Imperator Knoedel
Currently obsessed with The Owl House
Guys, what do you think about allowing units to heal a little (worth 1 turn of idling) when they pillage improvement. Small tweak of rules -- big impact on military tactics and added realism. Red and yellow units does not just indicate depleted ranks and wounded soldiers, they indicate units low on morale, supplies and all kinds of problems. Spoils of war do have an ability to strengthen fighters.
The basic principle that we must follow in directing the armies of the Republic is this: that they must feed themselves on war at the expense of the enemy territory. (c) Napoleon
*coming out of hiding to point out that I implemented this feature in my mod*