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Suggestions and requests

Discussion in 'Rhye's and Fall - Dawn of Civilization' started by Leoreth, Sep 20, 2011.

  1. civ_king

    civ_king Deus Caritas Est

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    Marshes are totally worthless so it seems lame to count them against people (other places this might help is in Central Africa and South America)

    I was actually thinking of having the floodplains appear in ~1900

    Other places for floodplains would be the Mekong, Irrawaddy/Chao Phraya and Pearl Deltas

    Nigeria's river is set up wrong, it needs to be adjusted
    Portland wasn't a very important city in comparison to San Francisco
     
  2. Leoreth

    Leoreth Prince of Blood Moderator

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    I'm actually on the same page as you there. I tried several things to have them represent both but it doesn't seem possible. So a return to Carthage would be the best solution.
     
  3. AOS9001

    AOS9001 Slightly over 9000.

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    Nay, but neither is Granada, and yet that is still where it's supposed to be. All of North America west of the Mississippi needs a re-do of name locations. Take the popular Denver spot, that is definitely not in Colorado.
     
  4. civ_king

    civ_king Deus Caritas Est

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    Granada is a historically important city, after all, what other city are you going to drive the filthy Moros out of, err I mean Arabs?


    EDIT:
    Perhaps making Hawaii settleable would be good,

    Finally for the Caribbean it would be nice if you moved the mountain 1E, the spice island 1E, made La Hispaniola 1 longer (1E), lastly turning the mountain isle into a plains hills with sugar
     
  5. AOS9001

    AOS9001 Slightly over 9000.

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    Well, we don't have any Moors in the first place, as The Turk has brought up, a long time ago. And Hawaii ought to be settleable, it's an important naval base and a center for pineapple growth, not to mention the sugar that attracted the Americans there in the first place. I have an idea...

    I agree with the Caribbean suggestions.

    Spoiler :

    Here is Hawaii, with sugar, banana, and removed peaks for settlement. Too many resources?

    Spoiler :

    And here is civ_king's idea for the Caribbean.
     
  6. Caesar Augustus

    Caesar Augustus Prince

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    I think that might be too many Hawaiian resources. I would suggest removing the bananas and putting the sugar in their spot, leaving the NW island as Hills/Jungle with no resources.
     
  7. Caesar Augustus

    Caesar Augustus Prince

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    Awww... While I agree that Phoenician implementation isn't great, I love the idea of them as a civ. Assuming we can get rid of their obvious problems (the copper on Cyprus not being connected, issues with their Babylonian borders) they're not that far off from being an interesting choice. Having multiple Core areas connected by their sea lanes makes them play very differently from any other pre-colonial civ. Turn them back into Carthage and suddenly they're pretty much just like Rome or Greece but less powerful.
     
  8. AOS9001

    AOS9001 Slightly over 9000.

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    I thought as much. We'll see what Leoreth does, should he decide to make changes to the islands at all.
     
  9. BenZL43

    BenZL43 awkward cat

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    Agreed with Caesar's idea..
    But can we have multiple separated core?
    Or if we can't, make it dynamic one instead?

    We need a lot of change on the CNM.py, yes.
    And IMO, since there's already lots of San Francisco-named tile in California, adding one Portland wouldn't hurt.. since it's an important city too anyway~

    Also Granada.. I think it's fit better in Arab CNM with the name Qarnatah..
    *IIRC There's already one?*
    IF Spain conquer it from Arab, the name is Granada~
     
  10. civ_king

    civ_king Deus Caritas Est

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    Zanzibar could use a spice, it is part of the Spice Islands after all (the other spice islands)
     
  11. Visard

    Visard Warlord

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    I was bored, and since people were suggesting modern civs. I decided to make one from my country although it is not very important civilization, but just for fun.

    Civilization: Finland.
    Leader: Carl Gustaf Emil Mannerheim.
    Spawns: 1809 as Grand Duchy of Finland or 1917 as Republic of Finland.
    Civics: Republic, Representation, Capitalism, Socialism, Free Market, Secularism.

    UP: Power of Nature Management: Workers can plant Forest.
    UB: Wood Refinery, replaces Levee: Requires fresh water, adds +2 commerce for each forest.
    UU: White Death, replaces Infantry: Starts with Woodsman, +25% combat strength in Tundra.


    UHV1: Kill 20 Russian units. (The Winter War)
    UHV2: Control Karelia, Kola peninsula and Lapland by 1945. (The Continuation War, the Lapland War)
    UHV3: Found a corporation. (Nokia)


    UP -> Forest covers 86% of the country's area.
    UB -> Finland is the largest producer of wood in Europe.
    UU -> During the Winter War Finnish troops were able to inflict staggering casualties on the Soviets, utilizing local knowledge, white camouflage, and skis. Most deadly was Corporal Simo Häyhä, aka "White Death" who was credited with killing up to 542 Soviet soldiers using sniper and 205 using Submachine gun, topping off his total confirmed kills at 747.

    2/3 of the UHV:s is about WW2 but there is good reason. During World War II Finland fought The Winter War and The Continuation War against Soviet Union and the Lapland War against Germany. Finland was the only European country bordering the Soviet Union in 1939 which was still unoccupied by 1945. Of all the European countries fighting against the Nazis, only three European capitals were never occupied: Moscow, London and Helsinki.

    Edit: Added screenshot of Imaginary greater Finland with added whales and 2 deers to make all tiles workable.
     

    Attached Files:

  12. BenZL43

    BenZL43 awkward cat

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    Well, let's continue the Finland things..
    Maybe if we pack it in such interesting way, Leoreth may consider to add it ;)

    Here's my suggestion to your suggestion :

    1) IMO Scandinavian need to be represented by 2 Civs, btw..
    One for the Norse-Danish and another one is Swedish-Finnish-Baltic..

    2) Also IMO, Spawning at 1917 is a bit late for a full civs..
    (Leoreth plans to add Australia Canada etc as a minor without diplomacy, UU, UB, UHV.. IIRC (CMIIW) )

    3) Is there a connection between the Teutonic Knights and their civilization and the Finnish people?

    4) I have checked the Map.. And IMO again, your 2nd UHV is quite easy and achievable since if you start at Helsinki.. in about 10-20 turns you might already cover those area with Helsinki culture without any other additional cities..
    It'll be different story, though if Russia built cities there ;)

    5) IIRC There's no corporation that represent something like Nokia, but IMO this is a good idea!
     
  13. Linkman226

    Linkman226 #anarchy

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    I do doubt that will ever happen.
     
  14. Leoreth

    Leoreth Prince of Blood Moderator

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    Nope.

    I think the suggestion is well thought out, but unfortunately I don't think Finland suits the scale of the mod.
     
  15. jbfuller76

    jbfuller76 Chieftain

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    Just about the Phoenicia/Carthage debacle...

    On my current Roman game (SVN), they founded Barcino, so it is possible to have an active Punic War scenario at least some of the time...

    On the other hand, as Rome, it's kind of a pain to declare war with the intention of invading North Africa and have your drafted army end up in the Levant...
     
  16. AdrienIer

    AdrienIer Deity

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    There was a debate about Netherlands UP some time ago, and after noticing that they usually get culturally crushed in Europe I suggest something like the Serbian UP in RFCE++, to let Amsterdam breathe a little. Or perhaps making it Capital-only, and add something like unlimited merchants in the Capital so that they get (as they should have) a powerful but isolated capital and a big world empire, as well as a booming economy.
     
  17. Leoreth

    Leoreth Prince of Blood Moderator

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    What's the Serbian UP in RFCE++?
     
  18. civ_king

    civ_king Deus Caritas Est

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    Guaranteed BFC
     
  19. Leoreth

    Leoreth Prince of Blood Moderator

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    Everywhere? Pretty powerful if you ask me. Also, the Turks basically have this already.
     
  20. civ_king

    civ_king Deus Caritas Est

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    Just played a game as the Germans, the Dutch got bumped on spawn off their location to Scandinavia, I mercifully moved them to Winburg and they actually did decently (until the collapsed).
    If the Dutch or Portuguese get knocked off of Europe and they've built an extraEuropean city they can survive? So Portugal if they built a city in Brazil they might simply morph into Brazil or if the Dutch have a city in South Africa they become the Orange Free State and they can survive in this state?
     

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