Here are my twenty turns---
King Cdub is shocked at the state his beloved France has fell into.... a world that is against him, a pitiful army, and no advanced tech's to speak of
. Cdub pulls his sword from the case and stabs it into the earth "This will not be tolerated!"
70 BC- Signed peace treaty with Germany, territory map, and mathematics for 39 gold and our world map. Russia wanted peace for a steep price 106 gold 1/ turn, King Cdub rebuffed the offer. Cracked the whip in Orleans for settler, changed Paris to settler.
50 BC- The wicked Greeks built Troy south of Paris. Cracked the whip in Tours for settler. Bescanon ordered to produce another galley.
30 BC- Yes King Cdub's subjects of France began to squint every time he appeared for the time of crackin' the 'ole whip had definitely begun. Cracked the whip in Lyons for swordsman, Rhiems creates a swordman, and Paris creates Settlers for the eastern island.
10 BC- Lyons creates swordsman. Barracks are constructed in Avigron, a worker is ordered to be constructed to link up some cities with roads.
10 AD- Tours is ordered to create a swordsman, Rhiems cracks the whip on a settler, and a galley is unloaded north of Rouen (eastern island) which contains a settler and spearman.
30 AD- Tours constructs swordsman, King Cdub realizes there needs to be some culture and orders a temple to be constructed. The King takes out the trusty 'ole whip and cracks Lyons for a swordsman.
50 AD- Paris, Lyons produce a swordsman they are both ordered to produce two more. The great king consults his military council and finds out he is at the helm of the world's weakest army
.
70 AD- Grenoble is founded south of Orleans on the southern tip of our continent. Dijon is founded north of Rouen (on the eastern island) and his fortified with spearman. Rouen completes a worker.
90 AD- Rouen's worker is set out to build a road connecting it with Dijon. The worthless Greek's build Marathon north of Tours.
110 AD- Cracked the whip on Lyons for a swordsman, we now have a whopping total of 10 swordsman
. Orleans creates a swordsman and is ordered to make another. The Great King is sending 2 swordsman to the eastern island, and the rest to help defend the northern frontiers.
130 AD- A worker is connecting more French fine wines to Tours. Our galley has unloaded a settler south of Rouen. A new settler is creating in Rhiems. A worker is created in Avigon to help construct new roads. We gain peace with Greece and get construction in exchange for 90 gold and our world map
.
150 AD- Amiens is built south of Rouen on our eastern island. Two swordsmen are set to land there next turn. The dirty Egyptians have attacked us just north of Chartes we completely wipe them out with no loss of life on our side. Avignon has been connected to the rest of the civilization with a road, they are now instructed to build a swordsman.
170 AD- Egypt offers peace for 44 gold 4/ turn, the Great King thought it over and decided the 4/ turn would greatly hinder our science purhcasing abilities. Orleans creates a swordsman. Our glorious armies pounce on an invading Egyptian chariot and destroy it, we then enslave the two workers that were captured! Are armies then turn are attention to 3 invading Roman warriors and quickly dispose of them.
190 AD- Signed a peace treaty with the Romans and got currency and polytheism from them for 20 gold, wines, and gems!
210 AD- And just 20 years later Caesar tries to give us a bum deal on his territory map (our territory map + 50 gold for his!) HA! We quickle shew him away.
230 AD- We destroy more Egyptians near Chartes with no loss to our armies.
250 AD- Rouen completes a worker, we need some culture over there so I ordered a Temple.
260 AD- Paris creates a swordman, the King cracks the whip on Orleans for another swordsman ( The King wants to send these to the Eastern island, hint, hint.) Our galley circumnavigates the small southern island and finds it has nothing to offer.
270 AD- The King is so bored this turn he pees in the wind to find out what really happens, and then he decides to pet a burning dog, errrr.......
280 AD- Okay back to the action at hand. The great King gets monarchy off the English for our world map and 100 gold. Then Cdub decides to take out the whip for his last turn as king. He ruthlessly cracks the whip on Tours for a temple, on Orleans for a swordsman, and on Chartes for a Temple. Yes its good to be king
.
There you have it, 20 turns. I believe this game is going to be very challenging to get through, but if we stick to it we might just pull out of this. I have got our swordsmen total up to 17, along with the archers and spearmen that were already there when I began my turn. I have positioned our troops into four clusters along four Greek border cities, one to the northeast even has a settler with it so you can raize and build a city if you wish to. The Greeks seem fairly weak to the south of us, they should easily be disposed of.
I built 4 new cities, 13 swordsmen, and gained 5 techs through trading, polytheism, monarchy, currency, construction, and mathematics.
Good Luck to who's next!!!