Done with revisions and additions since I first posted it. The flags were all done with Adobe Flash MX and Google Image Search.
The Glorious Army of the Stormy Sea
The will of the Dominion incarnate.
The banner of the Glorious Army depicts a dragon striking from the shadows.
It was perhaps a necessary side-effect of the time for such great empires to rely on the might of the sword, not only to survive but to prosper indefinitely. There was great fortune to be made in war, and only foolish kings neither sought it actively nor made safeguards against it.
The Zu Dominion can never attribute its resilience and power to wealthy merchants and frugal bureaucrats alone, for the fact was that it relied on might as much as any other nation. The Glorious Army was what made it strong, and the Glorious Army was what kept it strong. Indeed, it was no different was it from other empires and kingdoms of its time, facing the same dangers and pitfalls other states had to face.
Far removed from its early beginnings of devoted citizen-soldiers, the Zu military had evolved into a highly organized and well-trained force of professionals who fought as much for the sake of their jobs as for the sake of their love for the Dominion. It was motivated by pride, prestige, and pay all in equal parts, and it was a working system, a fact undeniable to many. No longer, too, was it composed of those born from the capital — auxiliaries from earlier times were assimilated into the Glorious Army, fighting side-by-side with their comrades-in-arms in equal terms.
Of course, no strong organization ever kept adrift without strong organization. While the governors and ministers of the Dominion kept the clockwork of everyday life within the vast colonial empire working in full order, the generals, commanders, and their lieutenants kept the borders secure and the seas safe. Theirs was a heavy job, upon which the strength and influence of Zu Dominion was resting upon.
Under the reforms initiated by Lu Lin Xian — a self-styled "scholar of the spear" who joined the Academy after his experiences as a soldier — in 1420 BC, the Glorious Army had developed what some would call bureaus and departments, each responsible for one thing or another. The recent usage of both mud tablets and sheets of bamboo had extended its reaches into the Glorious Army almost immediately, making the governance of such a large body easier, despite all the added red tape.
The Glorious Army was divided into many different parts to keep the machinery that was the Zu military moving smoothly. The three main divisions were the Beasts of Heaven, the Tiger's Claw, and the Rabbit Snare, with each sporting a different style of warfare and each providing its own unique service to the Zu Army.
The Beasts of Heaven
"The spear is straight in form and straightforward in its action, as is our path to victory."
The banner of the Beasts depicts a conflict between the tiger and the dragon.
Battles have always been a sluggish affair, and always will be. Two sides would push and push with everything in their hands to bring the other to surrender or total annihilation, be it in the field or in generals' maps. The men who join the Beasts of Heaven are the strongest and bravest of them all, as the Beasts know what battles are truly like. Aggressive and bullheaded commanders are often found here, though that is never a bad thing for the Beasts.
Equipment-wise, the heaviest arms, strongest bows, and fiercest warhorses are reserved for use of the Beasts. They employ spears, shields, swords, longbows, and everything else within their reach to full effect in large, tight formations that are designed to intimidate and to form impenetrable blocks of fighting power. Immovable and impenetrable when they stand, they can effectively be used as "heavy bricks" when "flung" at enemy lines.
In training, the Beasts would body-build by constant drilling of the body. They would carry large bags filled with stones while jogging and often work in the quarries as part of their training. They would always stress the importance of teamwork, as their formations are useless if it all boiled down to "every man for himself." Aside from constant drilling, they would also do mock fighting with whole divisions beating each other down with wooden shields and cloth-tipped spears. Losers in these mock battles often get extra hours of work as punishment for being "inadequate."
Organizationally, the Beasts of Heaven operates under one supreme commander, the First Lord-General, who is directly underneath the Lord-Magistrate. The Lord-General in turn has several lower commanders who command the several large divisions of the Beasts. The smallest division within the Beasts is the five-man squad, the lowest commander being the squad captain.
The Beasts of Heaven were made to take the brunt of the fighting, moving in from the front and striking at their foes where their foes expect them to be. They are the striking edge, expected at the front lines duking it out with the foes of the Dominion.
The Tiger's Claw
"In the resilience of the mind there is strength."
The banner of the Tiger's Claw depicts a clawed tiger' paw against a red and gold backdrop.
Originally a small division under the legendary captain Wu Zan Qiang, the commander who led his men across rolling hills in a risky maneuver during the Battle of Jiangsu Plain, it became the namesake of the high-speed, highly-mobile division of troops who are responsible for striking at enemies from as many angles as possible with the least time taken possible. They are often used in conjunction with the Zu Navy, but even without sails and oars they would surprise many enemy commanders with their "lightning quickness."
Lending them their speed is their ability to feed of the land well, as they are extensively trained in hunting, foraging, tracking and rationing as much as they are trained in the other arts of warfare. They could get lost in a jungle for days and still come out fresh for combat. They could go long distances with only one meal a day and still be able to cover more ground than most of their fellow soldiers.
With their unconventional style of marching, though allowing them much freedom in choosing battlefields and attack points, comes with a price. The men of the Tiger's Claw have the loosest structure of command, with captains being able to take reins in the absence of superiors. The limit of able officers who are both competent in military strategy and able to take the demanding lifestyle of the Tiger's Claw limits the size of this division of the Glorious Army.
These men sport light armor, wearing only breastplates above their cloth outfits, along with shields and weapons that the warriors of the time are accustomed to using. They fight in smaller formations than most, and they often strike like a blur in a strategic point of view. They are given the quickest horses in the land, often those bred from racing stables and the like. They, too, are drilled constantly, but they are expected to finish jogging laps and other courses in half the timespan most other soldiers are expected to.
The Second Lord-General often moves personally with the largest division of the Tiger's Claw, making the position a well-respected one. He answers to the Lord-Magistrate, but his situation gives him a great deal of autonomy. The Tiger's Claw is often based in "sea-camps" during peacetime and most of the time during wartime, dealing with pirates and smugglers when they are not fighting armies and nations.
The Tiger's Claw is a force to be reckoned with, often striking too fast for most enemies to react effectively, using their superb mobility and relative independence of command to the fullest. In summary, speed is central to the Tiger Claw's philosophy.
The Rabbit Snare
"To strike fast and to strike hard from where your enemies least expect it, that is the way in which wars and battles are won decisively."
The banner of the Rabbit Snare depicts a closed trap and claw marks from out of nowhere.
Communications have always been important to any great endeavor. Great advancements in human progress has always been marked by some sort of improvement in the way groups of people talk to one another. The prosperity of a town is proportional to the amount of connections it has with other towns, through roads and sea routes. Similarly, the success of an army is dependent on how much it knows of the enemy, of the land, of the people, and of itself.
The Rabbit Snare is not a true division, but a bureau of sorts. They are responsible for scouting and spying — both internally and externally — as well as the distribution of information to all the relevant places. They have small armies of spies, scouts, and trackers who they lend out to the other divisions of the Glorious Army when needed. However, they do have been known to use to mercenaries, paid with whatever amount the government allows them, in far-off places to initiate assaults and establish defenses, making them as much a military arm as any other.
The Rabbit Snare agents are soldiers to the core, with many within their ranks often picked from the other two divisions. Sometimes reformed criminals — those who have been extensively beaten into submission in the prisons — are hired as agents, but this is usually only done when there is need of disposable agents, as the Dominion would never trust its safety to those who are most likely to betray it. Soldiers who enter the Snare are often the most disciplined and most charismatic ones, handpicked by the Third Lord-General and judged y a special part of the Academy.
Highly centralized and bureaucratic, the organization of the Rabbit Snare is tight-knit and tight-lipped. Not one of their agents are allowed to speak to anyone who are not their immediate superiors. Most of the time, the Lord Magistrate does not know what occurs within the Rabbit Snare, and the Third Lord-General hardly ever speaks. It is the central hub of information on the Dominion, and because of this some people would even think go s far to think that the real power behind the Lord-Magistrate is within the Snare. Though some people are rarely ever right, the Lord-magistrate keeps all Third Lord-Generals under his watchful eye to keep the latter's power in check.
Probably the most dangerous part of the Glorious Army — both internally and externally — the Snare has nonetheless proved itself to be a vital division, providing information and using its extensive network of spies and scouts throughout the Dominion to full effect in and out of war.