GreyFox
Make it so ...
Yeah, granted at extremely small size, such as size 3 or 4, chances are you can;'t run specialists. Anything more than that, it is a distribution problem, has nothing to do with either size 6 or 16. In fact, your example (of size 2) just illustrates my point: it is about distribution of pop, the question of CE vs SE has nothing to do with what the current city size limit is.
And i don't understand your statement on "Running specialists is a thing that only works if you can get your cities bigger"?? I thought the previous posters all advocate cottages because we cannot grow (happy limit), to which I argue that running farms or cottages has nothing to do with whether you can or cannot grow. In both CE or SE, it is matter of pop distribution to grow or not to grow.
Anyway, enough of that specific argument. Let's debate more on the general SE vs CE in this game. The way I see it, with representation, we would want to run at least 1 or 2 scientists since it is more productive than slow-growing cottages. Once we have Sistine chapel, we want to run more specialists due to the +2 culture. I don't see why we want to be bothered with cottages, at 3 cities, we can never out-tech the monarchs. Our hope to keep up (so that we can build some wonders) is to lightbulb techs immediately and trade them off. Late game, those cottages will be useless anyway, since we cannot slide culture.
But I do think that one or two cottages are needed, just not to the extend that all rivers tiles become cottages. We need a balance mix of farms and cottages so that we can play around with the distribution of pop to maiximize the yields depending on whether we want the city to grow, to stagnate, to hurry on a wonder ... etc
For the prophet, if there is nothing to LB, then settling might be good. Although getting a shrine adds quite a bit of early culture, I am not sure it that would outweigh the hammer benefits of a super-priest.
As to running scientists vs artists, keep in mind that we must tech along nicely as well. Some of the culture heavy wonders are late game. Things like broadcast towers are pretty important, since we can only have 1 cathedral per religion (only 3 cities). So the earlier we enable it, the better.
EDIT: crosspost with blid who crosspost with pvblivs
And i don't understand your statement on "Running specialists is a thing that only works if you can get your cities bigger"?? I thought the previous posters all advocate cottages because we cannot grow (happy limit), to which I argue that running farms or cottages has nothing to do with whether you can or cannot grow. In both CE or SE, it is matter of pop distribution to grow or not to grow.
Anyway, enough of that specific argument. Let's debate more on the general SE vs CE in this game. The way I see it, with representation, we would want to run at least 1 or 2 scientists since it is more productive than slow-growing cottages. Once we have Sistine chapel, we want to run more specialists due to the +2 culture. I don't see why we want to be bothered with cottages, at 3 cities, we can never out-tech the monarchs. Our hope to keep up (so that we can build some wonders) is to lightbulb techs immediately and trade them off. Late game, those cottages will be useless anyway, since we cannot slide culture.
But I do think that one or two cottages are needed, just not to the extend that all rivers tiles become cottages. We need a balance mix of farms and cottages so that we can play around with the distribution of pop to maiximize the yields depending on whether we want the city to grow, to stagnate, to hurry on a wonder ... etc
For the prophet, if there is nothing to LB, then settling might be good. Although getting a shrine adds quite a bit of early culture, I am not sure it that would outweigh the hammer benefits of a super-priest.
As to running scientists vs artists, keep in mind that we must tech along nicely as well. Some of the culture heavy wonders are late game. Things like broadcast towers are pretty important, since we can only have 1 cathedral per religion (only 3 cities). So the earlier we enable it, the better.
EDIT: crosspost with blid who crosspost with pvblivs