Star Wars Mod

Rabbit Alex
i cant download your zip cause of the crappy internet here :( I'll have to find somewhere, but the internet coverage here is pretty grim. If i post a private message to you or CIVMANSAM does it get redirected to the private email? I was thinking that if we are going to work on the quotes and speeder-cycleOpedia I think there are two ways to go about it,
1. we do one each and choose the best for each entry (sounds ike too much work and is not really in the team spirit)
2. make one pro-former and email each other whenever we update it.

What do you think?

SSJSOULSTAR good work on the resources, it's a hard thing to get the head around, unless your looking for them.
 
Hussar,

About private messages, they do not get redirected to a private email account. They are stored here on the forums.

If you want to look at what I have, you can go to starwars.wikicities.com and search for the different leaders and civilizations. I took what they have there and copied it with only small changes (took out quotes and unecessary sections).

I think the second option you said using PMs would be best.
 
I am so steeped with work:mad: :mad: :mad:

Anyway is anyone interested in helping me with the code or python. Because frankly I don't know any python and I've tried to learn but I just can't:goodjob:

BTW we have a skinner Mornstar Yay!!!
 
I'll try to do some Python. I'm pretty good with Java so learning Python should come relatively easily. What kind of things were you trying to do Civmansam?

Are we using all of the techs that Hussar suggested?

I took a look at his list of techs, and I think some of them need new names. Here are my suggestions:

Species Submission - Speciesism
Planetary Police - Planetary Defense Forces
Galactic Mineral Search - Asteroid Mining
Satellites - Space Docks
Ancient Assault - needs a new name
Repulsor Drive - Repulsorlifts or Anti-Gravity
Interplanetary Communication - Subspace Radio
Integrity - Academies
Strip Mining - Terraforming
Deism - The Dark Side
Future Tech - Genetic Engineering
Agnosticism - needs a new name
Planetary Health System - Kolto Production
Realization - Kolto or Bacta
Stratospherical Navigation - Astromech Droids
Flight - Shuttle Ports
Xenophilia - Xenophobia
Resource Harvesting - Cloning
Force Presence - The Light Side
Dictator Tendencies - The Sith Code
Republic Credits - Galactic Credit Standard
An Archaic Religion - The Jedi Code
Differential Equations - Navigation Computers
Plastics - Advanced Composites
The Corellian Run - Trade Routes or Hyperspace Routes
Empire - The New Order
 
I am using some of Hussar's techs but not all. Don't do much on the techs until sunday when 0.6 will be released.
 
OK but you can still use some of my new names if you want to. After Sunday I'll be back at school so I'll be able to work on the project much more.
 
I just realized I made a mistake in the civilopedia entries I posted before. The entry for the Sith Empire (KOTOR) was the incorrect one. :p

I'm attaching the zip file again with the correct entry. I'll remove it from the earlier post I made. :goodjob:
 
Civmansam said:
Civs:
Ancient Old Republic - Carth Onasi and Bastila Shan (from KOTOR 1 and 2)
Galactic Senate (from the prequels) - Chancellor Palpatine
Galactic Empire - Emperor Palpatine and Darth Vader
Mandalorians - Mandalore (real name Canderous Ordo)
Confederacy of Independent Systems (The Seperatists) - General Grievous and Count Dooku
Quarrens - Tiressi
Sith Empire - Darth Malak and Darth Nihilous
Rebel Alliance - Mon Mothma and Princess Leia
Wookiees - Tarffull and Chewbacca
Chiss Empire - Grand Admiral Thrawn

Civics:

Government:
Despotism
Gang Control
Empire
Senate
Heredity Rule

Economy:
Decentrilization
Black Market Smugglers
Trade Guilds
Independent Buisnesses
Free Market

Military:
Tribal Warfare
Mandalorian Tradition
Academies
Droid Army
Clone Army

Force:

No Force
Sceptesism
Basic Force
Enlightened Force
Free Force

Religions

Light Side
Light Nuetral
Nuetral
Dark Nuetral
Dark Side

Screenshot:
The Rebel Alliance's city Yavin 4 has a Wookie Garrisoned in it
OMG!
that is awesome
 
Civmansam said:
Coming soon as in a month or two.
Techs come out tomarrow (I think so atleast, I'm falling behind again.):mischief:
The sonner the better, and how are those units doing?:mischief:
 
this mod is a lot of fun. kind of confusing science map, though, since many parts overlap. you should really redo the entire thing to fit the game. looking forward to units and buildings!
 
squeakypants said:
this mod is a lot of fun. kind of confusing science map, though, since many parts overlap. you should really redo the entire thing to fit the game. looking forward to units and buildings!

Thanks squeaky. Everything is a work in progress so just wait for more stuff to happen :goodjob:
 
this is alright but delete the cloth bit on the wookeii and make abow caster
HTML:
[CODE][CENTER][I]:rolleyes: :rolleyes: :scan: :nuke: :sad: :crazyeye: :egypt: :spank: :whipped: :vomit: :vomit: :help: :worship: :devil: :rotfl: :viking: :ninja: :suicide: :groucho: [pissed] :drool: :bounce: :banana: :coffee: :dubious: :spear: :bump: :woohoo: :old: :hammer2: :cheers: :stupid: [/I][/CENTER][/CODE]
 
I didn't read the entire thread, but are the white flag issues known? Plus are all of the cities in CAPS?
 
squeakypants said:
yes, all the cities are in CAPS. i thought that was intentional, AUDIBLE LAUGHTER

Yeah about that it will be fixed (but not now)

I am unsure about today's release date. Sry guys but I might have to postpone it again.
 
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