Arent11
Emperor
- Joined
- Nov 18, 2016
- Messages
- 1,230
I'd like to see the first civ to research any new tech get a bonus for being the first to discover it. I'd rather see races like this, where you get a bonus for winning but no real penalty for losing (since you still learn the tech), rather than the wonder-building races or, even worse, the great person races. The bonus should be something fun, like the old "We love the [king/president/leader]" celebrations or maybe a free unit or building, possibly something tied to the tech itself or something more general like a short burst of productivity or progress towards your next great person
X turns after a civilization researches a tech, it should get cheaper for every civ in contact with them to research that tech. Espionage (if its in the game), should just get that discount sooner, rather than having to wait the full X turns. Later era policies could potential increase X to protect your tech secrets, at the cost of also slowing down how quickly you get the bonus for techs your competitors know.
The obvious choice would be "fame", "golden age points" or something similar. In Master of Magic, fame attracted more heroes/mercenaries and made them cheaper. That was actually a fun mechanic.
Btw., why are there no random events of great people/mercenaries wanting to join your civ? Would be much more fun than the static "great people race".