Team Saber Embassy

Had to play the save. Sent to SABER with the following:

Note to SABER: Diplomatic pouch to follow shortly.
 
Let's not forget that each team has at least 24 hours to play the save, and can request, without consequence, more time.

Just because the save is in our mailbox doens't mean we have to hurry diplomacy: on the contrary! Holding up the save (up to our alloted 24 hours) gives us a chance to accomplish MORE diplomacy :)

Playing the save as fast as it arrives is a tool that is well suited to many situations, but not all. I have full confidence that Donsig used his best judgement here, but I just wanted to go on the record about this :)
 
still no more people weighing in :sad:

Well, I'm going to give this till the morning then.
Goodnight Council! :sleep:

(no matter what, will send something when I get up 7-8 hours from now)
 
600...........


Start higher. They might even start to haggle on 500, what then?!
 
500 seems reasonable. And I'm not yet convinced that BABE is also trading with SABER...
 
I think it more likely they researched literature, in fact I think their collosus build was a fall back from building the great library (look at the timing, gong builds library, next turn saber build collosus, next turn they get literature).

It is difficult to decide what is a good price for those techs but agree we need to get something out before Saber play the save and put more beakers into their next tech.

One way of looking at it is what price would make it quicker (not neccersarily cheaper) for saber to gain those techs by buying them from us, this would be the high price, i.e. they can save the gold for each tech in 3 turns rather than research them in 4 turns, say around 800 gold. On the face of it this looks like we are offering them a good deal however that would ignore two things. Firstly there is the cost to Saber of putting a large amount of gold in our treasure, i.e. they may prefer to spend a few extra turns researching themselves rather than make us rich. Secondly although some of the techs would take 4 turns to research, they probably could do so whilst still running a healthy surplus in their treasury (hbr & myst), this gold could then be used for deficit research in the middle ages saving them some turns later.

I guess I just convinced myself that 500 gold seems fine.

I think someone mentioned that it may be best not to offer Saber anything however as well as the gold we also gain political points with Saber, I would rather have saber on our side than on babe/gong's.
 
I was hesitant to ask for an extension and so I went ahead an played the save last night. Our 24 hours would have been up at 2 am my time and I can't get online at home so I had to get it done before leaving work (and had some RL issues to deal with last night, too). I was banking on the General sending the letter to SABER so they'd see our offer before playing. Ooops!
 
Ok – Thanks for weighing in! Those votes leave 500 gold slightly ahead.
500 Gold: 4 (General_W, Automated Teller, zyxy, Aigburth )
600 Gold: 2 (Donsig, tomasjj)

Since we can't delay any longer, I'm now sending this off!
:salute:

SENT: to Saber gmail & to Dutchfire gmail
Title: “Tech Sale”
Spoiler :

Dear Saber Friends,

We're delighted to hear that you're nearly ready to take on the vile BABE's and their GONG henchmen. We've sacrificed some dancing fruit for you at the Statue of Zeus.

As for selling some more Ancient Era techs, we're always interested in finding a way to help our friends. We'd like to propose selling you all of our Ancient Age technologies in a package deal.

We propose to sell you:
  • Mysticism (120)
  • Polytheism (360)
  • Map Making (360)
  • Horseback riding (150)
A total of 990 beakers​

We were thinking a price of 500 gold would be fair for getting all this knowledge while avoiding that nasty 4 turn minimum. Since you could totally turn off research, we expect you wouldn't have much trouble amassing this amount.

Each time you send us one of your (just 4 easy payments of!) 125 gold, we'll send you another tech of your choosing.

How does that sound?

We look forward to continued cooperation and friendship,

General_W, speaking with the voice of The Council
 
Had a fascinating chat with Dutchfire and then later Chamnix joined us:
Spoiler :

Dutchfire:
hi
General_W:
Hey there! sorry I was busy yesterday
Dutchfire:
no problem
Dutchfire:
I think Chamnix has sent you a note, hasn't he?
General_W:
If so, I haven't seen it.
General_W:
yeah... no PMs no e-mails
Dutchfire:
I'll have a look, it was about which techs we wanted to buy
General_W:
gotta run real quick - back in 5 mins or so.
General_W:
ok - cool. talk to you in a few
Dutchfire:
We're interested in buying Map Making, Horseback Riding and Mysticism next turn
General_W:
woah
General_W:
so you've got some cash saved up then? lol
Dutchfire:
indeed
General_W:
Did you have a price in mind for those 3?
General_W:
or do you want all 4, and just 3 next turn?
Dutchfire:
all 4, these three next turn
Dutchfire:
the total price was 500, so we'll pay 375 next turn
General_W:
wow. sounds good. Question though - some people on our team have raised conserns about your team trading with BABE once you're in the Middle Ages. I don't suppose you could shed some light on your planse?
Dutchfire:
(btw is CFC terribly slow for you too?)
General_W:
yeah- I was just noticing that! must be the traffic from the BTS release and patch
Dutchfire:
well, babe hasn't been very responsive to us so far, so I don't think we'll do a lot of business with them. We are thinking that they're betting on the Great Library from GONG anyway
General_W:
yeah - we agree. now I'm just talking off the top of my head here... not speaking for my team... but if we were to lower the price on the 4 techs (say 100 gold less) would you be willing to agree to not trade Engineering to BABE/GONG ?
Dutchfire:
personnally speaking, sure, I'll ask the team though to be sure (once CFC starts working normally again)
General_W:
No kidding. I'm on a T-1 here, and it's pretty much pointless to try to open the forums
General_W:
ok - well float the idea as just something crazy General_W was talking about and I'll do the same on my team
Dutchfire:
before CFC shut down totally (), I've received some input from some of my other team members
General_W:
oh yeah? what were people thinking? (I didn't even try to post in our forum yet)
Dutchfire:
well, we are definitely interested, however we're still pretty unsure of the tech situation in the game, so it's hard for us to decide
General_W:
yeah - I hear you. Well - we're just tossing it around right now anway. My team may totally shoot me down. I'm just looking to make sure we keep a lid on BABE's advancement. I think that's ultimately good for both of us, of course.
General_W:
everything is complicated by the Great Library also... so it's messy.
Dutchfire:
by the way, why did you only mention engineering? Is that the only first tier tech babe doesn't have yet?
General_W:
Yeah. that's right.
General_W:
further evidence of BABE/GONG trading
Dutchfire:
are Gong still researching techs?
General_W:
I wish I knew!
General_W:
we also have a concern that I'd be interested to hear Chamnix's take on... the idea that GONG could trade the city with the Great Library to BABE after it's been rendered obsolete by Education. If BABE helf off on getting education for long enough, they could potentially get a lot more free techs that way.

Chamnix has been added to the conversation.

Dutchfire:
"we also have a concern that I'd be interested to hear Chamnix's take on... the idea that GONG could trade the city with the Great Library to BABE after it's been rendered obsolete by Education. If BABE helf off on getting education for long enough, they could potentially get a lot more free techs that w" by the General
Dutchfire:
would that be possible?
Chamnix:
yeah, should be possible
General_W:
Hey there! long time no see
Chamnix:
hi there
Chamnix:
I didn't even know I was part of this convo until I just got back to my desk a minute ago
Dutchfire:
you weren't until a minute ago
Chamnix:
did I miss anything good?
General_W:
of course. Everything Dutchfire and I talk about is of ground shaking importance.
Chamnix:
lol - do you publish cliff notes?
General_W:
if the price is right
Dutchfire:
I'm going to post the missing part of the chat in the forums now (if CFC allows it)
General_W:
I wonder if the admins would consider that kind of a great libray swap an exploit? It'd be an amazingly powerful move.
Dutchfire:
chatlog's up
Chamnix:
What did we decide in the rules on city trading?
Dutchfire:
I'll have a look
Dutchfire:
"2.5 - City Trading and Misleading Naming
Teams are not permitted to trade cities with the intent of teleporting units. Teams cannot name or rename cities or units with the names of technologies, resources, maps, units, or gold, nor can they rename units to pass them off as another unit type to confuse the other teams. If in doubt, teams should contact the administrators about their proposed name.
"
General_W:
hmmm. no teleporting units... nothing about wonders.
General_W:
naturally. it's a wild idea.
Dutchfire:
we could ask the admins
General_W:
yeah - when I get a chance, I'll maybe put togeather a letter. there's quite a bit of time before this is possible anyway
Chamnix:
I don't see any reason they wouldn't be allowed to do it.
General_W:
yeah. that's kind of what I'm afraid of
Chamnix:
I'm at a loss for ideas on how to stop it
Dutchfire:
it doesn't hurt to try though
General_W:
I mostly brought it up just to see if I could get greater minds than my own thinking about what we might do if BABE/GONG has considered this idea.
Chamnix:
you're in the wrong conversation...
General_W:
lol
General_W:
well - I gotta get back to work here. It was good to chat with you again briefly. Looking forward to the big end-game debrief
General_W:
@dutchfire - a pleasure as always
Dutchfire:
let us know how your team thinks about your idea
General_W:
right. will do. Either way, looks like we're set to sell techs. Just a matter of price/non-engineering trade clause now.
Chamnix:
and let us know if your team is interested in getting Engineering from us at some point (if we can solve the GL problem)
General_W:
well, I can answer that one now.. we already have Engineering. We're just trying to make sure BABE/Gong can't get their hands on it easily
Dutchfire:
nice one Cham
General_W:
Yeah - I pass out info like it's candy
Chamnix:
we would have found out in 2 turns or so anyway
Chamnix:
are you withholding it from FREE for now?
General_W:
lol - you trying to make me lose my job?
Chamnix:
you can always edit this chat
General_W:
LOL
Dutchfire:
and the cliff notes too
General_W:
Well, what the heck – it's fair to say that you can assume we're taking steps to minimize the effect of the Great Library.
Chamnix:
Fair enough
Chamnix:
It will be tricky but right now Babe and Gong are setting the rest of the world against them
General_W:
yeah. Right now FREE is pretty comfy in the lead, but the Great Library could change all that.
Chamnix:
you let free get ahead of you?!
General_W:
I'm sure you noticed what civ we're playing. lol
General_W:
by lead, I mean score. if there's a misunderstanding here.
Chamnix:
ah, but this is the "synergy" time you loved so much last game
General_W:
happy memories
General_W:
we'll see... we have some unique challenges this time, among which is the Evil Library of doom.
Dutchfire:
and the Great Lighthouse
Chamnix:
indeed - scientific isn't nearly as nice if everyone is afraid to research
General_W:
Still - this is going to be a great game. very different from last time
Chamnix:
well, you did say a while ago you needed to get some work done.
General_W:
so much less thrilling than this ... and yeah, my productivity suffers greatly with this chat window open in the background
Dutchfire:
well, I'm leaving too, Chamnix, could you post the last part of the chat on the forums if they come back up, as they're totally down again
Chamnix:
Ok - thanks for inviting me
General_W:
Thanks again Gentlemen. Talk to you all later.
Dutchfire:
see you later

Koekenbakken 1/12 has left the conversation.

Chamnix:
Farewell General.
General_W:
Have a good one



Here's a summary:
  • They want to buy all 4 techs from us, and have the money stockpiled to buy 3 next turn!! :wow:
  • I probed them for how close they were to BABE and wasn't overly happy with the lukewarm response, so I bounced the 100 gold discount for a promise not to trade Engineering to BABE deal… and they were warm to that proposal! A good sign! Now we have to decide if we want to offer that for real. I'd say yes.
  • Chamnix pumped me for info, and I gave them some nuggets – designed to keep them friendly without revealing too much of great consequence.

I had to just use my best judgment on a lot of this, due to time-frame and opportunity. Hopefully everyone is ok with everything I said.
Now we just need to decide what to do on Engineering with Saber.

Let the debates rage!
 
I think it was a great discussion but you should tell them we jumped all over you for giving away 100g (especially when some of us wanted 600g to begin with). How about 50g off - they aren't gonna trade to BABE anyway.

The real trouble here is what will SABER do when they reach the middle ages? If they research engineering then chances increase that GONG/BABE get it through the GLib.

EDIT: Does SABER have contact with GONG?
 
Good call Donsig! I like that! :thumbsup:

I agree it doesn't sound like they're very interested in trading in the first place – so we ought to be able to reduce the discount somewhat. I'll happily take the fall for that.

Dear Saber friends,

Just a quick note to let you know that I've taken a bit of shellacking for offering a 100 gold discount for what many councilors believe is in your own best interest anyway (not trading with BABE). However, we'd still like to offer a 50 gold discount in exchange for your good faith promise to not trade Engineering to the BABE/GONG alliance.

Assuming that's ok(?) – we stand ready to transfer everything you need to know to advance to the Middle Ages for 450 gold.

When you arrive with your bonus tech, you'll be pleased to find that you're really not very far behind at all. :)

All the best,
General_W, speaking with the voice of The Council

@Donsig – last time I asked, Saber did NOT know Gong. However, to be safe, I included them in the prohibition on trading Engineering.
 
Hmm... Can we neutralise TGL threat without giving SABER all these techs?
I am not that keen on giving Chamnix and the Ottomans a helping hand in reaching Spihais too soon.
 
Great Chat, General!

It was nice to hear from Chamnix again... maybe we'll get lucky and he'll want to emigrate to The Council once Babe trouces them ;)

I"m fine with the 50g discount for a no-trade clause on Engineering.
 
:wow: things have changed again!
This just in...
Dear Council,

Purely in the interest of saving time, I am sending you this note without our Chief Ambassador's permission, and, in fact, without any other Saber member's knowledge since none of them seems to be on line currently. Please accept this as my personal note and not official Saber correspondence.

As required by our DAB treaty, I wish to inform you of the location of Babe galleys - we have spotted 9 of them, all near our landmass. Generally, they are traveling in groups of 2; 2 "stacks" of 2 are to our northwest, 2 "stacks" are to our southeast, and the lone ninth galley is to our south.

Obviously, this makes our money situation a little tighter than previously thought so our earlier agreed upon deal may have to wait a bit. I believe in such a situation, we have the option of obtaining Horseback Riding from you at a discounted price. Pending discussion with my teammates, I believe we will need that sent to us with accept on your next turn. I'm not quite sure if we pay you 25% now, or if you just reduce potential transfers to us, and what happens if Babe doesn't actually end up declaring because we are attempting to block their potential landing points.

Kindly give some thoughts to these matters if you can, and our European contingents may be able to figure out the details before I get up and have to play the save.

Chamnix
Sultan of Saber

For the sake of time, I have sent this response:
Dear Chamnix and all Saber,

We are truly sad that this black day has come. Of course, we are only too happy to uphold our end of the DAB treaty. We haven’t made any progress on getting FREE to agree to a deal… but we’ll certainly go to them seeking extra aid for your people.

Per the DAB, we will transfer Horseback Riding immediately, and you may either take a 37 gold reduction in our promised 20gpt (25% of 150 beakers for HBR = 37 gold) – or else pay us 45 gold sometime in the next 30 turns. Of course, we can still sell you the other AA techs in your own time – just let us know how you think will be best. Given the situation, I’m sure we can be generous in the terms of that deal. (just speaking for myself here for the sake of time – I would still be open to sending you techs under the previously agreed terms of 125 gold per tech, for 375 gold total [since HBR is out of the mix now] but we can send you the techs now, to advance you to the MA, and you can pay us the 375 when the invasion is over. Would that be an acceptable plan? Let us know!)

No matter what, next turn we will send you HBR and 20 gold. (with the understanding that if BABE just sails by you and heads for us, we’ll get that gold back!)

We shall start round-the-clock prayers at the Statue of Zeus for your speedy victory.

Your faithful friends,
General_W, speaking with the assumption that The Council agrees.

@Donsig – on our turn, please offer 20 gold and HBR to Saber with accept. Also – better start moving any spare forces to our coast near Saber… if BABE can’t land, they may opt to head for us! :scared:

@ all – I assume there’s no question about helping Saber. Our best case scenario here is that BABE lands, but is relatively quickly overwhelmed by Saber. If Saber is conquered by BABE, it will be very very very hard for any other team to win this game. BABE will become nearly unstoppable.
 
In the light of the latest developments, ignore my last post... :scared:
Let's just hope that they are going for SABER and not us...
We need to keep a firm eye on those galleys.

Should we take some counter measures and build some military to counter the eventual invasion, or do we feel absolutely confident that SABER will be the target?
 
Interesting development.

Of course we should help SABER, as per the DAB treaty. However, I would not go beyond that (such as advancing them to the MA without immediate payment) until we know for sure that BABE is attacking them. It does seem highly likely, but we only need to delay a turn to know for sure. 375 gp is fine by me.

And yes, I think a few military builds is in order, just in case.
 
Let's hope those ships are not heading for us...

Well, we have guaranteed peace until turn 129. If BABE attacks before that, I would be very surprised.

Before that occurred, I was thinking of the GLib problem. We can of course quite easily neutralize the threat from GONG. But if they want to do the GLib tech elevator trick with BABE, then it gets difficult. But I got a somewhat wild idea how to deal with this.
First, let's try to understand what they would do. Their problem is to decide when to enter the GLib tech elevator. They will not be able to see which techs the other teams have (unless either BABE or GONG researches them too, which defeats the point of the tech elevator). The only thing they can see is age changes, wonder builds and units. (Or with an embassy, they can spy on infra). Even guessing research speed doesn't help too much, because they don't know when we trade.
So the best moment to execute the tech elevator is after at least two teams went to a new age. Now, they cannot wait for the modern age, because they would certainly be attacked and eliminated before that happens. So I think that if they want to execute the tech elevator, then they'll do it shortly after two teams enter the IA. Either that, or they'll gamble on some earlier moment.

To neutralize this, I think our only option is to destroy the GLib, preferably with a combined effort by all three scientific teams, as follows:
  • Team 1 (most likely GONG FREE) researches up to Astro, and possibly beyond.
  • Team 2 (most likely us) researches at top speed to MilTrad. This team will be the attacker, and will train a lot of horse, pike and galleys.
  • Team 3 (most likely SABER) hoards cash and supports team 2 with it.
    Upon reaching MilTrad, Team 2 receives techs up to Astro from Team 1, uses the cash from Team 3 for upgrading horse -> cav, pike -> musket, galley -> caravel, and attacks GONG. The goal of the attack is to raze the GLib town. Cavs vs pikes and perhaps knights is not overwhelming, but it's not bad odds either. We could even add our UU to the mix, althoug it is expensive.
  • If we time it right, then GONG gets techs up to Edu (and Eng) from the GLib, and then is attacked only a few turns later. Once GONG is under invasion, they may not gift the GLib town away! (That would deny conquest, which is against the rules, IIRC.)
  • The biggest problem is that we cannot invade if GONG simply blocks their entire coastline. A backup is to attack BABE instead, but the same applies there of course.
  • Of course SABER with their supercavs would be the best choice as attacker, but we have to make sure that the techs to MilTrad are known by only one civ. And SABER is not in the best position to research.
  • It would be helpful if Team 2 built Leo's to lower upgrade cost.
  • It would be helpful if one team explores the coastline of GONG.
  • An attack on one of GONG/BABE probably incurs a DoW from the other. We can try to have a peace treaty with BABE in place when attacking GONG, to prevent this. Of course the other two scientific civs can be gifted up to MilTrad and Astro and join the attack as soon as it has started.
  • There is the obvious problem of splitting cost and benefit between the three teams. Another obvious problem is that SABER cannot contribute much if they are under attack.
 
Back
Top Bottom