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Suggestions and bug reports.

Discussion in 'Civ4 - Ancient Europe' started by Hornakhtyotef, Jul 9, 2014.

  1. plasmacannon

    plasmacannon Emperor

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    I just downloaded the game for the first time. It looks good. The first thing I do when I try a new mod is check out the civilopedia to learn what's new. There is normally a Traits section, but it's been removed.
    This is the Suggestions thread, so can we get it added back in?
     
  2. pie_at

    pie_at PAE-Let's play ancient :)

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    Traits Pedia? Is this in BTS too? I'll check that of course.
     
  3. plasmacannon

    plasmacannon Emperor

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    Oh no, I just checked. It's not in BTS.
    It's in Realism Invictus, FFH2, History Rewritten, VIP, Rise of Mankind: A New Dawn and Caveman to Cosmos.
    I got so used to it, I thought I was standard.

    EDIT: I like how the fog of war gradually returns when we leave a location. Since each turn can represent decades, it only makes since that we wouldn't know what is in those locations now. Our information is out of date. Good idea.
     
    Last edited: Oct 27, 2018
  4. Brosso B.

    Brosso B. Chieftain

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    No worries :)
     
  5. Crash757

    Crash757 King

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    Tried the mod on my laptop (Dell Latitude, Civ4 vanilla and other mods working well) and got an error, both with and without the PAE V patch 4:

     
  6. pie_at

    pie_at PAE-Let's play ancient :)

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    This is a warning for loading the graphical theme. Did you rename the mod folder? It has to be named PieAncientEuropeV otherwise the game can't find the interface.

    Civ Vanilla?
    ehm.. you need BTS and the latest patch 3.19 for playing PAE.
     
  7. Crash757

    Crash757 King

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    I was not clear enough, of course I had the expansions and patches too.

    But the problem was (is) that PAE seems to not work from My Documents/../Mods folder, only the one in BtS game folder.

    So got past this, have another issue:

    CTD in classical era. Judging by the game's editor, it might be connected with the revolts, for the AI island is having lots of that action now. Save file attached. To repeat the CTD, simply press end turn.
     

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  8. Brosso B.

    Brosso B. Chieftain

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    I had a quick look and this world is pretty whacked lol.
    For some reason the Barbarians aren't at war with all parties (for example Hebrews), you can avoid the ctd by capturing the city with celts or hebrews (dunno who it revolted from), but i got a ctd a few turns later after that.
    killing off all the city-less civs doesn't seem to help.
     
  9. pie_at

    pie_at PAE-Let's play ancient :)

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    It's time to answer! :D
    Checked. was a bug. fixed.
    Waah! Fixed.
    That's ok. Greek banks gave credit to ships. I merged the tech pedia with the bank pedia. this is better now.
    In defense? hm.. strange. but checked.

    I don't think that's confusing. otherwise you can switch to the next rank without fighting and gain 2 ranks at once.
    so you have to win at least one battle with the new rank to be able to upgrade to the next.
    you're right again. fixed.
    it's ok. the stone walls were first here. perhaps also because of the geographical situation.
    hoho. fixed.
    that's true. added.
    you're right. I add this to the sumerian vultures and put it to the first officer ranks for Assyrians
    ok. changed something.
    Fixed.
    oh forgot. Yes, I want the catapult as a city defense unit. Fixed.
    Wow, you find out everything! fixed!
    Can't unlimit them, they are elites. but ok they get the furor ;)
    Should work. I checked that yesterday, but perhaps I fixed that some weeks before.

    oooh, ignore terrain.... fixed! (was a copy/paste fault from the broad horse). 2 Techs are ok: Horse Armor = Cataphracts. (Full) Armored Horses = Clibanarii
    I adapted the strength of the mounted units...
    Fixed. They shouldn't be immune to first strikes.
    Adapted to 8 both.
    Horses were frightened of the noise and look
    that's true. The unit settings are not written in stone.

    you're right, they get 8 STR again.


    ok. changed for city, province city and metropolis.
    ok, they get only 1 chance.

    That was an impressive list with lots of changes! Well done. Thanks!!
     
  10. Jarlaxe Baenre

    Jarlaxe Baenre Emperor

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    Under Syncretism, instead of getting happiness from each non-state religion, you get unhappiness.
     
  11. pie_at

    pie_at PAE-Let's play ancient :)

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    ah, yes. you get just ONE happiness, but another religion means 2 unhappiness in a city. so it looks like you get -1. but build their temples and it's even again (+bonus from temples)
     
  12. Jarlaxe Baenre

    Jarlaxe Baenre Emperor

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    That's definitely not clear from the text for it.

    And you don't even get that base +1 happiness.
     

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  13. pie_at

    pie_at PAE-Let's play ancient :)

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    ok I'll check that
     
  14. Jarlaxe Baenre

    Jarlaxe Baenre Emperor

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    Suggestion: Run all of the quotes by that one voice who reads most of them through Audacity to de-ess them. The recordings are very shrill at times.
     
  15. pie_at

    pie_at PAE-Let's play ancient :)

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    Really? You are the first who suggests that. Isn't it that your sound settings ... how can I say that ... treble of an audio signal? aren't your treble settings are to high then?
    I didn't notice that before, but I will ask other players.
     

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