Ok. That's true. They all probably didn't speak Greek well. Let me put it another way. Alexander spoke Greek. His generals spoke greek. His military commands were in Greek. His proclamations were in Greek. His inscriptions were in Greek.
How can you tell some of these to be truth? However, I will concede that at least
some of these are true, by logic. Alexander spread Greek culture: isn't language a defining element of culture?
When it comes to numbers and stuff like this, I only believe to historical books that have been written by historians of that age, especially when we speak about balkans and greece, since there is too much bias regarding ancient/classical age or even later history of those areas.
That's true. Unfortunately everyone has their own agenda. Regarding numbers, Illyrian tribes joined Alexander on his conquest, after which some such soldiers settled in the land they conquered. To this day in the mountainous border of Afghanistan there are "white" people that speak an extremely archaic dialect of Albanian. This, obviously, shows that Illyrians accompanied him on his conquest, and made up a portion of his army.
Again to comment on speaking Greek, the ancient Macedonians adopted Greek culture, which, at that time, was the dominant culture in the Mediterranean. Thanks to the Greeks' bias, to speak Greek and to indulge in Greek culture was to be "civilized." They had a great impact on ancient peoples and spread their culture throughout the ancient world; this led to Macedonians that spoke Greek, Hellenized Illyrians, etc. etc.
1- Iberians should be regulated by placing barbarian cities throughout Iberia with powerful defenses. OR we could give Carthage 2 starting positions: Carthago and Carthago Nova, but add a Numidian civilization to limit carthaginian expansion in western north Africa.
Not a bad idea, but it is up to Thamis. I wouldn't mind placing a few barbarian cities throughout the ancient world.
2- Germanic tribes should be limited by impassable forsts, in particular they should not be able to settle north Italy. Note that Germanic Tribes are always a good civ in this mod because of their favourable position which is easily defendable. But I've seen more than one occasions in which they pissed off too many civs and they were annihilated.
Currently the new forest type (Dense Forest) is in their domain, but while it is passable, it cannot be 'chopped' until Iron Working is discovered.
3- Regarding starting techs, it would be nice if they would be assigned so that some mesopotamian civ can easily found the mesopotamian religion, rather than the iberians or gauls or germans.
That's a good idea. Starting technologies have already been assigned by Thamis. Expect to see them.
4- Regarding religions they should all have decreased spread rates by at least 25%, and/or none of them should be able to build missionaries except Christianism. If possible, as consequence of this, reglions should spread even in cities which already have one or more religions, since this was very common in the ancient age.
The basic religious spread rate has already been reduced.
5- I guess most religion improvements will be in the next version though
You'll see some cool wonders too
6- The Greek civilization never was influential militarily. At least not offensively. The great epic of a single general of macedonian origins does not make of the greek civilization/culture a poweful empire in the history. Period.
Right on the dot.
7- The greek civilization had great cultural influence in the ancient ages. Perhaps Myceneans should be able to build a fast and quite cultural building to contrast the fact that they do get a crappy starting position and/or an early ship.
Another good idea. Although the Greeks were not mighty, they did have a culture that greatly influenced the ancient Mediterranean. Perhaps giving them a free culture producing building in their capital city from game start will do the trick?