the terrain is ready i may spice it up a bit though, since it looks too regular on a large scale. anyways making it was a huge pain i give you some steps:
1) i tried a seamless texture that fitted perfectly into the grids => huge fail, i was quite confused
2) i made a test texture where i just put different numbers and letters into each grid to see why it failed: the grids lie! they lied to me, how dare they!
3) putting it ingame was like a epiphany, now i realized why i failed and why nearly all terrain textures in wildmana are not really seamless
4) made a perfectly seamless texture (although it looks a bit boring when looked from afar, but i may change that
edit: for anyone interested: you need a 64x64 seamless texture as a basic ground cover, the grids who are 128x128 lie! if you make a 64x64 seamless texture you can put anything, smaller then 64x64 in that 64x64 cell to spice the overall texture up.
1) i tried a seamless texture that fitted perfectly into the grids => huge fail, i was quite confused
2) i made a test texture where i just put different numbers and letters into each grid to see why it failed: the grids lie! they lied to me, how dare they!
3) putting it ingame was like a epiphany, now i realized why i failed and why nearly all terrain textures in wildmana are not really seamless
4) made a perfectly seamless texture (although it looks a bit boring when looked from afar, but i may change that
Spoiler :
edit: for anyone interested: you need a 64x64 seamless texture as a basic ground cover, the grids who are 128x128 lie! if you make a 64x64 seamless texture you can put anything, smaller then 64x64 in that 64x64 cell to spice the overall texture up.