I absolutely love all the animals in C2C, but one I would really love to see included would be the mouflon (wild sheep) - it could build a herd building in cities (with whichever tech it is that allows cow herds, horse herds, pig herds etc.) and have a small 'on kill' % of placing a sheep resource - given that there are pigs, cows, bison in the game that correspond to those resources I do feel we are lacking a sheep - if I were in any way artistic I would have made one but alas I am not.
Also if animals are still being added I would love to see more animals that are local to my part of the world - roe deer or fallow deer perhaps, fox (could have chance of giving fur resource on kill, use to build fur farm), stoat (fur resource, fur farm in city), wild rabbit (rabbit resource, fur farm), grouse or partridge (game birds, similar use as turkeys and pheasants I suppose, although I would also suggest that game birds including pheasants could found a game reserve building in a city for + a small amount of food and coin). We have badgers in the game already which is good. Not many poisionous animals in these parts to use for the poison resource, but we do have adders which are venomous and would make an alternative to the cobra for more northern climates.
Also if animals are still being added I would love to see more animals that are local to my part of the world - roe deer or fallow deer perhaps, fox (could have chance of giving fur resource on kill, use to build fur farm), stoat (fur resource, fur farm in city), wild rabbit (rabbit resource, fur farm), grouse or partridge (game birds, similar use as turkeys and pheasants I suppose, although I would also suggest that game birds including pheasants could found a game reserve building in a city for + a small amount of food and coin). We have badgers in the game already which is good. Not many poisionous animals in these parts to use for the poison resource, but we do have adders which are venomous and would make an alternative to the cobra for more northern climates.