Looks way better! great job!
@ls612
Please add these along with Parliaments and Counterculture (yes I want this added). Thanks!![]()
Ok, I'll do those tomorrow. However, I'd like to figure out a better name for Counterculture. I'll think on that.
Looks way better! great job!
@ls612
Please add these along with Parliaments and Counterculture (yes I want this added). Thanks!![]()
Ok, I'll do those tomorrow. However, I'd like to figure out a better name for Counterculture. I'll think on that.
Here are the numbers for Epic, Eternity, and Snail. To get the numbers for marathon, multiply all of the Snail numbers by 0.6, and you will have the approximate number of turns for that speed.
Thanks. I'm going to be benchmarking based on NORMAL speed, and the factor there is 0.1444. I think I'm just going to try the Classical Era for the moment.
Three things need to be done o finalise the conversion of to the stand alone religion techs.
1) Some religions are optional so their techs should only show up if the religion is in game.
2) Every one needs to be not Tradable. In my test game the AI paid me for Druidism which is just not right.
3) The Egyptian Myth found button is still missing. Hydro ointed out to me where this is.
I'll fix all these today. Unless someone complains about #2.
Don't do that, Normal has not been adjusted for the new gamespeeds, it is a bad benchmark. I used Snail as a benchmark for my testing, so you should use that for benchmarking.
What is the point of #2? Once you have founded the religion, it doesn't matter if it is traded, it won't be founded again.
Don't do that, Normal has not been adjusted for the new gamespeeds, it is a bad benchmark. I used Snail as a benchmark for my testing, so you should use that for benchmarking.
Really? OK. Using Normal would make it easier to port the numbers directly from the XML, but it's not critical.
It sounds like you are trying to do what I did when I adjusted the Eras and moved the start date a while ago. I've already determined optimal tech cost modifiers for eras. You really don't want to do all of the math that goes with that.
Three things need to be done o finalise the conversion of to the stand alone religion techs.
1) Some religions are optional so their techs should only show up if the religion is in game.
Could those technologies be made modular so that they are read in after the extra religions, or if it works set to be added in each of the religions modular folder so that if for instance Asatru was set to not load then the Asatru technology would also not be loaded?
Cheers
I agree with DH. So yeah thanks for all your guys great job with the techs and all the mess that came with putting in the new religious techs. Note that Resurrection, Karma, Reincarnation and Scriptures should still be trade-able and not optional.
I would like to still make them lead to non-religious techs. Maybe Vokarya can work his magic and find a solution to some of them being dead end when the religion specific techs are turned off.
Scriptures is fine right now because it is required for Meditation. Karma will be fine if we can solve Reincarnation, since Karma is required for Reincarnation. As I said, the first place I can find that would work for either tech is Theology, but I can't seem to see anywhere on the tech tree that would require specifically one of them or both without it being an OR prerequisite (Reincarnation OR Resurrection).
OR is fine IMO since having both reduces the cost of the one they both go to.
All these techs need some buildings or something. Scriptures could enable "holy books" if you have writing for example. I don't know if we can increase the chance of success for missionaries if built in a city with their "holy book".
Scriptures is fine right now because it is required for Meditation. Karma will be fine if we can solve Reincarnation, since Karma is required for Reincarnation. As I said, the first place I can find that would work for either tech is Theology, but I can't seem to see anywhere on the tech tree that would require specifically one of them or both without it being an OR prerequisite (Reincarnation OR Resurrection).
Hmm what this ?
Meritocracy
Req Tech: Literature AND Reincarnation AND (Code of Laws OR Democracy)
Philosophy
Req Tech: Meritocracy AND Mathematics AND Resurrection