STR-06: 3CTCC goes Monarch

hey all,

i will be OoP starting tomorrow night until sunday night ~ perhaps I could swap w/you Fox??
 
I would play this tomorrow. Fox would have the whole week end to play.
 
well, much my chagrin, Fox is after me (and he's always :whipped: me b/c of it), so that's what I was hoping for: fox to play it over the weekend, and I would pick up the slack come sunday night/monday morning. That way, I can :whipped: him for a change.
 
thanks fox ~

for my benefit, as much as anything (hope you don't mind Strauss)
Roster:
4) blid --> UP NOW
5) pholkhero > swapped, on double-deck
6) GreyFox > on deck
 
I would play this tomorrow. Fox would have the whole week end to play.

I hate doing that but I went really heavy on :beer: and have to delay this till tomorrow. Experience says avoid playing SGs with some grams of alcohol in blood :smoke: :smoke: :smoke:
 
No hangover though it's easier when you don't have to wake after 4 hours sleep to get to work :lol:

Highlights :

- Sparta whipped the confucian shrine, an aqueduct and is now working on national epic. We got a scientist I kept to lightbulb the liberlaism path

- I got to see the Statue of Zeus movie for the first time

01.jpg



- Since we want to delay trading for theo a bit to keep the chapel safe, I researched compass. I invested a bit in civil service then traded compass/music for calendar/theo and some coins with Mansa. Divine right was picked after that

- Corinth built a theatre after the Statue then started Mausoleum of Mausolos. Nice culture and artist GPPs.

- Two generals were born somewhere away. Some fighting is going on on the other continent.

- Iron and sugar (that's why I traded for calendar) are connected now.

- Mansa adopted bureaucracy.

- Some civ finished the Mausoleum :bummer: We did get a nice 297 gold though

- Finally, we got the chapel

02.jpg



- Corinth is building a phalanx. Mansa is a nice fellow but we shouldn't tempt him too much. It is also hiring two artists.

- Athens is building a monastery

- France won against the all blacks :woohoo:


Hopefully, we get islam. Then I guess liberlaism beeline should be our goal. Free speech is great for our variant. We should also adopt free religion to start geting culture from the other religions we founded. Mansa is a great neighbour, willing to trade his monopoly techs. If we were stuck with mad Isabella, it would have been completely different.

Otherwise, we should try to build some religious buildings. There are some available wonders but I don't know if they're worth investing the hammers.

Try to keep our cities at the max happiness cap. In Corinth, we can adopt a rule to farm over cottages when we need more food. Right now, it is not the case.

save
 
We should also adopt free religion to start geting culture from the other religions we founded. Mansa is a great neighbour, willing to trade his monopoly techs. If we were stuck with mad Isabella, it would have been completely different.
I would say free religion more for the relations and happy--with the chapel bonus we get more culture from a single religion.

Agree about Mansa--we couldn't have designed a better strategic layout.

By the way, we have several units patrolling areas that don't need fog-busting. Might as well bring those to Athens.

I would start a wonder in Athens at max production. I'd go for the Apostalic Palace--we're unlikely to get it but if we do it's pretty big-- we do have marble for the Hagia Sofia as backup. We can grow the city later.
 
Quiet, dull, turnset. Not even a movie to spice things up (damned blid, he stole all my chances to watch the new movies :gripe:). The only amusing event worthy of note is this:

str06-AD0890-great-year.jpg

Sid Meier a Great Engineer???? ROTFLMAO. And what a "Great" year 890AD was. There must be a war going on IAFL.

I moved all "fog-busters" in, some to Athens, one to Sparta. Don't know if that cut our gold leak by 1. I think so.

I let the monastery complete in Athens, then started the Paya wonder. I don't think the apolostic palace is worth it. We don't need it, it is heavy, it only adds 4 culture while there are other +8culture wonders to choose from. Meanwhile, I am getting Athens to grow. It can still grow two more, then it will be working on most mines. But we may need an aqueduct there first.

We need to decide what to do with Sid. Rushing the Paya seems a waste though, since it is not exactly a crucial wonder.

str06-AD0900.jpg

>>> The Save (900AD) <<<

Spoiler autolog :

Logging by BUG Mod (BtS v3.02) - New Log Entries
------------------------------------------------
Turn 226/750 (790 AD) [07-Oct-2007 13:42:31]

IBT:

Turn 227/750 (805 AD) [07-Oct-2007 13:59:30]
Corinth finishes: Phalanx

IBT:

Turn 228/750 (820 AD) [07-Oct-2007 14:01:16]
Corinth begins: The Hagia Sophia (35 turns)

IBT:

Turn 229/750 (835 AD) [07-Oct-2007 14:04:25]

IBT:

Turn 230/750 (850 AD) [07-Oct-2007 14:04:56]

IBT:

Turn 231/750 (860 AD) [07-Oct-2007 14:05:18]
Athens finishes: Taoist Monastery
Sparta grows: 9

IBT:

Turn 232/750 (870 AD) [07-Oct-2007 14:06:25]
Athens begins: Shwedagon Paya (45 turns)

IBT:

Turn 233/750 (880 AD) [07-Oct-2007 14:07:52]
A Farm was built near Athens
Athens grows: 8

IBT:

Turn 234/750 (890 AD) [07-Oct-2007 14:08:14]
A Mine was built near Sparta
Sid Meier (Great Engineer) born in Athens

IBT:

Turn 235/750 (900 AD) [07-Oct-2007 14:09:36]
A Farm was built near Corinth


By the way, we may consider going to Caste. I doubt we have needs for Slavery.
 
Roster:
1) Strauss --> on deck
2) Pvblivs
3) ungy
4) blid
5) pholkhero --> UP
6) GreyFox --> just played
 
No hangover though it's easier when you don't have to wake after 4 hours sleep to get to work
i always found after only 4 hours that it wasn't the hangover you needed to worry about, but still being drunk :cheers:

why not save the GE for either the Hagia or the Spiral? it's unfortunate that we would only gain the bonus for as long as we're in a state religion, but it might be good for some cash ~ though, that's why i prefer using him for the Hagia.

edit: got it, but won't be able to play until tomorrow so if anyone has thoughts on the GE, pls speak now ~
 
why not save the GE for either the Hagia or the Spiral? it's unfortunate that we would only gain the bonus for as long as we're in a state religion, but it might be good for some cash ~ though, that's why i prefer using him for the Hagia.

It depends on how much raw culture they give. If it's >8, then it's probably worth it. Their other benefits are nearly null for the variant. For denial purpose, spiral seems better since AI don't really have problems with workers number, rather with what they do :crazyeye:
 
Turn 235/750 (900 AD) [09-Oct-2007 19:20:17]
I MMed a little @ corinth, and we'ev got a GS sleeping here
not too whip ol' Foxie too bad, but sleeping Great People?!? I would prefer we just hit enter on their moves just so that we don't forget about them
Sparta finishes: National Epic

Turn 236/750 (910 AD) [09-Oct-2007 19:24:22]
Sparta begins: Taoist Monastery (9 turns)
after the Nat'l Epic, i agonized a bit about what to build next @ Sparta. I was going to go with Angkor Wat w/it's +8 culture, but ... on 2nd thought Sparta begins: Angkor Wat (69 turns) if we miss it, the cash'll be nice.

Turn 237/750 (920 AD) [09-Oct-2007 19:26:48]
Athens grows: 9


Turn 238/750 (930 AD) [09-Oct-2007 19:27:06]
IMAGE01.jpg


IMAGE02.jpg

Islam founded in Corinth ~ went w/Paper next for LIberalism
Research begun: Civil Service (9 Turns)
decide to finish CS instread

Turn 239/750 (940 AD) [09-Oct-2007 19:31:46]
I send the free missionary to Athens ~ Islam has spread: Athens

Turn 240/750 (950 AD) [09-Oct-2007 19:32:18]
:coffee:

Turn 241/750 (960 AD) [09-Oct-2007 19:32:52]
Ptolemy (Great Scientist) born in Sparta ~ don't know if there was a plan for them, but I think we should burn them towards Liberlaism ~ one for Paper, and the other for some of Education, though some say using him on Paper is a waste.
Athens grows: 10

Turn 242/750 (970 AD) [09-Oct-2007 19:34:01]
nothing.

Turn 243/750 (980 AD) [09-Oct-2007 19:34:36]
nada.

Turn 244/750 (990 AD) [09-Oct-2007 19:34:51]
Sparta grows: 10

Turn 245/750 (1000 AD) [09-Oct-2007 19:35:19]
Goose Egg.

Turn 246/750 (1010 AD) [09-Oct-2007 19:35:42]
Tech learned: Civil Service

Turn 247/750 (1020 AD) [09-Oct-2007 19:35:59]
After CS came in:
IMAGE03.jpg

I revolted. Research begun: Currency (886 Turns) Thus the long research time here!

IBT:
Civics Change: STR-06(Greece) from 'Barbarism' to 'Bureaucracy'

I press enter for the next few turns, and that was my 15. Currency due in 3 turns; a GP due in Corinth in 6 w/an 85% chance of a GA. Shwedagon due in 11 @ athens. It'll grow next turn so we should reconfigure it for max hammers
Hagia due in Corinth in 4, and Angkor due in 34 @ Sparta ~ both have been config'ed to stop growth and max hammers (manually, not gov'r).

We really should decide, before the next turnset I think, what we want to do with these GPs, especially as more come in. I'm a big believer in the longer you hold onto a GP, the less efficient that is, so I think, maybe bulb the 2 GSs and either settle the GE or burn him on Angkor just for the extra 8 culture there.

We also need to start thinking about religion spreads (i *think* only 1 more in Corinth and Spara), as well as the whole Temple/Cathedral thing.
 
I put Sid Meier to sleep? :hammer2:

Before bulbing GS, we should ensure we have academy in all 3 cities. Apart from the beaker boost (which is needed, remember that we wouldn't be able to build Oxford), academy also add +4 culture.

GE is definitely to be used on rushing wonders. We have more than enough hammers-producing mines in each city making settling him less attractive. Question is which. Since we really have no idea the tech rate of other Civs (seeing as we only know Mansa), we can't really take into account if a particular wonder has close competitor or not. The whole decision should be based on the value of the wonder. SO, I would use the GE on any available wonder that gives high culture (8 or more).

Of-course we should spread whatever religion we got, indigenous or otherwise, to all three cities. The Cathedral buildings should be spread between two cities, while the third one gets the Hermitage wonder.

--
 
- France won against the all blacks :woohoo:
:gripe:

Lurker's comment

Question is which. Since we really have no idea the tech rate of other Civs (seeing as we only know Mansa)

Mansa Musa is paying $1.05 to be the most advanced civ at the bookies, which is a little bit better than the All Blacks were paying to beat France.

Wayne Barnes must :sniper:
 
GE is definitely to be used on rushing wonders. We have more than enough hammers-producing mines in each city making settling him less attractive. Question is which.
I'd vote for waiting for Notre Dame. We can use the happy, and it's+10 and artist. It's also stone bonus and not on our tech path so we rate to miss it w/o sid.

Another possibility is the AP--I'm assuming it's still available. We'd pick up some pretty strong bonuses.
The Cathedral buildings should be spread between two cities, while the third one gets the Hermitage wonder.
Actually I think it might be better to concentrate our cathedrals/Hermitage on our best cities and use our late GA for for the weakest. Have to estimate how many GA we'll get but I think we don't settle the last 5-6 and that could bring up the weakest city.

By the way I don't see the save anywhere.
 
I'm a big believer in the longer you hold onto a GP, the less efficient that is
Actually I disagree here. I agree that you should have a plan, and obviously if you are going to settle earlier is better. But lightbulbs require specific timing, and engineers are normally too precious this early to use carelessly. So there is nothing wrong with saving either.

So I'd say GS for academies and probably one edu lightbulb. We don't want to get anymore so contrary to a normal game we want to avoid polluting our artists with scientists, and we may want to beeline Sci method to kill the lib.

GA this early should be settled. Where is a little more complicated--the simple plan would be to even out our culture and spread our enhancing buildings as well. Still we have opportunities to even things out so I'd say take a shot and put em down.
 
Another possibility is the AP--I'm assuming it's still available. We'd pick up some pretty strong bonuses.
Forgive a BtS newbie, but what bonus would that be? From what i heard, it's simply an medieval period UN with only +4 cpt.

Actually I think it might be better to concentrate our cathedrals/Hermitage on our best cities and use our late GA for for the weakest. Have to estimate how many GA we'll get but I think we don't settle the last 5-6 and that could bring up the weakest city.
That is definitely more optimal ... provided you can correctly calculate/predict the relative cpt differences between each city at time when we build the cathedrals. But a number of different things can alter such predictions, eg engineer instead of artists popping :crazyeye:, a war declaration by Monty or Izzy *touchwood*, losing the race of building a wonder (which was taken into the calculation) etc.

Assuming only the current 3 religions, I suspect something like Hermitage for the best city, 2 cathedrals for the 2nd best, and 1 cathedral + GA bombs for the third city might work out well.

--
 
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