Stupid AI makes me sick

Seraiel

If you want anything from I please ask in German
Joined
Sep 6, 2011
Messages
8,165
Hi all,

as some know, atm. I'm playing mostly B&S mapscript with 17 Civs. Diplomacy is quite tricky there, because I have to stay at least at cautious with every AI, because otherwise, they won't be trading there Sushi-Ressources to me. Atm, I'm playing a game, that feels to me to be far from normal, and it's because of the AI demands. I don't know why, but in this game, every AI thinks that they can blackmail me. Just a fact of the game, but it's 1200 BC, and I have got -34 (!!!) from not responding to AI demands.

Now I'm Civ #1, Civ #2-4 are already dead, so that leaves 14 Civs in the game. If you take that -34 at 1200 BC (T225), that means that every 6th turn, someone comes to me to ask for this or that. Now this is not the right picture you're getting, because I know, one should agree to AIs demands if possible, so do I, so you can double that number of AI demands for sure, as I've definately agreed to about half of them. That makes 1 AI / demand every 3 turns. Now this is still wrong, because AI doesn't demand anything before Alpha / when they're at war which is at about 2400 BC in my games, and, if I'm right, Diplomacy fades after some time passed, so, -34 at 1200 BC means, that there were at least 70 (!!!) demands in 120 turns! That is 1 AI demanding sth. from me every 2nd turn!

Actually, that's not how it feels like. I'm writing this post, because in the last 2 turns, 6 (!) AIs demanded something from me!!!

A list of the best demands I've gotten:

An AI demanding for my complete money! This is in the list of the best demands, because last turn, Mansa aswell as Genghis Khan came to me, and demanded 1500g from me! And just to make that sure, they weren't asking nicely, they were demanding and threatening with war.
Now MM is at war with GK, so I have absolutely nothing to fear from them, and 1500g is the complete amount of my money, and I aquired it the last 3T through Techtrade, so it wasn't there for long. They came instantly for me when I had that money.
They are totally unaware of their own situation, i. e.: They are at war, so I don't have to fear them. I'm #1 on the list, AND have conquered already 3 Civs, I have a huge Military, they should fear me that I don't backstab them now and maybe ask for a little something to get a peace-treaty (AI does this, they demand something from you when they see your invasion force, AI is so intelligent) but my whole money?! And that directly after it's been there for such a short amount of time? I did not even have the chance to convert it to research, they blackmailed me instantly for it, disregarding their own situation, because that is not only that I don't have to fear them, it's also that I don't like them even!
They both got the wrong religion, and they're mad on me for me having the other. They don't like me, I don't like them. Still they should like me, because I already traded some valuable techs with Mansa, and I did everything to please Genghis, as I use him as a war-puppet in my games that protects me from everyone trying to attack me. Now that doesn't matter, anyone knows Mansa is a religious fanatic, but Genghis just lost 2 cities to Mansa, he is weak, and he's not even seeing it! Mansa also lost his whole military in that, he is also weak, and I'm his tech-trade-buddy as he is mine, even over different religions, I'm the world Imperator, how dare they demand my whole money and how dare they be so freaking fast with it?

I say that, because it's already the 2nd time this happens. The turn I Oracled Currency, I traded the small techs to everyone for Diplo-bonuses and some money. Guess who showed up: It's Genghis! And guess when he showed up? It was exactly 2 Turns after I aquired that money! And guess for how much he asked? Of course, for everything. Guess who didn't reply? Yes, that was / is me. What did Genghis do? He sucked it up and 20T later declared war on Hatty, now that at least is something I find ok.

Now everybody knowing AI-Scripts, knows, that this was very lucky for me, because the stupid AI has a codeline, where when you reject their demands, they go to war with you! You can see that with BUG / BULL / BUFFY: They demand sth, you deny it, instant WHEOOHRN!

Now this is the case with Peter and Napoleon, the next two on the list of the best demands / demanders. Peter went in WHEOORHN at 2500 BC! I say that, because I find that so amazing, and this has only happened twice in my games, to be exact, it only has happened in "the last 2 games" I've played, last game it was Washington. Now Peter decided to himself completely, by going into a war, when he did not even have an army. Doesn't matter, his opponent also had no army, they both were Analphabets, but Peter was sure, he wanted war with Lincoln. He did it, and as forseen in the Scripts, Peter was of course the stronger one, and as you know, the dumber one, because he actually ed Lincoln AND himself. Now this dumbass finally gets peace, and has a chance to get out of this, war ends, now what does he do? Of course, he comes to me, #1, World Imperator having extinguished 3 Civs, and demands Currency from me, the tech that only I own!
Now I'm really trying to please AI with their demands, but this is the next point I'm so extremely angry about, AI demanding not some tech, Peter would have gotten almost everything from me, everything except Currency! But he is a stupid AI, he is ed up and behind and what does he decide to do, he decides to go to the strongest there is on the map, and demand the most precious thing he got!

Does this remember you of something? Can you now imagine why I'm so mad? No, you cannot already, because I'm not mad at him for being so stupid, he's just some dumbass, I'm mad because he went in WHEOOHRN directly after that demand! Now you know, he's going for me. He sits on the other side of the map, but I denied his demand (and please remember the circumstances, then it's rediculous and not, because he's ed and takes his chance, but simply with the wrong person and the wrong tech) , so now he's coming. 10T later, next demand from him, IW, now that is ok, he shall have it.

Wait:

One AI demanding something I can actually give to them? No! 4 AIs demanding all IW from me, all in the same turn!!! Catherine, the other Russian, and 2 known favourites, Genghis Khan and Mansa Musa!

Now I agreed to all of them! I actually was reliefed, that they only demanded "the supberb military technology of the ancient times" from me. Just think of that, 4 of 12 Civs (2 already had IW) demanded the best military tech from me. That is 33% AIs demanding "we actually want to kill somebody, give us the weapons for that or we will..." yer, what? Come with Archers against my Checkers (Quechuas)? As much as I had wanted to see that, I gave in, because you know from the very beginning, I have to stay cautious with everyone for later Sushi-Ressources, I was glad for the +4, they all got their Swords, and after that, they went to world war. Of course not with me, I was their friend, even though they handled me like a punchbag. Now if you remember before: They ed themselves, now they come to their friend, and still act like him like he's a punchbag, though he's actually #1 and World Imperator! They demand his whole money... Now lets not get back to that, lets just say what the outcome of me giving in was, because that one is a great one:

Mansa +1, Genghis +1, Cathy +1, Peter +1 and +2 for "fair trade-relations" (!!!) giving me -2 with MM, GK and Cathy, because Peter was their worst Enemy! Now this is really really really "%&)(§=/%Q! I'm demanded by 4 Civs in 1 Turn (remember for what), I have to give in if I want to avoid them going to war with me (remember the Script) and I get negative for giving in (+3 from Peter equals -3 with the others, but it's still a bad situation for me, double time. I had no choice, Peter was at WHEOORHN, the others would have gone to also, I did what I had to do, and get punished for that) !

I seriously need to calm down, and I promised you Peter AND Napoleon, so this wasn't it, but Napoleon is a short one, where we can take a look a little more closer:

Napoleon is the weakest of the weakest, as he is the worst Enemy of 70% of the other Civs (don't know why, but he always is in my games) . They deny him trades, they declare war on him, even though he has the same religion. I can understand the other AIs, because Napoleon really is the biggest pain in the neck. He is #1 demander on my list, he demanded 7 things from me in the past 1000y, so roughly 1 demand / century from him. He is the weakest of the weaklings, and can be thankful, that I need him for his Sushi-Ressources, now, he decides, that he wants to be destroyed.
How does he do that? First, he has the wrong religion, problematic to stay with him at cautious already. I make it clear to him, that I don't wanna have anything to do with him, because he's worst enemy of nearly every civ, still he thinks, he is great Napoleon, he can demand: First, he demands my complete money. I laugh at him. Then he demands me giving him a tech. Sure, up relations with everyone again for "fair-trade", of course, go away Napoleon. He becomes more mad, now he doesn't ask nicely anymore, he demands for my monopoly tech 2 times! Of course I deny again, now, Napoleon thinks: I have to up myself a little more. I'm great weakling Napoleon and I have Genghis as my friend, I'm gonna go to war. He does, and whom does he ask to join his war? Of course, me! Twice! -6 on Relations!
Now I cannot get his Sushi-Ressources anymore, because he hates my people and their leaders especially, he decides, kill all Incans! Yes, WHEOOHRN from Napoleon after a denial of a demand, meaning war with me, now I have to destroy him completely and that is his fault! Great leader of the French Empire, seals their own destruction.

---------

Now what did we have already?

  • AIs demanding the whole money (shortly after it has been aquired so no chance to spend it) .
  • AIs demanding monopoly techs .
  • AIs demanding war-techs.
  • AIs going to WHEOOHRN after denial.
  • AIs giving bonuses for "fair-trade" when accepting their demand (and getting more maluses for that with others, also for "fair-trade") .
  • AIs ing up themselves (and others) completely
  • AIs turning to the #1 Civ and acting to him like he's a punchbag.

Great list, showing the stupidity of AI.

Now here is the top-one of all:

Sabrina Setlur (Hatshepsut), my Girlfriend, asks nicely "can you help me poor girl please destroy XY?" I say sure, declare war, now what happens next? 1T after that, Sabrina makes peace, now I'm in war, thanks Sabrina for ing me.

But I'm a man, I believe in good girls, now what is up with Viccy? I know, she's a little fatty, but I'm sure she has a good heart. She comes to me and asks nicely "can you plz help me destroy XYZ?" I say sure, declare war, now you know what happens next, Viccy makes peace, I'm in war! THANKS BIATCH!

Now what has this lead to? I cannot trust girls anymore, they're evil and use strong Emperors like me to get out of situations they themselves have brought them into. They ask nicely if one can protect them, and after that, they stab you with a knife in the heart and leave you alone.

Now I have to destroy Napoleon, Mansa and Genghis, and I cannot trust girls asking nicely anymore. Cathy is mad at me, because I "fair-traded" with her compatriot Peter, I'm just lucky she has the same religion like I have, so I might get some Fish from her, I've played 2 Turns of Civ today, and wrote 2 pages about it, thank you dumb AI, thank you Civ for coding it, you really made my day today!

Now you can post your best experiences from your games aswell, they might cheer somebody up, who's in a situation like me ;)

Cheers, Seraiel
 
What do "tel" and "dr" mean?

too long;don't read

can't read myself because I'm in middle of a SGOTM turnset prep, but looking the OP, you have to keep in mind (if you don't know) diplo AI actions are not scaled through gamespeed. Which means, on marathon, you are likely (randomly) getting three times more harassing.
 
And what does this "champ" want to say with that to me?

If he cannot read, he just should let it be, if he finds it too long, fine, then he's one for shorter things, and if he wants a summary, he would only have to look at the final big-fat part of the post, I already formatted it and summarized it, but by that he misses the whole fun.

Btw, GL with your turnset Tachy.
 
If you are at war (most of the times with rush games i guess...) they will demand often. You can see when bribing AIs, it's a lot cheaper when your target is already fighting.
So they take cheap shots, cos there is probably some calculation like..your strength minus your opponents strength = we are in a better position right now (even if it's not true) = give us stuffs ;)
If you deny, they prepare joining in on you.
 
If you are at war (most of the times with rush games i guess...) they will demand often. You can see when bribing AIs, it's a lot cheaper when your target is already fighting.
So they take cheap shots, cos there is probably some calculation like..your strength minus your opponents strength = we are in a better position right now (even if it's not true) = give us stuffs ;)
If you deny, they prepare joining in on you.

This is very interessting, as I just experienced it myself. You remember, I denied Napoleons request and he went WHEOOHRN, I wanted to bribe someone, 1500g :eek:

Then I waited until he came with his pityful stack of 9 Archers (!) and let him declare war on me, on a sudden, a bribe would have only costed me 500g! (From that I learned, that my whole Strength is worth exactly 1000g :P) .

But this time, I outplayed the AI, I had CG2 Archers in Cuzco which had 60% Cultural, and as AI doesn't take Promotions into account, Napoleon thought "oh, that shiny Shrine-City would be perfect for my Palace", suicided all his archers, and bribes became even cheaper. I then took revenge on Hatty for letting me hang in a war she had caused, bribed her against Napoleon, and made peace with him with which I even got gold (exactla 5g more than before bribing Hatty against Napoleon, so Hattys worth is actually 5g :P) .

In the case I've stated before though, I wasn't at war, so this mechanic doesn't apply. It's simply the painful AI demanding every 2nd turn something from me. Top-Demander an Top-Pain in the neck btw is the german AI Frederick, he demands twice as often as others do. He is directly followed by MM, GK and Napoleon, and after that, it's a long gap to the others. Thought that might be interessting.
 
probably worth your time to make one dominant group via religion that includes as many civs as you can manage. Join that group and try to kill/cap as many of the others as possible. You won't get every seafood resource in the world but you'll get most of them and it'll be much less headache.
 
as some know, atm. I'm playing mostly B&S mapscript with 17 Civs. Diplomacy is quite tricky there, because I have to stay at least at cautious with every AI, because otherwise, they won't be trading there Sushi-Ressources to me.

Marathon speed as well, right?

1) Dude, the variant you are playing is so far off the map that it can't help but be broken.

1a) You're basically running away with the game anyway, right? The only chance the AI would have of winning (if they were in fact playing to win) is to knock you off balance. The game has no way of knowing that the challenge you've set for yourself is the highest score ever recorded.

2) Diplomacy is quite tricky because you are haggling with dice.
 
probably worth your time to make one dominant group via religion that includes as many civs as you can manage. Join that group and try to kill/cap as many of the others as possible. You won't get every seafood resource in the world but you'll get most of them and it'll be much less headache.

That's what I actually do in all my games, make the group I belong to dominant and kill the others. In this scenario, it has even shown, that founding a religion is worth it double time, because player-founded Religion will always be minor to none, therefor I'm only confronted with two instead of three fronts, and it's easier to pick the side / make the own group dominant.

And it's no headache I have, I'm just angry that AI can make demands the player cannot, i. e. AI can ask for you to join their war if you are already at war, if a player would try so, AI would answer with "WHEOORHN", and it's nervewracking that AI makes such stupdid demands, like demanding Education or the most worthful tech one has, and the player is supposed to give into that, AI NEVER gives in to my demands when I want a tech or even when I ask friendly for it, they even deny me the 50g every 10T most of the times, though they can ask for 1500g (or more!) . Also, when I demand sth. I get -1, how many -1s would the other AIs have in my game when they come to me every 2nd turn? It's not over-exagurated that "I'm furious with every AI". No wonder I build so much military and conquer them, it's their fault for making me furious with their stupid demands!!!

Btw, one thing that is at least as stupid: You sit next to an AI that likes you but is inferior, they ask you if you would take them as a Vassal, you do, you even gift them Chemistry... -> Prepare for massive Inc of Privateers from that AI :D

Marathon speed as well, right?

1) Dude, the variant you are playing is so far off the map that it can't help but be broken.

1a) You're basically running away with the game anyway, right? The only chance the AI would have of winning (if they were in fact playing to win) is to knock you off balance. The game has no way of knowing that the challenge you've set for yourself is the highest score ever recorded.

2) Diplomacy is quite tricky because you are haggling with dice.

Don't actually know what settings have to do with broken AIs. I know 17 Civs are most difficult case, and Marathon gives them 3 times the turns to demand something from me, but it's definately too much that I have demands every 2nd turn from them! This really takes me a lot of fun of the game, see especially the paragraph above for why.
 
I tried to read very carefully, but after the first half I just skimmed a bit over it... too many words at once ;-).

I think I see what you are into... I played very few marathon games, but I agree with the observation that one of the drawbacks of marathons is the more frequent demands from AI's.

That's why I like from time to time playing bellow my level, because then I just ignore diplomacy and have only 1 policy "you want something --> you dead".

Dunno much about the settings you want to achieve so not sure how valid is strategy of "kill them all, worry about resources later", but you probably can't please them all...

And yes...demanding all your money is very valid way of every militaristic AI I met. I would suggest not banking too much gold and trying to get rid of it asap.

I had some "success" with Isabella demanding all my gold and me "ignoring" her not being the best...

If they are already in WHEEORN status or in WAR you can ignore demands btw. They can't switch the target and if they in war they are already in disadvantage and they usually don't declare 2nd war.

The same for the case of you mentioning that some AI came for IW twice, first time declined, second time you gave in, but since the AI was already in WHEEORN I don't see why to give in when you were already chosen as target most probably, maybe buying 10 turns of peace was better for war preps? But for what price?

Very useful trick I saw doing Kossin (especially in one game with Monty approaching with 50+ stack in cuirs era) was checking nearest neighbors and getting closed borders between the AI and the attacking AI, that way Monty had to run all the map around again and it gave enough time for Kossin to prepare his cuirs stack.

The military screen "Sit rep" subsection should prove very useful to arranging embargos and even wars between AI's. Should relieve a bit the pressure I guess... especially if you were so far ahead with techs and surely could make some bribes for IW...
 
second. marathon is weird and boring.

My Marathon games are exciting like you cannot imagine, because I try to beat a score that has been setup by the Master of Timewaste himself, and I try that with a map-size, that might be worse than his for that purpose. Just because you don't have the endurance for 200h games, cannot leap high and don't understand, Marathon games are neither weird nor boring.

I tried to read very carefully, but after the first half I just skimmed a bit over it... too many words at once ;-).

That WoT actually felt easier when writing, guess because it came from the heart :mad:

I think I see what you are into... I played very few marathon games, but I agree with the observation that one of the drawbacks of marathons is the more frequent demands from AI's.

That's why I like from time to time playing bellow my level, because then I just ignore diplomacy and have only 1 policy "you want something --> you dead".

Dunno much about the settings you want to achieve so not sure how valid this strategy of "kill them all, worry about resources later", but you probably can't please them all...

As much as I'd like to kill them all, I can't! I have to get at least 1 half to cautious or better because I can't take more than 1-2 Vassals (more Vassals means less cities of ones own) and with the land of them, I must be careful not to come over 40%, because 10% of the land one gets only by the exorbitant Sushi :culture: (like 300+ / turn, makes borders expand like crazy) .

And yes...demanding all your money is very valid way of every militaristic AI I met. I would suggest not banking too much gold and trying to get rid of it asap.

As said in the post, AI demanded only few turns after having aquired the money, there was no chance to get rid of it.

I had some "success" with Isabella demanding all my gold and me "ignoring" her not being the best...

So we're in the same boat :) . I find it rediculous that AI has a routine to go WHEOOHRN and DoW one because of the denial of a demand. Chance is variing with the different AIs, I think Washington has the highest chance of them all, but it still is rediculous, just think of that a player would go to war because an AI denied a demand, one cannot even fight so many wars as AIs denies requests :) .

If they are already in WHEEORN status or in WAR you can ignore demands btw. They can't switch the target and if they in war they are already in disadvantage and they usually don't declare 2nd war.

The same for the case of you mentioning that some AI came for IW twice, first time declined, second time you gave in, but since the AI was already in WHEEORN I don't see why to give in when you were already chosen as target most probably, maybe buying 10 turns of peace was better for war preps? But for what price?

I knew the first, and in the 2nd case you got confused, it wasn't the same AI asking for the same tech twice (then I'd have given it to it in the 1st place) it was AI Peter first asking for oracled monopoly-tech Currency (and I denied) and after that for "only" IW. And are you sure that AI can't switch? I often see them go WHEOOHRN, then demand something, get a 10T peace-treaty and declare on someone else.

Very useful trick I saw doing Kossin (especially in one game with Monty approaching with 50+ stack in cuirs era) was checking nearest neighbors and getting closed borders between the AI and the attacking AI, that way Monty had to run all the map around again and it gave enough time for Kossin to prepare his cuirs stack.

The military screen "Sit rep" subsection should prove very useful to arranging embargos and even wars between AI's. Should relieve a bit the pressure I guess... especially if you were so far ahead with techs and surely could make some bribes for IW...

I always use that trick with the embargos, problem in most cases is though, that "they couldn't betray their close friends" . And in my games, I'm not allowed to bribe the AIs against each other, because as told in the 1st sentence, I have to maintain good relations to everyone. Only bribe I did this round was Hatty against Napoleon, and that only because relations with Napoleon were already ed, he had only very few seafood, it was cheap (see mechanic of Mylene) and is / was #2 so with that I could slow her down, so this was an exception to the rule. Only other time I bribe is when I know someone's coming for me and I have no army to counter him, for that reason I always take an AGG AI like GK in my games, and use him as a meatshield. He's always underdeveloped and can be bribed against almost anyone easily.
 
it is buried somewhere deep, but is "common knowledge" right now (would have to check in code though) that once the AI acquires WHEOORN status it can't switch target unless it drops out of WHEOORN first.

The fact that you acquired 10 turns peace treaty and AI wared someone else can mean you weren't the target.

Another interesting fact is that if you have forced peace with someone and he goes into war mode (WHEOORN) you can't be target (that I remember from TMIT who used to flame this behavior a lot as nonsensical... for example you had a war with Monty you got into peace for 10T and somewhere between T1-9 monty decides for another war and you can't be target and instead is chosen someone completely irrelevant somewhere totally away... and you backstabbing him few turns later obviously ;-))
 
it is buried somewhere deep, but is "common knowledge" right now (would have to check in code though) that once the AI acquires WHEOORN status it can't switch target unless it drops out of WHEOORN first.
Actually it can :p If the AI is planning a total war, it still can DOW in case of a demand denial if the enemy is weak enough ( enough for limited war ) ... and it will still keep their original plans to be executed as soon as possible ( normally after the limited war is over )

It is a somewhat uncommon situation, but it can definitely happen...
 
Well to solve that problem there is one simple answer! KILL THEM ALL! Or at least enough to get you to just before the Dom land limit. :] Then you can grow into oblivion.
 
I read it all. :eek:

I cannot trust girls anymore, they're evil and use strong Emperors

Tut tut tut. Emperors always fall in the trap of mistresses. :)

As I said in the very beginning, when Firaxis made the game, it was tailored at first for Normal Speed. Marathin speed appeared with Warlord expansion I think. The bad aspect with new gamespeed is the pottered work of scaling. While marathon games see many things more common (diplo actions, events, etc.), quick speed is the exact opposite.

For example,on quick speed, to get the "Years of peace have strengthened our relations" +1 diplo modifier, you have to wait the same 60 turns. But 60 turns on quick speed is around 1000 BC while on normal speed ~1800 BC. On marathon, so early that an early DoW and then peace can be made up quite fast. On quick, with stupid DoWers, forget that modifier.

Back on the subject, how to deal with some stupid AI's. Well, first, if ever you can get some to like you early thanks to religion or whatever, well, beg them more often, those who are not you present target... Indeed, if nothing is scaled decently, why not the begging recurrency. Yes, this is no tip for stupid tech or wealth begs/demands, but it may avoid some "Please DoW him/her".

Another point, but could be a very very very bad tip is to enable random events. I don't remember if ever you put them on. Yes, those stupids -1 "Ambassadors did a diplo gaffe" may occur more often, but +3 helping the famished cities or giving gift to faith bros/sis may help.
Sometimes, a perfect HoF game requires some chances.

Lastly, choose your opponents well. If you are on a quest for ultimate score game, you should get those who are the least annoying, dangerous...in a nutshell, those who eases you in your quest.
This is no fight to get a win in your settings, but another goal.
You may choose the easy peacevassals. You said you are getting strong in a certain point, then a PLEASED PETER, QIN, ASOKA, HATTY, etc. or a CAUTIOUS GANDHI, MANSA, FREDDY, etc. may help you in your quest.
In addition, contacts for demanding are different from one AI to the other, they have different XML values.
Take a look ContactRands section and you will see those are benevolents to those you should cut from your AI choice. For instance, Genghis is a pain in the neck in regards to demanding a tribute: 25 of value, which means a dice of 25 faces [0,1,2,...24], where 0 means "Hello, gimme this!". That value worths 4% each turn. More turns on marathon means the chance to save ourselves from his brutality decreases really fast.

On normal speed, the 50 first turns which means 4000 BC to 2000 BC, will lead to 87% of getting a tribute command.
On marathon speed, 4000BC to 2000 BC (150 turns), leads to 99,7% to get Genghis knocking at our door. You get three times 87% btw.

While kindly Gandhi has a value of 10000=> 0.01% per turn of demanding tribute.

Choose your foes, that's all I can say. I attached a excel spreadsheet (maker: DanF5771) to let you mull over who you should elect to be your punching bags.
Good luck.

EDIT: Change pdf extension with excel extension (xls). Stupid fa-got attachment manager thing refuses the file otherwise.
 

Attachments

You made sure all settings are in your advantage and then complain about the downsides of those same settings. I think I can say that has a certain irony. If it frustrates you so much that it makes you `sick`, change the settings and just enjoy the game. Sometimes the answer is obvious.
 
@ Tachywaxon

TY for that Spreadsheet and I'm proud of you, that you made it till the end of the post :) Searching for some advice like this, was not what I intended to do with the post, but it's the biggest help I can get! You really understand me ;)

You made sure all settings are in your advantage and then complain about the downsides of those same settings. I think I can say that has a certain irony. If it frustrates you so much that it makes you `sick`, change the settings and just enjoy the game. Sometimes the answer is obvious.

You also make me sick, with your mischievousness. To make some things very clear: I'm trying to achieve something, and there are people that help on the way, and there are people like you, who have no idea of myself, the situation, or anything, but feel good if someone else feels bad.

I didn't make sure, all Settings are to my advantage, I don't even know lots of them, because I'm still such a Nub. Tachy helps alot there, others do also. Then I don't complain about the downside of those settings, it's bad Coding from bad Programmers and people like you, that make me sick, but doesn't matter, I have a very strong health, and I don't QQ like you think I do / want me to, I describe a situation, and as you can see from others, they help. Your non-help and malicious joy is obviously no good and as superflous as your whole post, maybe you should try to achieve something difficult first, before you talk back to me again!

Sera

[EDIT]

@ Tachy again: Cannot open that file, says it's coded incorrectly.
 
@ Tachy again: Cannot open that file, says it's coded incorrectly.

You forgot to swap the file extensions; the file is an excel not a pdf.
just put .xls


I'm surprised with unfriendly BuRN, usually he is very friendly.

BTW, he has made a point indirectly because bad gamespeed scaling is a factor making some speed less playable. Yes, marathon is easier, but doesn't change the factor a good scaling is necessary.

Let's take the horrifying barb vedic archer spawning event may even occur on T20 on marathon, same last grace turn from random events as quick speed or normal speed. It is nonsense.
Yes, why random events in the first place I admit, but I want to point out bad scaling just break other gamespeeds.
What about hammer decay after 10 turns for units; on quick speed=no problem, but on marathon, this is a rampant problem.

If it was TMIT pointing that problem out accusing FAILaxis (sometimes, I they are fail to my point of view) botching their patching work, few would've sternly opposed him.

Anyways, I know normal speed is the favorite gamespeed here, but that is not a point of preference, but a point the other options are not correctly coded.
 
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