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TH5 - Cutthroat Capitalist Competitors

An admirable goal, and one that I fully support. :)
Stupid me though. I just started 2 new PBEM games even though I was trying to "clear the plate" for Conquests. *sigh*
 
Summary - OMGWHTTGreeks?!

Inherited turn:

Hey, who irrigated everything?! Taxmen don't count in the From Cities income - that's a separate listing. :crazyeye: No wonder we can't build any military. Mining the cities and leaving them at size 20 doesn't affect our income - unless somebody was trying to sabotage the ability of his successors to build military? :confused: :confused:

War status: We're at peace with everyone, the treaty with Egypt having just been struck. The Iroquois would be a logistical headache to go after, and Korea's too powerful. Greece, however, has no active deals with us, and a few large cities that I can probably reach on my turn. :evil: :hammer:

I sign RoP with Korea to get us better access to Greek territory. I don't declare war just yet, since we need a turn to finish healing the cavalry from the Egyptian war and I wouldn't mind a turn to build some more (we've got 9 cavalry right now!) I also go through and draft from every city that's got specialists - as mentioned, that doesn't drop the from-cities income.

==========

After that round of production, I swap maxed-out cities that just finished their projects to workers, so we can get some shield production going again.

1455 AD: Actually... Wish I had realized this last turn, but Korea's got Motorized Transportation. That would make Greece very crushable, of course. The question is whether to steal it, or renegotiate peace to buy it. I could steal carefully this turn for 2300 or safely next turn for 3060 -- but if it fails, we're in big trouble (and by we, I mean my score, of course. :D ) The research beaker cost is about 4000, meaning the monopoly buy cost would be about 6000.

I decide to do this: put one turn of 100% research into MT to blunt the monopoly purchase cost, then buy it next turn.


1460: We actually researched more than half the beaker cost for MT in one turn. We renegotiate peace with Korea, and pay them Wines + 100/turn (cheap!) for the tank tech. We also sell Electronics to Egypt for Amphibious Warfare and cash (getting full market value.)

About 15 tanks get rushed, short-rushed, and built. Several cities rush a cavalry and get enough tiles mined to get 20 shields to build a tank.

BT, disease at Washington :p (I thought hospitals prevented that?)


1465: We rush another eight or so tanks, and declare war on Greece.

23 artillery shots fail to dent a single unit in the city of Corinth. :p I send in the tanks anyway and we capture it with some losses. I grab every crappy unit I can find - warriors, Numidians, and two dozen conscript infantry - and dump them in the city to suppress the resistance.


1470: Clean up invading Greek units, and bombard Sparta. Rush another battalion of tanks.

Korea has Radio and is in the Modern Age.


1475: We capture the size-2 city of Knossos :rolleyes: but that's to get us access to the size-11 city of Mycenae. More massive rushing of tanks.

This turn, we have to use our military to fend off Greece's SoD, which is about 12 infantry plus five each guerillas and marines. We kill it with minimal losses.
 
Continued due to silly smiley limit...

1480: Thanks to some great luck with cavalry knocking off infantry, we capture Sparta. It has Universal Suffrage; how convenient. :lol: And Sistine Chapel which is quite nice too. The 30-unit resistance suppression stack piles into the city.
I want to advance on Athens, but all our tanks seem to be damaged. I do move a combat settler into position to give our now-healing tanks access to Athens next turn.

Giza flips to Egypt :aargh: There goes like 60 income :cry: And I had just rushed a temple there, too.


1485: War weariness in effect. Sparta's 15 resistors get crushed in one turn.

We bombard Athens, taking out the police station and stock exchange :( but then we capture the size-20 Greek capital with the Pyramids. :cool:

Thanks to a Korean border being in just the right place (I signed RoP with them, recall), our leftover tanks can also reach and capture size-19 Pharsalos.


1490: Athens' 17 resistors get crushed in one turn. We capture Delphi, Mycenae, and Argos.


1495: Thermopylae is captured and Greece's homeland is now completely ours.

This is my last chance to crush resistance, so I spread out the troops to do that. I wait until my last turn before making peace on the off chance that one of the Greek cities flips.

:eek: Korea starts the United Nations :eek:


1500 AD: We make peace with Greece and pay 50 gpt for Flight. Korea still has a monopoly on Radio.

My one merge is a settler into Theveste, which is now rebuilt back up to size 14.

From Cities is at +4726, an increase of 602 or 14.6%. Not bad at all considering the high baseline and the lack of military I inherited.

Tex gets a good opportunity this time. We are required to observe the peace treaty durations with Egypt and Korea. But, we own 41 tanks, and the Iroquois are ripe for the taking. :hammer:

The peace deal with Korea is for the next 12 turns; after that, the next leader might want to do something to avert the possibility of a diplomatic loss. Acquiring Fission and getting a Great Leader would do, as would capturing Seoul.

http://www.civfanatics.net/uploads5/th5-1500ad.zip
 
Here's ex-Greece:



(There isn't anything I can do about Delphi starving.)

Dark Savant 59.7
Rubberjello 77.3
6thGenTexan 20.5
Speaker 53.6
T-hawk 74.3

T-hawk/6thGenTexan/Dark Savant/Rubberjello/Speaker

I don't expect to get this one back again; it should be well under 40 turns to domination from here. Speaker might not get it again, either. :)
 
Originally posted by T-hawk
Not bad at all considering the high baseline and the lack of military I inherited.
:rolleyes: Oh Yeah. Here's the smallest violin in the world playing for you pal. If you want to see a small military, try downloading my turn! ;) ( or Speaker's, or 6GenTex's)

Good job on wiping Greece! Doesn't Carthage Inc. look like giant jaws crushing Korea on the World Map?
 
Change a lot of builds to more economic and growth endevors. New York is over mined and is starving. Rush temples in Delphi and Mycenae.

1505AD-1 New York, Veii, Pompeii, Teotihuacan, Atzacapotzalco tank-->cathedral Delphi temple-->comercial Dock Neapolis tank-->police station Cumae tank-->library Pharsalos flips. Rush temples in Thermopylae, Whaleville, Argos and Athens. Trade world maps with Hia and then declare war. Lose 1 tank and gain 11 Gold and three slaves in Grand River. Move in Suppression Team.

Lose Rome and a few slaves working to close to the border.

1510AD-2 Athens temple-->police station Thermopylae temple-->dock Texcoco, Malinalco factory-->tank Oea tank Battlefield Medicine. Retake Rome and capture Cattaraugus.

We lose a lux deal with Wang. Give him incense, furs and 1300g for Gems.

1515AD-3 Buy Radio from Wang for 7980. Radio, Spices and 150g go to Cleo for Wine. Wang has Fission and Rocketry. Start science on Fission. Can get it in six.

1520AD-4 Pick up Hanno the Nth while cleaning up pillagers.

1525AD-5 Shave a turn off Fission going at a loss. More builds. Lose a pair of tanks.

Wang starts Seti.

1530AD-6 Capture Niagra Falls.

1535AD-7 Move people.

Greece and the Iroquois sign a trade embargo.

1540AD-8 One turn to Fission. Rush hospital in Buffalo.Rush Stock Exchange in Tamuin.

1545AD-9 Rush UN in Utica. Get wines, 22g and 68GPT from Egypt for Fission. Attacks on Tonawanda and Salamanca fail. Hia now has tanks. I need to get people productive again so I take peace for 115g and 15GPT. Sell WP to get enough $ for the dock in Ravenna.

Renew peace with Egypt. They start the Manhatten Project. Decline to hold a vote in the UN.

1550AD-10 Complete Cathedrals in Philly, Carthago Novo, Gades, Calaris, Tula, Wahsignton and Tenochtitlan. Complete the temples in Rome, Cattaraugus, Grand River and Niagara Falls. Complete the police stations in Hispalis, Neapolis, Antium and Tlatelolco.


I did not do as much damage agains Hia as I wanted. He sent his coutnerattacks to old Greece instead of at my attacking troops. That delayed me getting large quantities of healty tanks to him. I did sacrifice some income by pushing to the UN. At the loss up that income to rush buildings, I insured us the game will last a little longer. We are producing betoween 5-7 tanks per turn. When we have enough stacked up, go for it.

Final income from cities: 4967 for an increase of only +241. These tough battles have killed my score.

The Game
 
Good Job with the U.N.!!! Now we can actually *not lose* the game, which was a distinct possibility the way things were going. Unfortunately, all the "goodjobs" and "atta-a-boys" in the world isn't going to help your personal score, but you did the team thing well!

I hope Dark Savant is just lying low and nothing has happened to him. He hasn't posted for 6 days.
 
OK. Not a great turn for profit (Ouch if we temporarily lost Rome city), but thanks for covering the UN base. (A somewhat cheaper way to get Radio would've been to do what I did with Motorized Transport, researching for a turn or two to blunt the monopoly cost before buying it.)

I think you did push to Fission a little sooner than you would've needed; you could've spent the first 3-4 turns income rushing tanks (and also building tanks instead of cathedrals), and then used those tanks for the next few turns while researching the needed technologies. It worked out okay either way, though. :goodjob:

Dark Savant 59.7
Rubberjello 77.3
6thGenTexan 25.6
Speaker 53.6
T-hawk 74.3

Dark Savant << Up Now (hope you're out there?)
Rubberjello << On Deck

Today I put together a spreadsheet with all the numbers from this game. I'll post it once we're done. Incidentally, if we win on RJ's turn, we'll very conveniently each have had four scoring turns total. I think it's fair if whoever reaches domination keeps going at least to the end of their 10 turns to keep racking up profit.

And, IIRC, the current peace treaty works out for Dark Savant to go after Korea. Note also that we can go after Egypt again at any time; we are not required to observe the current peace treaty since we did not receive hard goods for peace this time.
 
I got it. :)

No, I'm here and have been following this thread all along. I've actually been spending lots of time on Civ, trying (but failing) to complete Epic 36 (I greatly underestimated how long it would take to finish, though modern-age sneak attacks on a huge map never help finishing a game quick). I still haven't gone near RBCiv for a while for fear of running into spoilers, in case you're wondering why I haven't shown up there either.
 
...tic...tic...tic...tic..
C'mon, DS! I only have 16 more hours until a copy of Conquests slips into my grubby and sweaty little hands and I might be hard pressed to find time for even a potty break, much less a Succession Game! :D

(Unless you achieved a Domination win, in which case please ignore the ramblings of this anthropormophied, ill-made, gelatenous dessert in the corner).
 
Sorry, personal issues have come up in my life that have delayed matters. I'll try to finish the turns (I'm about halfway through) and post by tomorrow Saturday evening If I don't ... well, it's been too long, you might want to skip me.

My apologies. :(
 
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