The Celts

Actually tried out Epona as well, and even going heavy might and doing a lot of barbhunting it seemed extremely weak. Have yet to try it with tradition however, but I assume that would actually be weaker.


I feel like Epona currently have two major problems. First of all it provides less faith per turn than the religious settlements pantheon (same faith per border-expand but that one actually has a border expand bonus as well), second of all I just feel like religious settlements is still way too weak, border-expansion slows down A LOT after the first 2 tiles, even with might or tradition as well as heavy culture focus, and getting 5 faith every 35 turns just isn't a very good deal.

Religious Settlements just got a big buff, and I buffed Epona to +8 from expansion. We'll see.
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Religious Settlements just got a big buff, and I buffed Epona to +8 from expansion. We'll see.
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I was talking about the current Religious settlements, I have tried it out and I found it way less than impressive.
 
Great feedback, thanks. I'll buff epona a bit to help it along.

Overall, aside from faith, did the pantheons feel powerful enough to carry the UA?
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After a few tries, I have to say no. This UA is not exactly these pantheons but the difference between them and the normal ones you could get. Even less if you take into consideration that previously you got a pantheon earlier thanks to the previous UA. So, no, they don't feel "enough" if I may.

The feeling, on the other hand, is awesome.
 
After a few tries, I have to say no. This UA is not exactly these pantheons but the difference between them and the normal ones you could get. Even less if you take into consideration that previously you got a pantheon earlier thanks to the previous UA. So, no, they don't feel "enough" if I may.

The feeling, on the other hand, is awesome.

Counting they have about double the power of a normal pantheon I'd say they measure up pretty well to a normal UA, and pretty much completely stomps weaker UAs like the spanish or the indian ones. However when they found a religion they share their strong pantheon with other adopters, which is pretty weak. However considering you get it earlier I think you still end up with some value from it.

Also keep in mind that they get extra bonuses from great works.
 
For Epona I could see it being viable if it gave bonuses for bought tiles, and gave cheaper tile purchases as well. That would make it a good choice for gold heavy starts, or settling where you expect to buy lots of tiles to reach resources. Faster cultural border expansion would be nice as well.

Overall the celts are feeling pretty good now. I did a longer Morrigan game but got bored pushing endless units around and fell way behind in science (I razed too many captured cities). I am redoing an Ogma playthrough on a food heavy start and it is going really well. I got my religion out super fast by settling next to the 6 faith natural wonder,and have converted every AI city on my landmass. I'm keeping up on science without emphasising science buildings. A whale monopoly helps heaps too- really loving the new monopoly system.
 
Counting they have about double the power of a normal pantheon I'd say they measure up pretty well to a normal UA, and pretty much completely stomps weaker UAs like the spanish or the indian ones. However when they found a religion they share their strong pantheon with other adopters, which is pretty weak. However considering you get it earlier I think you still end up with some value from it.

Also keep in mind that they get extra bonuses from great works.

Except for the part of comparing it against other weak UA, which I believe is not the point (doesn't have to the weakest to be weak), I'm counting all of that in my assessment. Still, awesome feeling, weak power. So, we should say to each other something like:

https://www.youtube.com/watch?v=pWdd6_ZxX8c

:D
 
I have a question regarding obtaining the pantheons, it's a bit off topic I apologize. I added the <TraitType>TRAIT_FAITH_FROM_NATURE</TraitType> to a custom civ so it would enable the use of the special pantheon, when I could have a pantheon though it showed up as the regular choices. Is the unique beliefs tied to the Celts besides the trait or did I do something wrong?
 
I have a question regarding obtaining the pantheons, it's a bit off topic I apologize. I added the <TraitType>TRAIT_FAITH_FROM_NATURE</TraitType> to a custom civ so it would enable the use of the special pantheon, when I could have a pantheon though it showed up as the regular choices. Is the unique beliefs tied to the Celts besides the trait or did I do something wrong?

You need to make the 'TRAIT_FAITH_FROM_NATURE' the trait for your Civ. So whatever the XML for your custom civ is for its Trait Type, put it in there.

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I have it as:
<Row>
<LeaderType>LEADER_OZYMANDIAS</LeaderType>
<TraitType>TRAIT_FAITH_FROM_NATURE</TraitType>
</Row>

Is that incorrect? The others worked when I had them like that so I was wondering why this one wouldn't. I thought it might've been similar to Indonesia's trait so that why I asked.
 
I have it as:
<Row>
<LeaderType>LEADER_OZYMANDIAS</LeaderType>
<TraitType>TRAIT_FAITH_FROM_NATURE</TraitType>
</Row>

Is that incorrect? The others worked when I had them like that so I was wondering why this one wouldn't. I thought it might've been similar to Indonesia's trait so that why I asked.

Are you trying to give Ozymandias the same trait as the Celts? If so, any unique beliefs you add are going to be shared between them. If not, you need to create a unique trait for this civ.

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Shared as in, for example, I pick a belief and if the Celts were in the same game they would also get the belief?

And yes, I'm trying to give Ozymandias the same trait as Boudicca.
 
Shared as in, for example, I pick a belief and if the Celts were in the same game they would also get the belief?

And yes, I'm trying to give Ozymandias the same trait as Boudicca.

'Shared' implies that they'd each have access to the same set of beliefs.

If they have the same trait, they'll have the same unique beliefs available to them. If you want Ozymandias to have his own set of unique beliefs, he needs his own trait with beliefs assigned to them.

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Yep, that's fine with me. I'm just trying to get him to have her UA, which for some reason isn't working.
 
As an unrelated aside to this discussion, I was playing as Byzantium in a game this morning, and it turns out that the Celtic Pantheon beliefs are available for them to choose as their extra belief. Is that intended behavior, or just something that can't actually be stopped?
 
As an unrelated aside to this discussion, I was playing as Byzantium in a game this morning, and it turns out that the Celtic Pantheon beliefs are available for them to choose as their extra belief. Is that intended behavior, or just something that can't actually be stopped?

Using latest version? Fixed this a version or two ago.
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Actually, when I check my files, I've apparently not updated since the 8-6 one. Explains that problem. Pity, though, I was hoping you'd say it's intended. Dagda is awesome enough to be a follower belief on its own.
 
I tried Epona again last night as a pantheon. I managed to expand to two cities just before the pantheon pick, but after that my population grew so fast from the extra food after a few border expands that I fell into slight unhappiness and couldn't expand any more. I only just managed to grab the last religion at turn 125. So it still doesn't feel like it quite works.
 
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