yes they are terraformers and they are heavily inspired by the syron, i may even name them that way.
the basics are:
a good to neutral civilization
-all units are rather weak but have the outsider promotion giving them a high bonus when fighting on outsider terrain
-the civ is highly dependent on the terrain, since their units are only competitive on their terrain and they also gain access to unique improvements that can be only build on it. regular improvements can't be build by them.
-the outsider terrain would spread inside their cultural borders, but very slow (can be speeded up by spells/ global enchantments). The worldspell terraforms all terrain inside you borders at once.
-in general it is a slow builder civilization where culture is a very important aspect
-outsider terrain has no yield except to the new civ so it can and should be used as an offensive tool (vie terraforming spells) to increase the strength of your troops and weaken the economy of your enemies
-the basic units (up to champions/longbowmen) can be build (expansive) but better troops must be summoned (with mana) through portals
-the economy is: good mana, sparse production, medium gold income and fallow
-population is gained by spawn of refugees (akin to the scions) but the % of the spawn is based on the terraformed land (the more the higher the %) and the population you already have (the more the lower the %).
-since they come from an other plane they are agnostic
the basics are:
a good to neutral civilization
-all units are rather weak but have the outsider promotion giving them a high bonus when fighting on outsider terrain
-the civ is highly dependent on the terrain, since their units are only competitive on their terrain and they also gain access to unique improvements that can be only build on it. regular improvements can't be build by them.
-the outsider terrain would spread inside their cultural borders, but very slow (can be speeded up by spells/ global enchantments). The worldspell terraforms all terrain inside you borders at once.
-in general it is a slow builder civilization where culture is a very important aspect
-outsider terrain has no yield except to the new civ so it can and should be used as an offensive tool (vie terraforming spells) to increase the strength of your troops and weaken the economy of your enemies
-the basic units (up to champions/longbowmen) can be build (expansive) but better troops must be summoned (with mana) through portals
-the economy is: good mana, sparse production, medium gold income and fallow
-population is gained by spawn of refugees (akin to the scions) but the % of the spawn is based on the terraformed land (the more the higher the %) and the population you already have (the more the lower the %).
-since they come from an other plane they are agnostic