In terms of the EULA stuff, there's a few things to consider.
1.) Chances are, the EULA includes a clause that lets you get a refund of what you paid IF THE GAME DOES NOT WORK. IE: if the game is somehow defective, you can get a refund under the warranty term.
2.) A breach of contract for the EULA does NOT give you license to pirate the game. Chances are, even outside of the EULA, the game is still copyrighted. Distributing copies of a game without consent of the rights holder is a violation of section 106 of the copyright code (title 17 I believe). It violates the right to reproduce and to distribute the work. So, just because the company refuses to acknowlege the terms by which they're bound under the EULA, you are NOT allowed to copy and distribute the game.
3.) What you MIGHT be able to do, however, is bring a claim in court against the company. Either a breach of contract claim or a tort claim. If the EULA was truly violated, you might even be able to remove the claim to a local court, as opposed to whatever CA court the EULA probably requires you to file in. Failing that, you could always try for a class-action suit.
Anyway, I haven't played the game or bought the game, nor do I intend to, given the heavily mixed reviews I've seen. Galactic Civilizations seems much more interesting. While I'd love to play a true successor to the MOO legacy, it sounds like this game just ain't it. Every review I've seen has said the game is a real disappointment. Now, while some folks have said that you need to give it time, I disagree to an extent. Even complicated, in-depth games should be able to suck you in at the start. When I first got MOO2, I played it with the same "one more turn" attitude that I'd had with it's predecessor, and that I've had with the CIV games. From what I've heard, MOO3 just doesn't have that.
As far as complaining goes, I don't blame people who complain. I think the destruction of the CD and box and such was a rather pointless waste, but I don't know about this whole copy protection meaning that you can't get rid of it. What's up with that exactly? Anyway, people should complain if constructive criticism can lead to a better game.
1.) Chances are, the EULA includes a clause that lets you get a refund of what you paid IF THE GAME DOES NOT WORK. IE: if the game is somehow defective, you can get a refund under the warranty term.
2.) A breach of contract for the EULA does NOT give you license to pirate the game. Chances are, even outside of the EULA, the game is still copyrighted. Distributing copies of a game without consent of the rights holder is a violation of section 106 of the copyright code (title 17 I believe). It violates the right to reproduce and to distribute the work. So, just because the company refuses to acknowlege the terms by which they're bound under the EULA, you are NOT allowed to copy and distribute the game.
3.) What you MIGHT be able to do, however, is bring a claim in court against the company. Either a breach of contract claim or a tort claim. If the EULA was truly violated, you might even be able to remove the claim to a local court, as opposed to whatever CA court the EULA probably requires you to file in. Failing that, you could always try for a class-action suit.
Anyway, I haven't played the game or bought the game, nor do I intend to, given the heavily mixed reviews I've seen. Galactic Civilizations seems much more interesting. While I'd love to play a true successor to the MOO legacy, it sounds like this game just ain't it. Every review I've seen has said the game is a real disappointment. Now, while some folks have said that you need to give it time, I disagree to an extent. Even complicated, in-depth games should be able to suck you in at the start. When I first got MOO2, I played it with the same "one more turn" attitude that I'd had with it's predecessor, and that I've had with the CIV games. From what I've heard, MOO3 just doesn't have that.
As far as complaining goes, I don't blame people who complain. I think the destruction of the CD and box and such was a rather pointless waste, but I don't know about this whole copy protection meaning that you can't get rid of it. What's up with that exactly? Anyway, people should complain if constructive criticism can lead to a better game.