Discussion in 'Civ4 - World War II 1939 Mod' started by asioasioasio, Mar 6, 2007.
It's great news but I think that with so many nations Phase Two will be much slower.
It would depend on scenarios - more nations - more new scenarious could appear If scenariow ould have for example five countries it won't slow down game much
About South American Countries / Commonwealth - i make it this way mostly for needs of the 1933 scenario
Most of the scenario's are on a European map. We are planning to add at least 1 more scenario for sure, maybe up to 3 more.
And yes, some nations might be very small and should be (in my opinion) non-playable, but I think it is important that they are represented in the mod, because some of them did play a vital role in WW2.
Most of the scenario's will have about the same requirements (slightly higher) than normal warlords, but let it be known, do not even attempt to play the huge map without at least 2GB RAM and 2.8 Ghz processor.
How about replace the gunship with this Sikorsky H-5 (built 1944-1951)
or maybe Focke Achgelis Fa 223
I would like to play this mod as Abyssinia and destroy "mighty" Italian Empire
Thx for suggestions for the gunship - yes we want to replace this unit - the lack of model for now, but they are on the list.
About abissynia - i thought about it but for now there's no scenario for it - so it's more than probable that they won't appear in next update.
In couple days i'll show almost closed (almost in case for not planned civilization) list of nations that'll appear in phase two.
Abyssinia vs Italy scenario? That would be great!
Yup it might be fun
If someone would like to make it i would make Abbisynia for mod
Is japan going to be made in depth units and all?
Yup it will have all units unique like oother mayor countries - own air units tanks etc
All nations that will appear in next version of mod.
It gives 44 nations - more than Civ4 with all expansions has .
USA, France, Australia and Germany would have 2 leaders instead 1.
And there is Poland too Personally I think that most scenarios have to have small number of nations because of loading times but still that many nations in one mod is wonderful!
Yeah - luckly most of moders puts poland to theire mods
I agree - some nations would appear only in certain scenarios - i don't see the point to put lithuania estonia and latvia into world scenario even on extra huge map - it would be also performance insane.
But making scenario focusing on certain parts of world - for sure new countries would be useful
Have you ever considered making WW2 1939 modular? so for example if your loading up one of the europe scenario's it would only load up the nations and graphics that are necessary. Not sure if that method would work easily but if it did, it would probably cut load times in half, and also lower the strain on memory very much.
BTS work like that
And thx for .xml-ing - it's much easier now to add just couple other o****ries
Didn't Britain controll india in world war 2
Yup that's true - but i think it's good to make india - they already appear in scenarios - making them vassals in scenario is good idea.
India should be a vassal only in biggest scenarios- the less civs means faster game. BTW: in BTS India can be released as a vassal, or not?
Yup it could be released as vassal in scenarios
and i agree - it should depend on scenario size
I'm not sure if I'd like to add any "new" civs to the mix, but I would like to see a more active participation in the scenarios from the Free French Forces led by Charles de Gaulle.
The Free French Forces had the third highest amount of troops fighting in the European Theater, and also had some forces fighting the Vichy French in the Asian Theater.
Yet, for some reason, the Free French Forces haven't been emphasized as strongly as the Vichy French. I don't know why this is, but it would be nice touch of realism to see the Free French more involved.
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