Tad Empire_0_o
GAHH... Puberty
If Anyone wants 2 see a few turns ahead Heres
The Save---------> http://forums.civfanatics.com/uploads/96353/ABC.SAV
The Save---------> http://forums.civfanatics.com/uploads/96353/ABC.SAV
then we can chose what VC we want and what start & civ we want. 

There is a great Ottoman start![]()
I have Conquests v1.0 on this computer, would a map made with that work for v1.22?


There are problems with the Culture link i.e you will get almost always have Aztec,Inca,Maya![]()
I gotta run now, but I will catch you tomorrow with more posts. Keep those starts going, we can vote tomorrow, if things go right, we can launch this weekend, maybe friday.
thanks 
BTW Thanks Kumquat for the info about screenshotsthanks
![]()


) is pretty good also, although only one cow would leave us short of the desired +5fpt unless the fog would pop something more out. The second one is a little food-starved...
TheOverseer714 said:I can agree to those, but I believe culturally linked is a good thing, it helps in negotiations supposedly. Anyone else have any theories on that?
, but we can preselect the AI civs, that's fine. I also get tired of fighting the same culture group civs.
gmaharriet said:I think you're going to have ongoing compatibility issues while playing this game. If a person has v1.0 games in progress and then upgrades to v1.22, they can no longer play the older games at all.
You might want to run a test of this (with any small game you won't actually be playing here) before any game play begins and upgrade to v1.22 before going any further.
) this would definitely cause compatibility issues. We should all be playing in v1.22.