The Art of NESing (Image Intensive)

Retroactive deletion.
 
I like the top one best, "sharpened" seems pixellated to me.
 
Retroactive deletion.
 
Are 20 generations really necessary? Otherwise looks good. Maybe you should ditch the fighter field. Strike fighters can usually do air combat as well. Dont really see the need for them since you have interceptors for defending your own airspace and AS for seizing control of enemy airspace.
 
Retroactive deletion.
 
Won't there be more types of air machines?
 
Retroactive deletion.
 
It may be large enough at this point that it's inconvenient -- in that people have to scroll back and forth to see what row is what. But that's a minor complaint, and unless you have an easy fix for it, I wouldn't worry. Looks good otherwise.
 
It's kind of too big horizontally. A fix would be to split it in half. At least, that's for people like me, with a small monitor that goes 1024x768 max.

Other than that, it looks good.
 
Retroactive deletion.
 
I think you people are missing the point of this exercise.

The style looks good, original, and futuristic. What are you looking for in particular?
 
@Symphony D., I really like it. I guess I should, because I did something like that myself for DNES a few years back :)
 
Retroactive deletion.
 
Retroactive deletion.
 
... He has a microphone? The soldier looks superimposed?*

* Because of this, that looks like a still from a C&C game-movie-thing.
 
Retroactive deletion.
 
I dunno what it is about it but the Battle Rifle looks off and too 2d to look realistic especially the barrel and the flash hider.
 
Retroactive deletion.
 
Actually I just noticed the reflection in the army guy's goggles. Looks like a painting and a kid and as if the subject the reflection was taken from was looking down.

And about the Peter Jackson thing, it looks like the character was in motion and a bit of a blurr was put on the barrel perhaps thats the problem.
 
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