remake20
:)
- Joined
- Apr 21, 2008
- Messages
- 4,901

Copy time! (With some slight changes, still read please)
Rules
GAME PHASES
The Game is divided into alternating DAY and NIGHT Phases. DAY is 48 hours long. Night is 24 hours long. The phases will not always be exactly that time length, since that is impossible. The length of the phases will be approximate.
FACTIONS and ALLIANCE
All players will belong to a specific faction. The members of your faction are your teammates, not your enemies. Remember you alliance, (innocent, mafia) other members of that alliance are your teammates too. Some people might have the same faction, but not the same alliance. The alliance counts for most of your friendliness to another character. Be nice to your allies and even nicer to allies in your faction. If you are neutral then pay attention to your faction. EDIT: Some people might have 2 factions and one alliance. So treat people you share all three with nicely.
STRENGTH
Every player in the game has a strength stat. However, unlike most Mafia/NotW games on here, strength is based on a scale of 1 – 10 (as opposed to 1 – 5). So what does strength matter? It matters for night kills. If you are attacked at night, one of the following situations will take place (not considering abilities/items):
Situation: Your strength is equal to your attacker’s strength.
Result: You leave the fight unscathed.
Situation: Your strength is 1+ lower than your attacker’s strength.
Result: You die.
If you are the attacker at night, one of the following situations will take place (not considering abilities/items):
Situation: Your strength is greater than your victim’s strength.
Result: You kill your victim.
Situation: Your strength is equal to your victim’s strength.
Result: You leave the fight without injury, but so does your victim.
Situation: Your strength is 1 lower than your victim’s strength.
Result: You are injured.
Situation: Your strength is 2+ lower than your victim’s strength.
Result: You die.
Your strength will always be listed as: Base Strength (Effective Strength)
ITEMS AND ABILITIES
Players have items, abilities, and other effects usable to influence the game. For anything which is not passive, I must receive a PM at the appropriate time detailing your action. Item transfers will require consent of both players. All items can be auctioned of traded (Unless stated). Abilities cannot
INJURIES
Players can be injured during night attacks (see: Strength) or because of an ability or item. When a player is injured, they cannot use any of their abilities. However, injured players can vote and use items. Injuries will slowly recover over 2 day phases and 1 night phase.
Currency
This is the most unique part of the game. The currency system is called post count (PC) and it is based on... you guessed it... your post count in the game thread. However only game relevant posts count towards your PC. And if you spam enough (I will give you a warning) you will be WoGed. So you can spam, but it will not count towards your PC, and too much of it will get you WoGed. If you do not know what your PC is, but want to know how much you can bid, PM me. You can night post, but it will not count towards your PC.Your PC will go into effect the following day. So if you have 10 posts in the thread on day one, you don't actually get those until the start of day 2. There is a limit of 10 post count per day.
AUCTIONS
Any player can put an item up for auction, and other players may bid on the item. The item will go to the highest bidder. The highest bidder will pay the player who put the item up for auction. (This is all anonymous for the player that puts up the auction, and don’t worry, I will automatically subtract or add the money.)
Day Permab&s
Every player can vote during the Day Phase for a player to be day permab& by the town. Votes must be bolded; retractions
Night Permab&s
The term for night kils.
This will be edited soon. I just thought of the idea and I am still working on exact figures, but here is what it will be (slight changes possible): There will be a list of terms (need to make up a list, but I know Day permab& and night permab& will be on it) if you do not follow these terms then you will get infracted (don't worry it's a game thing you wont get band from real CFC). 7 infractions and you get WoGed. You cannot get infracted during the night. You have to obey the rules unless your role PM states so. I'll let you vote on this one. Should infractions be kept private or should they be made public? I think public, but a vote can decide.
Spam Police
Don't get confused with these people with cops. You are not one of the following unless your role PM states so. Spam police will send me a spam post in the thread, and get paid for it. If you get this role you will learn more. So spamming might end up giving PCs to mafia.
Killers and Mafia:
In this can the mafia cannot "kill." Only certain people can kill, but they can only kill with an order of a mafia (so they can't decide who to kill, and only mafia can have them kill). So example:
Killer 1 wants to kill innocent 1, but he can't make kills himself
Mafia 1 finds killer and tells him to kill innocnet 2
The killer acepts the order
The killer kills innocent 2
If you get a killer or a mafia role, you will get more info in this. So the innocents win when there are no mafia left to give orders, or there is no one left that can make kills.
Role PM format
Character NameAlliance: (Innocent, mafia, ect.)
Faction: Faction
Abilities: Ability – Ability Description
2nd Ability – 2nd Ability Description
Items: Items
Strength: Base Strength (Effective Strength)
Victory Condition: Victory Condition
Personal Goal: Personal Goal
Victory Conditions:
VICTORIES AND GOALS
Each player has a main Victory Condition and a Personal Goal in their Role PM. Keep in mind that while achieving both will earn you a total victory, your main Victory Condition is 60% of your victory, and your Personal Goal is only 30% of your victory. Survival to the end of the game is the final 10% of a player’s victory.
There are 3 different main victory conditions in the game. Each player has only ONE of these three:
Innocent: Eliminate all Mafia factions.
Evil: Eliminate all innocents and other Mafia factions.
Other: This will be stated in your role PM.
GENERAL RULES (copied from Earthling with minor adjustments)
1) Be active and participate! You do yourself and everyone else a favor by contributing to the game. Communication with other players is key. Feel free to use the CFC PM system as well as other methods of communicating, such as e-mail or IM, if you wish. You may also set up your own QuickTopic, or you can have a GM me) set one up for you. Participating in a QuickTopic is entirely optional, but highly encouraged.
2) Never quote, copy, paste, forfeit, or otherwise try to present anything sent to you from me. You may paraphrase information but you are strictly forbidden from directly quoting/forwarding PMs sent to you by a GM.
3) Quoting, forwarding, etc… of communications from other players in the game IS PERMITTED. Be aware of how others may be trying to manipulate your information. But also, be reasonable to your fellow players and paraphrase when necessary.
4) Players who are dead may post in the public thread and comment on already public information in a way that does not overly influence the living. They may not communicate novel information about themselves or others. The dead will otherwise comply will all instructions from the GM, including no other contact outside the game thread in any way with any living players or otherwise further participating in the game in an influential manner. Dead players may communicate with the GMs or other dead players, and dead players can feel free to send a GM your opinions, theories, etc. about the game.
5) ALL players will be diligent in checking for PMs from the GM and following GM instructions before other actions- Especially with each Day/Night update. It would be unfortunate to see a situation where a player dies and has not read the PM telling them they are dead or something similar resulting in inappropriate game-thread posting. Dead players may be further informed of circumstances regarding what they are allowed to do/say – so everyone be careful you don’t get privileges like being able to comment at all while dead removed for everyone.
6) Before each Game Update there may be a lockout period where posting is disallowed; it will be mentioned by a GM. Players are encouraged to avoid last minute posting/voting etc… if at all possible, though of course a GM will try to count everything before the time for a write-up cutoff. Note: Players MAY talk on the game-thread during the NIGHT PHASE of the Game, as the Rules stand currently.
7) Roleplaying is encouraged in thread and outside of it too. And of course, you should chiefly aim to achieve your character’s goals and victories however you see best see fit. Try to avoid outside baggage and play within the spirit of the game.
8) Abide by all Forum rules at all times.
9) Always feel free to ask me for clarifications on anything. I can’t promise every question will be answered, but if you ever feel we’ve made a mistake or need something made clearer, feel free to ask. This includes dead and living players.
10) Don’t be afraid to think outside the box…and have fun and good luck!
Whew that took a while. Posting is open