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Team 1 Starting Position

Discussion in 'Team Kazakhstan' started by Sullla, Nov 26, 2008.

  1. donsig

    donsig Low level intermediary

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    Rock on Bolkonski. How's about moving that warrior NW to the grass hill and tell us what you see?
     
  2. Kaleb

    Kaleb Deity

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    yes please :) - if there is nothing there, you might as well just settle in place, research agri and build the worker as planned. and then take a screenshot.

    if there is something there, take the screenshot first and we'll have a few hours to decide what to do about it.
     
  3. Bolkonski

    Bolkonski Prince Bolkonsky

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    OK. Here's the screenshot from the first turn. We are researching Agriculture and building a Worker.
     

    Attached Files:

  4. Kaleb

    Kaleb Deity

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    Nice. we're off! how does it feel to have done the first turn ;)

    btw can we rename the capital Hazrat-e Turkestan - that was the historic capital of the Kazakhstani capital. Astana is a very bland capital city (I do actually know some Kazakhs!) and not even the main city in Kazakhstan, Almati is.
     
  5. Bolkonski

    Bolkonski Prince Bolkonsky

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    Exhilarating! ;)
     
  6. Provolution

    Provolution Sage of Quatronia

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    Good, follow that north south ridge, northwards, so we get the hill view bonus of 2 tiles, then follow the river to its origin, so we know how many riverine cities we get, which is quite important for a financial trait civ.
     
  7. Jimmy369

    Jimmy369 Warlord

    Joined:
    Aug 9, 2008
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    Location:
    Manitoba
    Bolkonski, looks like we are going to be able to play another turn tonight if you are ready to go. Follow with what Provolution said and just go through the turn when you can. :thanx:
     
  8. jkpsmp1

    jkpsmp1 Chieftain

    Joined:
    Mar 18, 2004
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    54
    Our starting spot looks good - the water tiles to the east will be good for coins. I have recreated what I can see from the screen shot as a saved game. It looks like there are fish to the NE - true?

    Jeff
     

    Attached Files:

  9. Indiansmoke

    Indiansmoke Deity

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    Athens, Greece
    Ok we are off :)

    Settling did not reveal additional resources :(

    only a coast desert hill?!

    Bolkonski or whoever plays the turn and ports screenshot, can you please turn tile yield on ...
     
  10. damnrunner

    damnrunner Emperor

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    Oct 19, 2005
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    Next move NW and then walk up the line of hills to the North - unless something interesting comes up. Seems sensible to me.
     
  11. Provolution

    Provolution Sage of Quatronia

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    Notice, we are in the far south, as the SW forest got some snow in it, and is on top of some tundra. This is why we need to go north, since the neighbors will be north, not on the Southern Pole.
     
  12. Bolkonski

    Bolkonski Prince Bolkonsky

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    as requested...
     

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  13. CommandoBob

    CommandoBob AbstractArt

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    @Bolkonski: can you post that image in the Turn 0 thread, too?

    Also, you may want to consider getting an account at PhotoBucket. It is free and allows you to upload images to their site, and those images can then be used anywhere in the internet. Plus, they do not count towards your attachment limit here.

    Photobucket is not the only place that offers free image hosting but it was mentioned in a pop I saw here at the forum a few years back. ImageShack was also mentioned. I am sure they are not the only two places that offer this service, but they are the only two that come to mind this late. :D
     
  14. Indiansmoke

    Indiansmoke Deity

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    Thanks Bolkonski...

    Our land looks horible....
     
  15. Kaleb

    Kaleb Deity

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    We've got 2 threads now with discussions about what to do in them, I think this thread should be close now and we use the Turns 0-10 thread from now on.

    It's not bad
     
  16. Kaleb

    Kaleb Deity

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    Just make sure you don't link to it anywhere or make it possible to find as otherwise other people may be able to see your archive.
     
  17. cav scout

    cav scout The Continuum

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    I would say forget photobucket, just one more place to have to log into. Let's just use 10-turn chunk threads and if we start running out of space we can have the moderators delete old threads. I think our standard operating procedure should be to post screen shots in the turn thread each turn and have discussion. No point posting a save, since anyone who can play can just log into the pitboss.
     
  18. CommandoBob

    CommandoBob AbstractArt

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    Our online images of the game are considered by the moderators to be part of our private team forum and thus are off limits to anyone else. We can share what we want, but no one can try to deduce what we have. Hacking into our image files is like trying to hack into this forum. It is not allowed.
     
  19. jkpsmp1

    jkpsmp1 Chieftain

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    We could post some bogus images on photobucket.

    We could create a new single player game putting us in jungle squares with a ton of resources and the post it photobucket. Then have one of us mistakenly post a link to it in the general forum. While asking Sulla or Ginger_Ale a question. ;)

    Jeff
     
  20. cav scout

    cav scout The Continuum

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    Very sneaky, though i'm not sure the other teams would take the bait. Plus we would eventually be found out and then we would be pariahs. I also think any disinformation we produce needs to be within the parameters of the game (no map sharing until contact and paper).
     

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