Superpowers NES

any other openings?
 
Isn't this supposed to be mostly a war NES? It doesn't make sense to change it half way through.

You're probably right, and, pending on what others think, I'll probably just go with 1a, 2 and maybe 3.

And no, sorry condor, NES is full for the moment (though it remains to be seen how many will return, I'll keep your name in mind).
 
It's sad to a good deal of the NESers that it was decided to be reopened the one with a player cap. :( I don't have time to more NESes, but still.
 
OOC:Hey guys, there is an unlimited NES that I am moding. Sad about the cap. Go here!

Yeah, sad that the cap NES got it, also sad that Vietnam got taken AGAIN!
 
Jason's a genius for having a player cap. I salute you, Jason.
 
Isn't this supposed to be mostly a war NES? It doesn't make sense to change it half way through.

Furthermore, it's not fair changing the rules to make conquering neutral countries harder when those nations who already expanded won't be bogged down by the restrictions on those who have yet to.
 
No Offense but I have no opinion on the rule changes as I don't expect to last long. One maybe two updates.
 
So your thinking of making alliances with NPC's actually worthwhile... after the fact.
 
I think one a and b, two, and three are all good. They augment the war focus of the NES, rather than take away from it.

Furthermore, it's not fair changing the rules to make conquering neutral countries harder when those nations who already expanded won't be bogged down by the restrictions on those who have yet to.

There are so many easy fixes to that, but the simplest is to create unrest in those nations already conquered. Problem solved.

So your thinking of making alliances with NPC's actually worthwhile... after the fact.

Hardly after the fact. Just after one fact.

Jason's a genius for having a player cap. I salute you, Jason.

And I as well. If only there were a salute smiley...I suppose this will have to work. :goodjob:
 
I'd love to have known that unrest was going to be a huge problem before I went on a conquering spree, but oh well... As you've said, Jason, I'll manage ;)*shrugs*
 
If the rule changes do not affect your ability to mod properly (EDIT: In a timely fashion as before, sorry.. didn't mean it to sound rude), then go for it.
Some transition option should be given to the players who will be negatively affected by the transition because most strategies have been made with the current rules in mind.
Other than that, I'm all sweet
 
If the rule changes do not affect your ability to mod properly (EDIT: In a timely fashion as before, sorry.. didn't mean it to sound rude), then go for it.
Some transition option should be given to the players who will be negatively affected by the transition because most strategies have been made with the current rules in mind.
Other than that, I'm all sweet

Good idea, I will give time (a few turns) for those who made strategies with the old rules, so as to easily transition into these new ones. I also may not implement all at the same time.

While we wait for winter break to start, can I get a count of those who will still be playing so I can make sure all spots will be taken?
 
I will surely be back if they have internet where I am going for vacation. If not I will still play through telepathy.

Now to your ideas:
1a. Metropolises. - this is a perfect way to implement economy growth. BUT. It would work well in the long run, not over the time scale we are using. Imagine a peaceful power that just sits on their hands and doesn't go to war. After some time they will become an economic powerhouse. Either "upgrading" should be very expensive or not present at all. Pervisouly there was an incentive to go to war and to prevent your competitors from conquering gray states (India, Burma, China hint hint). If you introduce "mining" the war and diplomacy aspect will diminish. However my "building" NESing personality says - go for it.

1b Sounds about the same as 1a with once exception - how the hell will you be able to track everything? I like the idea. If you do 1a do 1b too and vice-versa.

2. Again, a great idea if you can keep track of everything. I do not like too much stats. I get lost. Doing what you describe in 2 will turn this game more into a futuristic modern NES setting than the diplomatic, warrisome game it now is. Will the game mechanics suffer if you do it?

3. If diplomacy is not a way to "conquer" nations then whats the point of unrest? If alliances and milking nations is not an option (as was in GoobsNES) then whats the point of war? Again, its a nice idea (realism), but complicates the game for you, the mod.

4. Cool. I'd do it as a project or technology.

5. Give bonuses with regard to diplomatic actions(domestic opinion, media), alliances, production, science projects (espionage), war attition, fighting effectiveness? IMHO it comlicates the game. Leave effects of government where it is now - stability.

6. I am for it - economy is one tool of war....sorry, government. I have no idea on how you can make it, perhaps add another dimention to debts (world corporations and banks) and resources needed for armies and projects (Civ3 style). Again the purpose of this change should be to add another dimension to the struggle, not realism.

These are my thoughts. My general view is that the game is great as it is and perhaps already getting a little slow-paced for our goals and projects as well as a little too complicated. Whatever you do make it more enjoyable for you to mod and for us to get by without consulting the rules every 5 minutes. Which is what the game is now.
 
Yeah... Make oil a big deal hahahaha, since I've got plenty of it.
 
Sheesh, you!
 
SUPERPOWERS

UPDATE EIGHT
August, 2030



INTERNATIONAL FRONT PAGE

georgia460.jpg

Russian forces occupy outskirts of Jinan


CHINA NEARS THE END Shanghai, Japanese Empire
As the invasion of China continues, uprisings occur throughout the communist state as the people rise up against their failing government and demand a democracy. The Politburo remains in power, though, at least through this month as they barricade themselves within the Forbidden Palace and their party headquarters.

The country most talked about last month is, surprisingly enough, the newest member of the Anti-Japanese forces, the Japanese Empire. After capturing Shanghai two months ago, Japan move to secure its holdings in central eastern China by securing the surrounding cities and neighborhoods, including a full out assault on Nanjing, which fell this month. Next on the chopping block was the relatively undefended city of Wuhan. From here, the 31st Motorized and the National Army was able to form a pincer move which surrounded the Chinese 2nd army. Unwilling to surrender, the 2nd Army fights to the last man in Fuzhou before it was finally destroyed, taking an armored and a mechanized infantry from the Japanese forces with it. This experience, though, has greatly added to the Japanese army’s training.

Almost as if Japan has become China’s greatest threat, the Chinese leadership ordered a move that seemed more desperate than anything else. The Rapid Reactionary Force boarded its planes near the middle of the month, but as their planes and their escorts crossed the coast into the Yellow Sea, they were met with heavy Japanese resistance from the National Air Force. The result was a completely failed mission, destroying two out of the three airborne divisions committed to the mission, as well as the remaining three Chinese fighter squadrons. At the same time, the Japanese air force suffered two fighter-bomber squadrons. But as the airborne divisions retreated from their mission, the Chinese bomber squadrons were able to make it to Tokyo where the government buildings were the first to be targeted. Damage was minimal, but the Japanese Minister of Commerce was caught in the bombing and killed, dealing a blow to Japanese morale. Before the bombers were able to get back to mainland China, the Japanese retaliated, taking down one squadron, completing the destruction of the Chinese Northern Air Corps.

Meanwhile the Japanese fleet once again engaged the two Chinese fleets in the East China Sea, after of course replacing its AEGIS cruiser. The battle was intense as the Chinese were able to maneuver within gun range of the Japanese destroyers and carrier. Ultimately, though, it was the Japanese carrier-based air craft that dealt the crushing blow to the Chinese, destroying both AEGIS cruisers and both destroyers of the eastern fleet, effectively knocking the Chinese down to one fleet. The remaining Chinese ships limped away southwards, where they are pursued by the Japanese.

Russian forces continue their relatively easy advance against the Chinese as Chinese forces for the most part put up a fight as they retreat. In the west, the 74th experiences light casualties as it nearly destroys the Chinese 1st Armored division, leaving that army with a single infantry division. This after a major battle near the source of the Yangtze River, known as the Yangtze Battle, where a Russian armored and mechanized infantry division was destroyed before the Chinese retreated. Meanwhile Shijiazhuang is the next Chinese city in the east that falls to the Russians, while the Chinese 1st Division hastily withdraws to meet up with the remnants of the Rapid Reactionary Force in Jinan where they are expected to make their last stand against Russian soldiers. Russian forces in the east suffer an infantry and mechanized infantry division.

And finally the Indians make their own push against the weakening Chinese 1st Motorized and 2nd Mechanized divisions. Here, though, the Chinese are strongest as their divisions bolster nearly 30,000 men each. The Indians, though, are cautious to expand too quickly, fighting for the city of Kunming and then fortifying their positions. The Indians lose 2 infantry and 1 mechanized infantry in their assault, while the Chinese lose a mechanized infantry division from both divisions. The southern front here is where China is in its best position, the 2nd Mechanized Division still being a very formidable force and plenty able to deal damage to the Indians.

HEADLINE NEWS

USSA HEAVY ARMOR LANDS IN CORPUS CHRISTI Houston, USSA
As orders and strategy fail to come from Mexico City to their invasion forces, the USSA finally takes the upper hand in the war. Because the Mexican fleet in the Caribbean is sailing blind (without AEGIS), the USSA Atlantic fleet is able to dock at Guantanamo, pick up the Mechanized and Armored divisions in Cuba, and then proceed to sail around the underbelly of Cuba and across the Caribbean, docking and unloading at Corpus Christi. Unfortunately for the Mexicans, their fleet caught on too late and was unable to prevent the landing of the main USSA army.

Meanwhile in the west the Mexican assault against California slows down, allowing time for the defenders of San Francisco to regroup and finally launch a counter offensive, supported by the new USSA supercarrier in the Pacific Fleet. The results are devastating for the Mexican army, being driven south nearly all the way to Santa Barbara, its strength extremely depleted and possibly facing destruction next month. The remaining front, in Arizona and New Mexico, remains stagnant as the USSA concentrates more heavily in California and the Gulf.

MAURITANIA ATTACKED AS UIS EXPANDS IN AFRICA Nouakchott, UIS
Mauritanian forces weren’t utterly surprised as UIS forces crossed the border from barren and backwards Western Sahara into the moderately-advanced African nation of Mauritania. The army immediately grouped at Nouakchott, the western coastal city that serves the republic as its capital. This happened to also be the site of heavy UIS bombing raids, seriously reducing the will of the troops to fight and eventually leading to the surrender of the city without a shot fired. Meanwhile heavy fighting continues in the eastern desert region where it is more difficult to hold land once it is captured, and roving bands of militiamen have successfully defeated two UIS infantry divisions.

EULA INVADES PERU, CAPTURES LIMA Iquitos, Peru
Citing un-confirmed cases of Peruvian aid to Amazonian rebels during the Brazilian war, EULA forces quickly penetrated the border defenses, the 1st Legion securing vital mountain pathways and highways in preparation for the movement of the rest of the legions into the country. Peruvian forces quickly regrouped from this surprise though, and began to initiate their defense plans and defensive structures throughout the Andes. The result was the slowing down of EULA forces and forcing bottlenecks that cost the EULA heavy casualties (-1 armor, -2 mech infantry, -3 infantry). However, the genetically-modified EULA soldiers quickly adapted to the mountain climate, eventually overwhelming the Peruvians, capturing both Cusco and Lima in one drive. Now, though, the Peruvians have regrouped again at Iquitos and other central cities, defending crucial chokepoints and mountain pathways.

MONROVIA FALLS, NIGERIA MOVES ONTO SIERRA LEONE Monrovia, Nigerian Empire
Nobody expected the Liberians to hold on any longer then they did. Monrovia fell in the middle of last month to a full assault by Nigerian forces, the Nigerians only losing 2 infantry divisions in the process. Afterwards, the Nigerian army was quick to regain its strength and determination and launched a new invasion straight into Sierra Leone. Its not that the people didn’t expect it, just that Sierra Leone is really too poor to have the ability to do much about it. Many expect Freetown to fall early next month.

INDIAN FORCES WITHDRAW FROM MANDALAY, REMAIN ON CHINESE BORDER Mandalay, Burma
After a grand parade and a formal press conference, Indian General in charge of forces in Burma formally passed governing of the city back to the Burmese military. Indian forces remain dominate in northern Burma, though now they have the legitimacy of the Burmese government to be there as they follow a roadmap for withdrawal.

AS ARMENIA FORCEFULLY OCCUPIES PARTS OF AZERBAIJAN, TURKEY INTERVENES Ankara, Turkey
Armenian forces, in an attempt to secure its claim and control over provinces of eastern Azerbaijan that it considers its own, crossed into Azerbaijan early this month. Equipped with old American armored units, the Armenian forces were able to defeat the older Soviet Azerbaijani units in the first couple initial battles, pushing as far east as the village of Zardob before being forced to stop due to logistics. Previously the Armenians have ignored Turkish warnings not to act against Azerbaijan, pursuing its own course of action in a highly unilateral sense. Near the end of the month, as a response to Armenian unilateralism and aggression, Turkish forces moved into Armenia. Turkish forces are far better trained and equipped, not to mention more numerous then the remaining Armenians, easily defeating their first army in a relatively minor battle. The capital, Yerevan, is captured by Turkish troops. Diplomats from Turkey, Armenia, and Azerbaijan have gone out to the EU, Russia, UIS, and even India and the USSA, all pleading for their own sake.

TERRORISTS IN COLOMBIA HOLD FORMER BOLIVIAN DIPLOMAT HOSTAGE Bogota, Colombia
Terrorists, reportedly backed by drug money in rural Colombia, have raided the summer home of the former-ambassador from Bolivia, capturing her and her family as they were sleeping. The ambassador was expected to become the new EULA ambassador to Colombia come next month. The terrorists demand the withdrawal of EULA forces from northern Brazil (where there is a substantial drug operation) or the ambassador and her family will be killed.

CONGO FORCES FACE DESTABILIZATION Kinshasa, Democratic Republic of Congo
Destabilizing forces within the Democratic Republic of Congo, such as rebel groups, terrorist organizations, and even so much as multi-national corporations and other NGOs, have taken their toll on the weak central government. Corruption and extortion are so rampant in the Congolese parliament that the Congolese army has begun to disintegrate and fall apart, leading to widespread anarchy throughout the Congo as well as its neighboring dependencies.

SHORT CLIPS

SOUTH AFRICAN SCIENTISTS DEVELOP ADVANCED NUCLEAR WEAPONS

RUSSIA AND JAPAN SIGN FORMAL MILITARY ALLIANCE

VIETNAMESE FORCES COMPLETELY WITHDRAW FROM LAOS, GIVING IT UP TO THE FUSEAS, HURTING REPUTATION

EU FINISHES RESEARCH INTO SPACE TRAVEL

NEW CENSUS INFORMATION ADDS MORE INDUSTRIAL CITIES TO THE MAP (to neutral countries)!

FILIPINO RESISTANCE CRUSHED AS FUSEAS MOVES IN REINFORCEMENTS

NOTES

Sp, it costs 10c to create a new army. Also, you can only increase your credits be taking more cities, your credit income = number of cities you have.

Do not send orders yet. We will pick up this game in about a week, with a few new additions (including, as you can tell, a more active role for the neutrals). You may continue diplomacy, though.

Oh, and we do have an open spot, Vietnam.
 

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Dude... I should be at 8 infantry divisions in army one if I lost 2 divisions in that army, considering I was at 10 last turn.

Oh yeah... Bad ass update.
 
Yet another good update. Two things that I can spot...

The country most talked about last month is, surprisingly enough, the newest member of the Anti-Japanese forces, the Japanese Empire.

Should be anti-Chinese. :p

Also, being the first to research space travel was one of my national goals. Assuming those are still in effect, the stats need to be tweaked slightly.
 
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