You spelled convoys wrong in all the city names that send the lend-lease stuff over.
I will fix this.
When I have enough time, I will answer your post.
Well, I think my German game is about finished in Fall 1942. Meinen Soldaten have blitzkrieged their way from Glasgow to Grozny. Once the Allied back was broken in late 1941, victory was assured. After the penetration to Moscow, my forces split essentially into three army groups. Both Leningrad and Stalingrad were captured June 1941, while the Center group reached the Urals by early '42. The Italians and Bulgarians continued to get in the way down south but captured some key cities in the Ukraine, while resistance in the Crimea was grueling. In Britain, after the fall of London, the steamroller couldn't be stopped and every turn was an advance. The Royal Navy was smashed, and three USN battleships were savaged by air attacks. My forces in north and south Norway finally linked up in 1942, but the country remains unconquered. I even made a nice treaty with the Irish.
I hope next time it will become more difficult to early conquer Russia and Britain. The experimental gap around Tarnopol is closed, as it was enough to dim down the German AI, but not a human player who throws all his units through that gap. The same with the road from France to Dover. That border-terrain now is changed to border-terrain where no roads can be built.With the monarchy moved to Canada, the Anglo-Americans sue for a separate peace. Alexandria had fallen and Cairo becomes a German protectorate. Russian forces will continue to fight a guerilla war for years to come. Although I wanted to see some of the late game technologies, it's time to call it quits as my turns mostly involve a few battles and much shifting of units. Often it can be difficult to stick it out to the official end, since I require many more victory points, so we'll celebrate with a parade.
Mussolini small leaderhead has magenta background and needed reindexed. This is for the Art>Advisors folder. I attached a new one at the end of the post.
There are some more leaderheads with palette problems, especially some leaderheads from CivArmy used in WW2 Global.The locked alliances are simply called Alliance 1, 2, 3, 4. Perhaps, Axis, Western Allies, etc. might be nice?


There's an extra space open at Suez that allows non-British traffic into North Africa. I spent a lot of time fighting the French. Is this something you might want to close off?
War weariness became a serious problem by 1942, even with luxuries maxed out at 50%. What's wrong with these people, don't they enjoy living in occupied Europe? I spent a lot of the late game dealing with all the revolts and unhappiness.
The Battle for the Atlantic was very quiet after the initial naval battle. I saw very little coming from Canada or the U.S. and my U-boat crews were picking their noses.
Speaking of Britain, I not only got the French Battleship but two King George V's! But also, I was able to autoproduce British commandos, spitfires, Russian tank battalions, etc. Have you though of making these improvements go obsolete with a non-era German technology, à la MEM? I can understand the Germans capturing a half-built battleship, but the British commandos seemed funny.![]()
Making them obsolete with the German tech could be one solution, but what is, if Russia or Italy capture these british buildings.? I think it´s better to connect them to the British form of government. The result should be the same.The game overall is excellent and you and the team have done a fine job. I'll try the Brits or the Soviets next with the new version. Looking forward to finally having tank battalions! Great work and I hope I can provide some more feedback to help the cause.

I'm playing the British and it's great fun!
I noticed the following " art\wonder splash\8th_Army.pcx = file not found "
New Orlans Ca Class is not possibel to upgrade so they stays in port.
German pak-40AT is invisble,only some ships can see them.
The German pak-40AT is fixed now.Also in my game Germany steamrolls over russia. Perhaps Russia needs a boost? I'm in mid 1943 and there is no tanks in russia,only infantry.
I noticed the AI Germany controlls Kharkov and that way stops oile to reach the russian Cities.
I'm wondering about transporting Tanks.Asfar as I got it doesn't seem to be an option. Is it possible later to transport tanks?
Excellent to see this magisterial work out and about. The orbat alone is exceptional in its commitment to accuracy.
The combination of 2-3 aircraft squadrons into single units is an interesting one.
A few suggestions as to nomenclature:
- Possibly add ship type classification after the name of the ship for ease of identification, such as 'HMS Ark Royal CV' or 'HMS Verity DD'. A blanket standard of BB, BC, CV, CA, CL, DD, DE, FF and SS could be adopted for all nations should it be acceptable.
- Royal Artillery regiments could be named along the pattern of '69th Medium Regiment RA'
- Divisions, where present, can be fully named should space be available, rather than being abbreviated to Inf. Div. or even ID, for example.
- Royal Navy Fleet Air Arm squadrons can be labelled '819 Naval Air Squadron'
If the above notions are of interest, I could go through the biq and make the requisite changes, as I have a little spare time in the coming week. It is 90% cosmetic and 10% ease of use and identification of unit types, based on the model used by El Justo in TCW and AoI.

Please send me a pm with your email-adress, so I can send you the newest SOE-biq with fixes for most of the errors that are reported here and on other sites (SOC, Civfr).
. Thats good, it should be hard to deffend against Germany but when Germany reached Moscow,Stalingrad and Leningrad it got alot more harder for the Germans. So imho I like the sound of strenghtend Russian defense.
The same with the road from France to Dover. That border-terrain now is changed to border-terrain where no roads can be built.
What difficulty level did you play?
For later versions of SOE I consider to add the "Greatest Fieldmarshall of ALL Times"-Victory, a conversion of the space-victory in C3C. In theory it should be possible to give different civs different "space-victories". So may be Russia could achieve this victory if it is able to build victory columns in London, Paris, Berlin and Rome, Britain/US if they can build victory columns in Moscow, Stalingrad, Berlin and Rome, Germany in London, Paris, Moscow and Stalingrad and so on. Each of the different "spaceship parts" = victory columns has a wonder that is placed in that city as a perequisite.
Did you rebuild all the cathedrales, cimemas and other buildings that provide happiness? May be it could be a good idea to remove culture from these buildings, so they are not always lost when a city is conquered. All Governments are set to have no war weariness.
As nobody reported a MUA with the current settings of SOE, may be some more autoproduced naval units, starting at convoys from US and convoys from Canada can be added.
Have you though of making these improvements go obsolete with a non-era German technology I think it´s better to connect them to the British form of government. The result should be the same.
Excellent to see this magisterial work out and about. The orbat alone is exceptional in its commitment to accuracy.
A few suggestions as to nomenclature:
Agreed. The order of battle is excellent and thorough. I was able to follow the abbreviations well enough, but any clarification that Simon does is cool by me. 
.Germany is still occupiad with conquering Russia, but starts
I´m very sorry, that it lasted such a long time to give all these wonderful units the scenario they were originally be created for - and SOE is still far away from beeing completed.The following wonder splash is missing "art\wonder splash\Op_Overlord.pcx = file not found" Also the 9th Army force wonder can't be built by the British. I believe the necessary resource "airfield" is missing on the map.
I will continue my game and report here if something else occur.
It's mid 1944 and all of France is now under British controll ( apart from corsica ). I'm about to launch a major assault on Germany.Germany is still occupiad with conquering Russia, but starts to send more troops west.Also Italian and Hungary do send troops. I really enjoy playing as the British. Their Units are weaker than the Germans,so one really depends on air support. I do feel the scenario is superb, accurate and highly enjoyable!
I also like to report something I believe isn't meant to occur. I noticed the Germans builds many Units that could only be build in a microzone. I found out that the AI is clearing LM forests and than builds roads on the grasslands. Munchen is now connected with the rest of Germany controlled Cities. That might also explain why Germany makes such progress in Russia. Being able to build the special units in all their cities. Imho it would be better if "clear forest" is deleted from SOE.
Cheers!
ps. English is a second language to me so I hope I make sense![]()
Thank you very much for your kind words about SOE, the report of your game and your very valuable input about improving the game.
Especially the hint about disabling the "clear forest" worker job is extremely valuable and was added to the next biq immediately (as it was with the worker job "transforming special terrain" that now only is available short before Operation Barbarossa). The reported error about the 9th USAAF is now fixed, too. 
For all the Germans not being able to watch the movie: Just type "ss" in front of youtube.
No censorship FTW.

The tanks carry the "tactical missile"-flag so the army-units (tank-bataillons), which are set to only carry tactical missiles can transport them. In an earlier prebetatest concept of SOE the rifleman-units should be upgraded to mechanized army-units carrying only foot-units (with using half-truck-army-graphics) and the tank companies should be upgraded to tank-bataillons by using the tactical missile-flag. The setting with the two different army-units wasn´t used by the AI in the frequency as it should be (so all these army-units did only carry one single normal unit).
Good units though!