Shark Diver
King
Frustrated but not defeated.....yet.....t194
My war with Lizzy ended after 10 turns. My choice. She didn't do much but her being allied with every single CS started wreaking havoc on my TR's.
I faith bought 5 uni's but don't have the pop to work specialists in most cities. So I turned my trade routes internal, which slowed the economy big time. I'm still 8th in science, significantly behind, and can only hope my beeline to Schools will allow me to faith buy all 7 and maybe then I can catch up. 7 city Tradition is brutal, as hard building 6 settlers slows growth and my focus on finishing Piety has kept me from getting to the good parts of Tradition. Constantinople is only up to pop 9 (yuck), but I built an aqueduct and finally started sending food there (no reason to waste a caravan earlier when you have to build 6 settlers).
After stealing Astronomy, I diverted tech to grab Frigates, which would soon pay off....
Dido's DOF expired, she then promptly denounced me, then DOW'd rather quickly. I have only been able to upgrade 1 Galleas due to finances, but 2 XBows, 1 Pike, 2 Galleases, and 1 Frigate has been more than enough to hold off Dido for now. I really haven't had time to build any more units, though I'll try to sneak out a couple of more Frigates shortly and maybe I can take Carthage with a counter-attack sometime in the not-to-distant future.
England and Dutch have already taken Order, and I'm 20 turns from Oxfording Radio. It's bad enough that I got a very slow start, but England appears to be on steroids. I'll have to wait until at least Battleships before going after her. Hopefully with a lot of upgraded units and some planes, I can do some damage. It looks like she settled an island that will make for a very nice airbase in the future.
If I can accomplish those two goals, I'll try to figure out the rest of the map, but I'm thinking right now that I'll not be able to catch up in tech in time and I am not going to have great production to churn out later units.
I'm predicting I won't win, but there's still a chance. I do have 2 GP's saved for future capital conversion, as I'm producing more faith than I know what to do with.
Tradition was a bad decision for me, as the cheaper culture costs and cheaper settlers (not to mention happiness bonus) from Liberty would have been much more helpful.
Resigned t234
I finally got to Ideologies at t230. Freedom was wide open, so I took it, hoping the FL's would tip the scales against Dido. Lizzy DOW'd her with me, and I have two ranged Frigates, but my only melee unit is still the original Warrior > Pike. Sadly, my unhappiness immediately got to -22 so I had to waste a GW to use the happiness from specialists. This means FL's are 30+ turns away.....ouch.
Just too much to overcome. I resigned.
2nd WC came around and two of my favorites passed. I get a silver in WF (yuck....silver with 7 cities?), and +3 Culture from Wonders (and for the first time ever, Wonder-monger me has built exactly zero....although I was 20 turns from PT when I quite).
Too much to overcome. I could have spent another 100+ turns, but doubt I'd get the tech lead in time to stop Lizzy or William.
No coal. Only 1 archeological spot. Ouch and double-ouch.
Too much to overcome.
I'll try it again, this time with 6-7 city Liberty > Piety. Perhaps a Liberty > Honor. I was too strong in religion, so maybe I'll avoid that this time.
Spoiler :
My war with Lizzy ended after 10 turns. My choice. She didn't do much but her being allied with every single CS started wreaking havoc on my TR's.
I faith bought 5 uni's but don't have the pop to work specialists in most cities. So I turned my trade routes internal, which slowed the economy big time. I'm still 8th in science, significantly behind, and can only hope my beeline to Schools will allow me to faith buy all 7 and maybe then I can catch up. 7 city Tradition is brutal, as hard building 6 settlers slows growth and my focus on finishing Piety has kept me from getting to the good parts of Tradition. Constantinople is only up to pop 9 (yuck), but I built an aqueduct and finally started sending food there (no reason to waste a caravan earlier when you have to build 6 settlers).
After stealing Astronomy, I diverted tech to grab Frigates, which would soon pay off....
Dido's DOF expired, she then promptly denounced me, then DOW'd rather quickly. I have only been able to upgrade 1 Galleas due to finances, but 2 XBows, 1 Pike, 2 Galleases, and 1 Frigate has been more than enough to hold off Dido for now. I really haven't had time to build any more units, though I'll try to sneak out a couple of more Frigates shortly and maybe I can take Carthage with a counter-attack sometime in the not-to-distant future.
England and Dutch have already taken Order, and I'm 20 turns from Oxfording Radio. It's bad enough that I got a very slow start, but England appears to be on steroids. I'll have to wait until at least Battleships before going after her. Hopefully with a lot of upgraded units and some planes, I can do some damage. It looks like she settled an island that will make for a very nice airbase in the future.
If I can accomplish those two goals, I'll try to figure out the rest of the map, but I'm thinking right now that I'll not be able to catch up in tech in time and I am not going to have great production to churn out later units.
I'm predicting I won't win, but there's still a chance. I do have 2 GP's saved for future capital conversion, as I'm producing more faith than I know what to do with.
Tradition was a bad decision for me, as the cheaper culture costs and cheaper settlers (not to mention happiness bonus) from Liberty would have been much more helpful.
Resigned t234
Spoiler :
I finally got to Ideologies at t230. Freedom was wide open, so I took it, hoping the FL's would tip the scales against Dido. Lizzy DOW'd her with me, and I have two ranged Frigates, but my only melee unit is still the original Warrior > Pike. Sadly, my unhappiness immediately got to -22 so I had to waste a GW to use the happiness from specialists. This means FL's are 30+ turns away.....ouch.
Just too much to overcome. I resigned.
2nd WC came around and two of my favorites passed. I get a silver in WF (yuck....silver with 7 cities?), and +3 Culture from Wonders (and for the first time ever, Wonder-monger me has built exactly zero....although I was 20 turns from PT when I quite).
Too much to overcome. I could have spent another 100+ turns, but doubt I'd get the tech lead in time to stop Lizzy or William.
No coal. Only 1 archeological spot. Ouch and double-ouch.
Too much to overcome.
I'll try it again, this time with 6-7 city Liberty > Piety. Perhaps a Liberty > Honor. I was too strong in religion, so maybe I'll avoid that this time.