I've noticed this, I think the logic tries to stop the population from growing when they become unhealthy by putting new population in planets with no food. The downside is when the planet becomes dirty enough to shrink, it pulls population from a planet with food, so the system keeps shrinking. At least, this is what I THINK is happening.
Think I got the same Problem... If you do not pay attention to keeping your planets healthy you loose a lot of Population in very short time...
New one: POP AFTER CONQUEST
Don't know if it is related, after I conquerd a planet and the revolution was over I had to put all the population on the planets by hand. Otherwise they obviously just would have stayed as unasigned...
Next One: GALACTIC GOVERNMENT: COLLECTIVE
It says "collective" but once it passes, I end up having "representation" as only available government... Hey, that's not what I voted for!!! ...But then... almost like real life... You never get what you vote for...
Next One: EXOCOMPS
Exocomp removing radiation (nice idea btw!!!
) needs something like over 200000 turns... unlikely in one Game!
Next One: HEAVY VS STARBASE
When Heavy is send against a starbase the Combat Odd Msg says:
And the 50% Bonus is not calculated, all the other Bonuses from Promotions are, but that one is missing!
It's the same as in the Star Trek Mod I have played before. looked in some xml's ... Unit and Unitcombat definition... for me all that looks right. Just in that xml text files, there seems to be something missing...??? But if it is only a Text Key that is missing... why is it not calculated?
Next One: OMEGA DEVICE
I got a city in which an omega device just pops up at some time... by now there are already three. I DID NOT BUILD THEM!
Maybe I missed something...? But I think I've read every Wonder and Building text... And none of them is capable of this and there are no wonders in that city anyway.... nice present, but no clue why?!
Next One: DETECTING CLOAKED SHIPS
A cloaked ship is destroying my Transwarp network.
The Area of the last raid is surrounded with ships that have that detection promotion, but still, I CAN'T FIND THAT SU....
I kind of think something is not working right... or I'm really to stupid (still possible!
)
BORG:
As much as I apreciate your work... the Borg are just to weak now!
They were better in the TOM (Star Trek
The
Original
Mod)
Three started Games and they were always gone first, no resistance possible.
Played them myself, and since you need to conquer planets for research, and there are much more techs compared to the TOM It takes long till you get better Cubes, and by then the others already have like light III's. And to conquer you need to many Cubes, since they now have similar strength. so I end up in attacking with 20 Cubes and more... Not very Borg like. I liked it before: Cubes considerable stronger, but also much more expensive.
I also don't like all that national Unit stuff. If something is needed as a restriction i prefer the cost increase. But those are things I can change myself for myself.
Oh... and:
I only played
VERSION 3H
now that I know the stable I'm testing the beta...
3H is running fine on my old Laptop and install was no Prob! Some CTD but only when I have other Programs running parallel, so it's not really surprising!
And last but definitely not least:
GOOD WORK, KEEP IT UP!!!
For Example the GREEN, YELLOW and RED ALERT: AWSOME IDEA AND VERY WELL DONE!!!