Per DaveMCW, when I was grinding emperor games to make the jump there permanently last summer and I wanted to know early tech priorities:
9. Your first priority is to expand to middle-of-the-pack in size, your second priority is monarchy and cottages. (aka early happy cap/income = critical)
During Immortal University Boudica:
10. DMOC (I think it was him): What are you going to do with your second GP?
TMIT: 2nd?
DMOC: You...did get a first one already, right?
TMIT: ... .
Conclusion: Farm your 1st GS early. In the BC's. The 2nd one comes early ADs at the latest. Then set up a GP farm to crank them out faster.
Lessons learned from ABigCivFan:
11. A big part of this game is to make super cities out of all the multiplier buildings, especially bureaucracy with library, academy, university, oxford, observatory. (When I started doing this, I started teching faster than a lot of people can manage with a perfect pyramids start with rep. Of course, if you mix it with the pyramids on a good start then......)
Per one of Unconquered Sun's games:
12. If you're really good at farming Great Scientists and managing perfect tiles, you can win the liberalism race. In 100 AD.
Notes: All of the above are top notch players (exception: TMIT
).