TheMarshmallowBear
Benelovent Chieftain of the Ursu Kingdom
- Hexagonals
- Leaders speaking native language (Japan, Poland, China, shown off)
- Great Works and Archeology Arrive.
- Trade Agreement with England requested (lol)
To trade or to invade?I suspect England will be in CIV VII![]()
Can we have this comment pinned to the top of this thread?There were a lot of changes in Civ V, but the unstacking of units (together with hex maps) was by far the most consequential. That it's not even mentioned makes clear that these videos are marketing horse-hockey and have nothing to do with anything.
As if that wasn't obvious when we learned that the Civ II High Council "revolutionized diplomacy."
Can you let people enjoy a thing?Can we have this comment pinned to the top of this thread?
Each of the first 6 games featured some sort of happiness mechanic. Civ1 had a little parade for "We love the king day," and Civ3 had little fireworks over individual cities when they were celebrating. I can't remember if Civ2 noted happiness for individual cities, but I do remember the council of advisors celebrating when you did well. Civ4 had both happiness and health per city, while Civ5 included global / civ-wide happiness. Civ6 moved to per-city amenities.
If we go with the hypothesis that the videos are highlighting elements that will be important in Civ7, then my argument is that happiness will be re-thought and re-implemented in a new way in Civ7. None of the videos have discussed taking care of your citizens.
Having said that, the videos are very short... less than 5 minutes each. They cannot contain all of the key attributes of each game that are important for Civ7. I like them, because they give a taste, a morsel, of each game for people who didn't play each one.
Civ2 also has We love the King/Queen/President Day with at least half population ecstatic.I can't remember if Civ2 noted happiness for individual cities, but I do remember the council of advisors celebrating when you did well.
As much as we can not claim that these are hints, you cannot make the same claim that they aren't. Until we see actual gameplay footage from, 7, we're playing Schordinger's Civ here.There were a lot of changes in Civ V, but the unstacking of units (together with hex maps) was by far the most consequential. That it's not even mentioned makes clear that these videos are marketing horse-hockey and have nothing to do with anything.
As if that wasn't obvious when we learned that the Civ II High Council "revolutionized diplomacy."
Civ I had that!
Really, the more I think about the Civ series (and bearing in mind I’ve only played I and III), the more I appreciate how truly groundbreaking and genre-defining the original game itself was.