LukaSlovenia29
Emperor
- Joined
- Mar 13, 2016
- Messages
- 1,500
Then remove the instant heal from the UA in the VP mod files, and you'll have the version VP that you want.
They can't do anything with cities on mountains.Really? What if Sweden builds some archers that heal every 3 turns completely while making moves and attacks?
Really? What if Sweden builds some archers that heal every 3 turns completely while making moves and attacks?
In our game Sweden got one General and then another after 4 turns or so. Because we united vs Sweden so there were multiple wars going on, but obviously it just helped Sweden.You definetely do not get Generals every 3 turns....
Yes maybe, if Sweden won't have time to build large army. The larger is army - the more general points and more often this insta-healing. So Sweden may somehow lose in early game if being rushed, but then it catches up and then overwhelms everything.If you take Sweden and someone takes Aztecs or Celts and you start next to each other, I'm betting on the Aztecs/Celts winning the game 99 times out of a 100.
Was it Human-Sweden or AI Sweden? Might be faith-purchased General. But i do not see it happening more than like 5-6 times in the gameIn our game Sweden got one General and then another after 4 turns or so. Because we united vs Sweden so there were multiple wars going on, but obviously it just helped Sweden.
Human Sweden in multiplayer.Was it Human-Sweden or AI Sweden? Might be faith-purchased General.
Ah! Here is your mistake. Sweden was defending, and probably had well defended terrain. You are playing into her game, now tell me Sweden took Authority. I never go after Sweden (or any heavy warmonger) unless I have a clear advantage. you could try sending a couple of scouts on a surprise pillage rampage and let sweden units pursue yours.Because we united vs Sweden so there were multiple wars going on, but obviously it just helped Sweden
So you see this as legit solution? Don't attack Sweden?I never go after Sweden (or any heavy warmonger) unless I have a clear advantage.
For the record: nj666 is nj in https://docs.google.com/spreadsheets/d/16vB8fjaObYuzVPrQamRALI8_bvE5PnU3is6s47qyoVM/edit?pli=1#gid=0That said, can you really say that every player in your sessions is about the same skill level?
Paramecium : and yet you completely ignored the issue of sudden healing of entire army... How do you counter that? You can't. When at war with Sweden, every turn can become your last and you have no way to predict it.
So you are playing in the most cases just with 3 players? Or AIs to fill in? What is red and green? Dead and Alive? Or won? And what information shall I get from it?For the record: nj666 is nj in https://docs.google.com/spreadsheets/d/16vB8fjaObYuzVPrQamRALI8_bvE5PnU3is6s47qyoVM/edit?pli=1#gid=0
Human Sweden in multiplayer.
nj is anally denounced? I want to know the whole story!For the record: nj666 is nj in https://docs.google.com/spreadsheets/d/16vB8fjaObYuzVPrQamRALI8_bvE5PnU3is6s47qyoVM/edit?pli=1#gid=0
Yes, with AIs up to 8. Red is resignation, green is survival. You may get the idea of nj's level of play.So you are playing in the most cases just with 3 players? Or AIs to fill in? What is red and green? Dead and Alive? Or won? And what information shall I get from it?
But like I see, you have nearly always some early warmonger in the game against no warmongers. And what settings are you playing?
And last, if there is sth for you which is imbalanced and everyone knows it, why dont you guys discuss it? Like already said,delete the line in the code giving the heal. Or what about banning civs before starting? And speaking about exploits? Because CS are so easy to abuse, which is in my opinion cheap play. But how should you balance MP, if humans in that game wage war completely different than the AI? What would you do, if 2 players fight "friendly" wars, just to level their units?
He broke the war declaration rules.nj is anally denounced? I want to know the whole story!
CS? Friendly wars aren't really profitable as the empires would suffer from the massive war weariness, no?
I thought exactly the same thing. Other one: nj never played sweden.nj is anally denounced?
I believe it's the same as vanilla http://civilization.wikia.com/wiki/Experience_(Civ5)Where can i get the formula used for the war weariness btw?
And like I said, attack and defense are two completly different things, especially in MP. If I dont play a warmonger, I wouldnt attack Sweden. If I have a border to sweden, I would look for it to make it defensible as possible. If I get the Great Wall, I call gg to all Warmongers, breaking through a fortified frontline of Citadels, rivers, hills, forest, everything clustered with blocker units and en masse ranged ones behind it and fast hitting mounted/armored units striking and retreating, it would be a nightmare and tedious to break through, especially because the defender can easilier heal its units and build new ones and get them faster to the front line.