I played till turn 100 to make for the turns Pvblivs left out.
After the queued warrior, the capital switched to a worker, finished quickly with the help of a chop.
The settler had to walk with an escort since lions were spawning everywhere, and settled the flood plains spot
I'm not sure wehter this city should be cottaged or not. We would have happiness problems for a loooong time, so maybe it is better to cottage this city and make the third one a GP farm. Otherwise, some cottages would probably be unused till later in the game. I built one farm on a flood plains for a moment but we should think it twice.
After discovering the wheel, I researched the inevitable pottery and picked writing next.
After connecting the horses, two chariots were built to defend our southern countries. We should soon cover the whole continent with culture/fog busters.
I realized we haven't switched to slavery yet and did so. We should have converted before the second city was settled.
I lost a warrior to a barb archer though he was fortified 25% on a forested hill. I always seem to loose this battles and developed a paranoia about early barbs. I value chariots a lot now. For my satisfaction though, a chariot just dispatched to the south east avenged the warrior.
The capital built a new settler for our third and last city.
Some AI finished the great wall. Sparta whipped its granary. The capital finished its library naturally, since it had a lot of production and it was wiser to do that than whip it.
Corinth is settled like discussed
You can see all our cities are connected now. Too bad there isn't a single happiness resource to share.
I finished my turnset and mysticism at the same time. I set our capital to build stonehenge. We would probably loose it but the money won't be bad.
I tentatively selected polytheism as our next target. Now that I actually played some turns, I can see that we will have a major problem with happiness. I would suggest this path :
beeline for monarchy through polytheism and use HR to grow our cities. Try to pop COL with the oracle. Avoid meditation to keep philo locked. After monarchy, we can research mathematics, sailing, metal casting, IW and compass and have a couple scientists pop machinery and optics. There is a chance we can find a continent to our north (we are in the southern hemishpere since we have tundra down south), so a worboat in the capital maybe a good idea, even before trying for henge. If there's really no contact, I feel getting out of this hole is more important than getting the wonders from aesthetics and literature. I think the research path is the most important thing to discuss at this point. Maybe I'm too concerned about getting contact but I'm feeling quite claustrophobic and isolated start advantages are completely killed by our variant.
Here you go