Looks nice, but why Marine Biology and Wildlife Conservation are flipped with each other?@raxo2222 trying to untangle the industrial era a bit, what do you think?
You can safely switch places for them.
Looks nice, but why Marine Biology and Wildlife Conservation are flipped with each other?@raxo2222 trying to untangle the industrial era a bit, what do you think?
Looks nice, but why Marine Biology and Wildlife Conservation are flipped with each other?
You can safely switch places for them.
On picture it looks like Wildlife Conservation has arrow connection to Deputation (already AND requirement) instead of Romanticism.Good call.
On picture it looks like Wildlife Conservation has arrow connection to Deputation (already AND requirement) instead of Romanticism.
Yes
Don't recost cultures.@raxo2222 cultures are recosted according to which modifier (Normal, National, Group, World or Project)?
Looks very good
I told you, that Modern Lifestyle should have only one OR prereq.
Eh Information and later lifestyles are good as is.Oops, thought you were only informing me that modern lifestyle had one OR before. I'll correct it.
In that case then the later modern lifestyles also need revision.
Sounds like barbarian civs are broken.On Eons (16000 turns), starting at Monarch and 'flexing' up to Deity, I reached Ancient Era very 'late' at turn 1889. However I reached Classical 'early' at turn 3103, and I'm on track to reach Medieval by turn 3600. The leading AI - which btw are barb civs who were born way after 200000 - reached Medieval at turn 3173 (1504BC) and Renaissance (a different barb civ tech leader) at turn 3469 (749BC)! (I know so much about them because they are my only surviving neighbours...)
Being that far behind in tech, you would think the game is all but lost. However I am ahead in score and power, which is why I haven't given up or lowered the difficulty. But I have never seen an AI so far ahead of history before, and this after so much effort has been put into keeping civs in pace with history. Is it caused by the slow gamespeed (when I started the game I assumed Eons was still around 6000 turns)?
Nothing broken really. It sounds like he's playing on Win for Losing and possibly Tech Diffusion and they are getting an enormous boost from how successful he's being. That's how that's supposed to work - they get a pretty good start when they graduate to a civilization right out the gate but if you're playing with those options they can actually have a chance at getting into a position of being competitive because the success of other civs really propels the heck out of them at that point. There's not much point to them being able to grow into civs if they don't have a chance of competing once they do. Otherwise it's too much like how modern economics impacts small businesses trying to graduate into larger ones. They get quickly assimilated by their competitors.Sounds like barbarian civs are broken.
The question could also be posed, "should caravels be attached to Optics?" .
That may be the better answer. Compass doesn't have much in it IIRC but it's been a while since I looked too. If it changes, just remember to recost the unit.I vote for Compass, it's 1 column before Renaissance Lifestyle.