I'm afraid this is just another interim report. I'm almost done with turn 6, and each turn is taking a longggg time. Here's the log from where I left off:
Turn 2 continued:
Swap Entremont from court to aqua, Glanum from market to aqua, Exrockpile from court to aqua, Durocortorum from lib to cannon and Vilcas from market to aqua. Dial up Tokugawa and get Demo for Steam and 9g. Dial up Joanie and trade Electricity for Free Artistry and WM.
IT - Japanese ships sail west. Entremont aqua -> court
3. 1080ad - GOC becomes unhappy, so hire clown and taxman. Scroll forward and TJville, Scoutsrest, Mayhemium, Bugsrest, Lurkersville, Tolosa, Last Resort also unhappy. Abe must have gotten SciMeth on the IT. Dial up Hannibal and buy RP for SciMeth, WM and 267g. It appears we have no rubber (Abe and Hannibal have it)...the nearest source is by Hubishna on the southern island. Lower sci to 40% and set to Industrialization in 9 and raise lux to 20% at -63. Re-MM for increased happiness at -50g, then MM again to get Indust down to 8 turns at -62g. Mine food tile at GOC to get ToE down to 11 turns. Lots of railing.
Decide to split units on island into 2 sections with 9 cannon each and send toward Shuruppak and Kadesh. The healing army can catch up when healthy, since the other units are slowed by cannon.
IT - Bab LB comes out of Shuruppak. The Americans destroy the Inca. Scoutsrest cav -> arty, Bede's Abbey uni -> cav, Deva settler -> arty. We get a 3rd floor and another wing on our palace.
4. 1090ad - Elite MDI kills Bab LB, loses 2 hp but no promo. Move troops. Will attack Shuruppak next turn...rifle showing. More railing.
IT - TJville market -> cav, Ankuwa settler -> arty, Bugsrest lib -> market
5. 1100ad - RL 2 rifles in Shuruppak. Kill 1 with elite cav, no promo, kill other with elite MDI, no promo, but the city is ours -> temple. Move other group of units to Kadesh and will attack next turn. Send 3 settlers to the island.
IT - Babs and France sign peace. Kadesh gets a reinforcement. Hittite LB landed east of Nippur. Mayhemium market -> cav
6. 1110ad - Hittite LB loses hp to cannon and killed by vet cav. At Kadesh 2 rifles are rl'd by cannon,and killed by I Corps, but there is still a LB. He is rl'd by cannon, killed by elite MDI with no promo, and Kadesh is ours -> temple. There is 1 resistor and 1 slave.
OK, question for the team. We have rubber near Hubishna (currently unclaimed by anybody), which I will be able to take in the next 2 or 3 turns, and I have 3 settlers just landed on the island. There is a harbor building in Nippur and it will take 176g to rush it, and we only have 150g in the kitty. I want to bring over some workers to get it hooked up, but it won't do much good without the harbor. [Edited to add: Hubishna is the Babs' last city and then they're done for unless they have a settler on a boat somewhere.

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Right now Industrialism is due in 5 and the ToE in 8. If I lower science to 20% for 1 turn (Ind in 8), I can rush the harbor next turn. Other concerns...we have been running at -64gpt and we will be broke. Also a lux deal with Carthage is due to expire in either 1 or 2 turns, and although our gpt would increase, we will have happiness problems.
Railnet is through most of island (a few cities to hook up yet), so we can move quickly to most places. Core is being railed as well.
Once again I am very tired...not thinking very clearly...and can't finish tonight. I need input from the team. I'm posting the save, and if you're in a hurry, someone else can take it, but I'm mostly enjoying myself and would like (with some advice) to finish tomorrow night.
The save: