It sits at mixed reviews (67% positive). I expect that 7 will sit at something similar a year from now.Afaik Victoria III is still (majority) negatively reviewed (?). Of course it was an utter failure at launch.
Yeah, still mixed reviews overall, which goes to show how critical launch is. In my opinion, that game is finally to the point where it is better than its successor, but first impressions are critical and Victoria 3 failed there.Afaik Victoria III is still (majority) negatively reviewed (?). Of course it was an utter failure at launch.
Yeah, still mixed reviews overall, which goes to show how critical launch is. In my opinion, that game is finally to the point where it is better than its successor, but first impressions are critical and Victoria 3 failed there.
There's also the whole thing where the game director for Vic 3 has a penchant for going out of his way to piss off longtime fans of whatever franchise he's working on. But, that's a story for another day.
I think Paradox is learning. How they are approaching EUV's development looks different. Looks like it will be more fleshed out and they learned from Cities Skylines 2 that the performance needs to be there.67% looks bearable on the surface, but since it is binary (no rating) one would need to examine percentages of those who have played hundreds of hours (Vic3). I did play for only 10 hours, a year or so ago, and back then it certainly sucked ^^
It sits at mixed reviews (67% positive). I expect that 7 will sit at something similar a year from now.
I think it's worth a try now. At launch basically every economic system played the same (basically communism from Vic 2). Now, there are differences between them, as there should be. The power blocs (Vic3 version of spheres of influence, added in DLC) add another layer of gameplay that I've enjoyed.Gotta love Wiz
I'll admit I still haven't tried Victoria III because it's launch was so bad and the direction of the game seemed opposite to what I'd want in a sequel to II. Seems Civ VII followed in their footsteps
its is really review bombing? sure there are some un-serious reviews.In a development that should surprise nobody, Civ 7 is getting review bombed on Steam (Mostly Negative). But I'm having a great time, so who the heck cares?![]()
I've wondered about this too. Is the type of player who spent more for early access + extra content different from the player who chose to wait a few days? We'll see.The poor review scores are coming from those who are most inclined to be the most rabid fans (spending $100 plus for advanced access)
I was around for the Radio Shack early computers, the Tandy line, 40-45 years ago. I was there playing the original Doom with my boys using a joystick before PlayStation was released. I still have a cabinet filled with games on discs and some of the computers used to play them. On operating systems older than Win 98.Yeah, I don't think the success/failure of this game will be determined at launch. The success/failure will be determined by DLC sales. But, launch can certainly have an impact on that.
If publishers and developers haven't figured out that having a smooth launch is more critical now than it has been any time in the past 15 years or so, they need to. Gamers are ready to lash out at anything that they feel is unfinished and exploitative. They have been burned too many times at this point.
I understand what you're saying. But, I don't think any modern gamer would say that on the whole games are as polished/finished at release now as they were 15-20 years ago. The digital marketplace allows a type of behavior that simply could not exist in the old disk-based paradigm.I was around for the Radio Shack early computers, the Tandy line, 40-45 years ago. I was there playing the original Doom with my boys using a joystick before PlayStation was released. I still have a cabinet filled with games on discs and some of the computers used to play them. On operating systems older than Win 98.
I can tell for fact certain, without picking on any single developer or company, releases are never finished products. Civ IV came out in, I think, late 2005 and I waited until spring of 2009 before buying the complete edition which included Colonization and some mods. On disc. I've played over 10,000 hours never logged by Steam and I had exactly one glitch before turning the graphics down a notch on my ordinary non-gaming laptop. Playing marathon games on massive maps without a stutter.
Fifty-sixty years of gaming teaches you a thing or two. You either wait some years until the product is finished and clean of bugs and then buy it for a fraction or otherwise you pay a ton more to be a beta tester. And there is nothing wrong with either option, it is fun to be part of the forum community, whining and witching over all the woes. It is part of the experience.
One thing for certain, it is not the developers, the designers, the people who build the game who should bear the brunt of the heat you feel when the game is published unfinished. It is the corporates, and they have profited off this model so nothing is going to change. The reactions today mirror those of a quarter century past and a quarter century future.
You have two choices. Neither is wrong if the game is good. Let's just hope the game is good.
I tried Victoria 3 out when it was free to try last year, and the UI was horrendous. While Vicky 2s UI isnt amazing, it was way better at communication and navigating than 3s. Their tech tree might be the worst ive ever seen. i dont see it ever recovering either tbh. It will be dumped like other paradox titles. They would need to vastly overhaul the UI, before you can even get into core design decisions. I havent even looked at EU5s, to see if its better or worse than 4s.Yeah, still mixed reviews overall, which goes to show how critical launch is. In my opinion, that game is finally to the point where it is better than its successor, but first impressions are critical and Victoria 3 failed there.
There's also the whole thing where the game director for Vic 3 has a penchant for going out of his way to piss off longtime fans of whatever franchise he's working on. But, that's a story for another day.
Hi there. Thanks for the vote of confidence, but I'm sure you understand I can't answer that.Hi Dale, not directly related to this topic, but since you follow this thread I'd like to ask whether Mohawk Studios ever thought about making another "Civilization like" game in the future? I think, Civ 4 was such an amazing game, and with Soren Johnson on board, I'm sure you would be able to develop a great alternative to Civ 7!
Certainly there are quiet a few old timers like me, who don't like the direction this franchise is going, and would be very interested in a Civ game without Civ Swichting and which feels more like a sandbox again! I guess Crowdfunding could be an option too! I'd happily invest some money in such a development and I'm pretty sure others would do so, too!
I don't think lumping all consoles as the problem is justifiable. It's evident at least that the game has limitations due to the Nintendo Switch. And I'll be the first one to admit, as a Switch owner myself, that some games just aren't designed to be on the Switch. I'm not the biggest complainer when it comes to graphics, but I knew I couldn't even handle buying Hogwarts Legacy for it after seeing it played on other platforms.No one is blaming you though, the blame rests solely with Firaxis. Not sure why you are taking offense on their behalf. You might not need a game to be simplified or streamlined but Firaxis and their publisher do because they want the game to reach the broadest audience possible, which in this case would be a much more casual console markets. At the end of the day, I'm not trying to stop you from being able to enjoy this series on consoles, all I'm doing is arguing that we on PC should not get shafted buying a historically PC first series at the expense of consoles as we have been.
Right, I agree that portraying Early Acess as advantage is silly, but you're making it sound like people paid 20 - 60 € more just for Early Access. That's heavyly unfair. Did they not recieve 4 personas? Will they not recieve about 8 Civs, 4 Leaders and bunch of NWs and WWs? We're literally disregarding all that and making it unfair price tag? Well okay then.
I believe both of you misunderstood me. My point is people are upset because they paid a premium price (pretty much at the top price asked for PC games depending on locality) for a product they feel does not meet that price at all.agree here: early access when not advertised is a con because its not advertised. it’s not a con because people willingly paid more for bonus content that isn’t actually the problem.
I don't think lumping all consoles as the problem is justifiable. It's evident at least that the game has limitations due to the Nintendo Switch. And I'll be the first one to admit, as a Switch owner myself, that some games just aren't designed to be on the Switch. I'm not the biggest complainer when it comes to graphics, but I knew I couldn't even handle buying Hogwarts Legacy for it after seeing it played on other platforms.
Of course, the Switch 2 is coming out this year so maybe things will get better in that regard, and they could update the game for all platforms. Speaking of Nintendo, the first civ game was also released for the SNES as well, so it's not like Civ 6 was the first games released on a console.