As one who had just played up to the beginning of ancient era, I disagree:1 Tweak hunter line promotions to give +30% vs animals instead of 100%
2 Tweak bonuses from kiling/butcher animal - cut it by half because now you are able to get 8or
by one animal.
3 Tweak myths to give +0.5instead of 1
. Since we have a big spawn rate of animals it is too easy to get all myths and with moddifiers from civics and buildings they are too powerfull. I have 100
points each turn.
1. Lower promotions would mean that grizzlys and mamooths would need to be killed by a horde of hunters, and each costs 2 gold per turn.
2. I also played snail, and only a chosen few animals give so large bonuses? Most give 1-2 food/hammers.
3. I'm ok with that, but the bonus loses quickly it's importance, as you can build the myths only once per animal type, only in capital, and they expire. And they don't seem so big as they are.