Strategy Discussion and Guides

I saw something of a stability/civic guide/list somewhere but have no idea how to find it again.
It showed which civics give a penalty or bonus with each other, it also mentioned stability drops dependent on tech/era.
I think it was from Leoreth.
Anyone possibly know what I mean?
 
Civilopedia -> Concepts section :)
 
Civilopedia -> Concepts section :)

Thanks :)
I knew it looked 'official' somehow.. and I kept searching the forum and readme files.

Curious about whether or not something has been decided about negative stability for culture in foreign areas? Or is it supposed to make these accumulate xy culture by xy date harder? Italy UHV 2 of 3. Austria/HRE couldn't handle it.
Spoiler :




and notice 'Utrecht' and 'Francoforte' some cities don't seem to get renamed on conquest etc.
Francoforte and Vienna were both gifted to France.
Flipped Hannover turns to Hannovera and if I don't rename it the name stays even when it flips to Prussia.

And Utrecht was founded by HRE. (No raze on Dutch spawn?)

and kinda belongs in another thread, but it is a kind of mixed post
 
Did the Dutch flip Utrecht on spawn? Apparently yes, that's good. HRE builds it too rarely, I just need to do something about the name.

Italian culture in the HRE doesn't collapse it per se. It's just that it starts creeping into their cities and causes unhappiness there. But imo the flips are the larger problem. I think I'll increase the threshold to successfully flip a city.
 
Okay, maybe its stability should be helped. Poland seemed to have pushed it over the edge. Will see what I can do.
 
Okay, maybe its stability should be helped. Poland seemed to have pushed it over the edge. Will see what I can do.

Poland had nothing to do with it. I'm playing 'regular' version 1.9
only exception is the modified xml for the additional tech requirements(steam power for electricity and combustion for assembly line)
but that should only affect later gameplay imo, and nobody has assembly line/radio mid 19th century in my games
 
"Control or vassalize the Deccan and Srivijaya in 1000 AD."

What exactly does "control" mean? No other civs in the region? 3 cities in the region? More cities in the region than those of other civs?

I'm playing a rather promising game as Tamils so I don't want to ruin my chances for a Historical victory by failing this (seemingly) easiest UHV...
 
"Control or vassalize" goals require every city in the area to be controlled either by you, your vassals, or a minor civ (independents and barbarians).
 
Thanks! The good news is that I don't have to spam any settlers. The bad news is that I'm gonna have to deal with Khmer and Indonesia the old-fashioned way.
 
Well, at least one of the cities must be yours or your vassal's. But otherwise, yes. That's the case for all goals of this type though.
 
I was just making sure that a region full of nothing but indies and barbs didn't count. I mean, of course you wouldn't do anything that silly, but I've failed to understand vaguer points than that...
 
It was a good question, my initial statement implied exactly what you were thinking.
 
I've tried playing the Spanish and to my dismay I've noticed that you actually have to mine/fort those gold/silver resources.. :/
That one in the Amazonas next to Cuzco/Lima sucks especially(6/7 turns from Caracas to even get there).
But to my question.. when would San Fransisco need to be founded in order to get enough culture to get the gold and silver + worker time? 1570 was too late for me on epic speed :(
I'm thinking it might actually be easier to go for a different location, like Africa instead,
or put at least as much emphasis on worker production as to settlers and conquistadors.
 
I've tried playing the Spanish and to my dismay I've noticed that you actually have to mine/fort those gold/silver resources.. :/
That one in the Amazonas next to Cuzco/Lima sucks especially(6/7 turns from Caracas to even get there).
But to my question.. when would San Fransisco need to be founded in order to get enough culture to get the gold and silver + worker time? 1570 was too late for me on epic speed :(
I'm thinking it might actually be easier to go for a different location, like Africa instead,
or put at least as much emphasis on worker production as to settlers and conquistadors.

Vancouver has 1 gold + 2 silver, just get your culture to 100.
 
Any new super-cities in NA or Brazil anyone? I'm a bit curious as to how the new city-settling-on-resources thing has changed it, I've been settling the same cities regardless.
 
River Plate on the corn was one of the best cities I've ever seen (lacks a bit of production but it's alright), but if Leo disables the food bonuses it's going to be a far less interesting city-spot.
 
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