stay in Ramonia, and came back to the happy news of three more years as President. His contestants were largely unimportant and Sethy won with a clear margin. For now, his rule is maintained in Benethrezim. And there is peace.

Spine of the World: The large empire of Konahn has reached its limits. All of the woodland barbarians are now under his rule, and his empire stretches over an area the size of the entire Western Shelf. Their signature magic, the Totems, are being developed ceaselessly. The rivers and mountains have also mitigated for the worst of the drought still.

Steppes: Shaba has claimed the lands up under the Easting Pass. Their plans to have some of their population spread over these vast tracts of land have been unsuccessful due to the lack of water. For now, their newly claimed lands remain desolate and empty. The undead horde in the south has continued westwards, to the relief of Shaba, Cairo and Pashawan. For now it seems their fears will not become a reality. The undeads are still close, though, and vigilance is still imperative to ensure a sudden move by the horde does not go unnoticed.

Clous has risen to a new level of importance. After they made the Weather Globe for Benethrezim, they have focused even more on their Weather magic. With time, they might be able to devise a way to negate the effects of the drought altogether. If they do, their knowledge will be much sought throughout the Southern Continent.

Islands: The Empire has finally shattered. After the capital Everdrop was crushed by a miassive wave and blown away to smithereens by the Boiling Bomb, the capital was reduced to a pile of rubble. The Imperial Palace was struck by the full force of the Boiling Bomb. All that remains of it is a thick layer of glass and ash. This resulted in a fragmentation of the Empire, as every Prince went his way to form his own small Empire. For now, there has not been any fighting in between them. But the instability has greatly weakened the nation to the point where one can argue if there is any Empire left. Wu'di is definitely about to fall, if it has not already.

Felaskhar caused this massive upheaval with their Sealords. First, they evacuated their underwater cities, completely emptying them. Their northern city was destroyed much like their southern one, although the resistance here was minimal. This was due to the plan worked out by the Sealords. When the Wu'dian fleet turned south, they went together with the Sea Serpents to summon a mighty current through an ancient spell remembered by the Elder Serpent. This carried the entire Wu'dian fleet back to the Moonshard islands, carefully guided and reinforced by the Sealords until it reached Everdrop itself. The Adept Soldiers were prepared for the Sealords, but the massive current and sea serpents came as unexpectedly as they were devastating. Now it seems Felaskhar will survive the Empire after all.

Lirkland: Pashawan has entered a magical golden age. With the clever use of Nature magic, they have so far come untouched through the drought. Their settlements are few and spread out across the kingdom, which allows for plot rotation and effective agriculture. This last part is also why they have been more successful than their southern neighbor Shaba, something both the Adepts and the people take pride in.

Rollux is becoming more and more like the undead dreads that loom over the Souther Continent. The Lichlords have now created a massive Cauldron, some sort of magical structure assumed to be linked to their nefarious Death magic. Their borders are closed to the outside, but rumors tell of undeads and even more horrid abominations. Rollux still presents a reason to fear inthe East, along with the Undead Horde to the south.

Western Shelf: Shaemar is refining their skills with the explosive Dragonpowder. Their Draconic magic has also undergone a massive but rather inconsequental change. The pillar of the branch now rests in the one person of Shezmon, the undisputed ruler of Shaemar. The Renaissance was a great boost for Shaemar, but now a new threat has risen to their north. The Grey Isle has finally landed on the Blade Coast and formed a vast salt lake called the Mere of Thirst. The undeads have so far not maved any move, but may do so without warning. If they did, there would most ertainly be nothing left of Shaemar.

Lastly, there is Soltyria. Things might turn violent in the West again, as the Academy of Water looted from Drach'nyen is revealed to be a fake. Several Adepts went insane after weeks of copying scrolls filled with gibberish. They have, however, received a copy of the Fire Academy in Ramon, which is now safely stored in the city of Shaemar. But this fulfilment of the peace treaty by Benethrezim seems useless in preventing another war after the no-nonsense policy stated by Soltyria. Will war wreack the West again, or can the bitter rivals come to an agreement?


Yuppity dupp-upp. That's about it. Do check the update for any errors.
 

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The search proved fruitless, Reno. The traces spread out in all directions from Drach'nyen last time you searched. That's the only clue you have. In fact, the lack of traces indicates that the Academy is most likely no more...
 
I feel a bit cheated because I took measures against the drought before last update. In my orders then, I decreed channels to be built to make sure my farms got enough water from the rivers, but it seems like a higher power is working against my intentions. Or maybe, even better, one of Silvers owls ate my orders so they never got to the department of agriculture :s
 
OOC: SS, it seems that my stories finally payed off. :D

Great update, and wonderful news for me. I especially enjoyed reading the story, as you might imagine. :mischief:
 
Pashawan [...] has developed heat-resistant crops that barely need any water to grow. The warm and arid weather is not nearing any end yet, and the people are worrying about the future. The vast snow caps in the Spine of the World are rapidly melting, spelling a greater crisis to come...
Pashawan has entered a magical golden age. With the clever use of Nature magic, they have so far come untouched through the drought. Their settlements are few and spread out across the kingdom, which allows for plot rotation and effective agriculture. This last part is also why they have been more successful than their southern neighbor Shaba, something both the Adepts and the people take pride in.
And the undeads are moving west... Mm, peace and prosperity. Now to start protecting it. :D
 
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