I have added the first version of subdued animal actions to the SVN.
Example is butchering of subdued bear (no icons or text yet).
You need a mission in MissionInfo and then you tag an outcome list to it in the unit info.
@DH: I have also added several tags that you need to create the unit in the next city instead of at the unit position and to control butchering results depending on friendly territory or city.
Does the AI make use of them sucesfully with the current code?