spleen1015
Regent
I think you might be talking about the settler factory, but I'm not sure.
It isn't bad, and it is helpful. And the reasons are related to the settler farm setup and the need for shields.Question:
Why is it bad to have your governor emphasise production? A lot of the GOTM players mention this in their write ups as if it is helpful.
AlanH said:There's a key question about the start position that we still don't know the answer to. It will very likely affect whether we can achieve a four turn settler farm, and we won't know the answer until you load up the save. What is it?
Quite right! And building an aqueduct requires construction which isn't going to happen for a couple of thousand years. So if it's salt water it's bye-bye 4-turn settler factory? And do you see why I don't go for fish?We need to know if that water is fresh or salt water
FriendlyFire said:Therefore:
Forget the coast. Forget about building wonders in your capitol.
Its all about maximising our city for the Ancient Age. It wont play that big a role once we start our conquest.
spleen1015 said:As far as tech goes, if I don't have Pottery to start, 99% of the time I go for it first. Again, if we're building a settler factory, we need the Granary.
EDIT - When I first starting playing this game a few weeks ago, I read the article about Wonder addiction. From then on, I don't worry about building wonders. I target them when I am taking over cities, but I won't build them. This is at Regent level where I haven't lost a game. 6 for 6. This same idea may not work at this level.
I've got a question for you. How many Horses can you build for the cost of the GL? And which is better, the Horses or the GL?Mauer said:However, in any game, I will always shoot for GL.
Point taken. This is why I am here.Dianthus said:I've got a question for you. How many Horses can you build for the cost of the GL? And which is better, the Horses or the GL?
I'm not saying that it's better to build lots of Horses rather than the GL. Which is better is subjective. It depends on what your goals are for the game. If you're a war-monger then you will be much better off building the Horses and capturing the GL. If you're a builder then maybe the GL is the better route. Personally I'm a wannabe-war-monger. I build lots of offensive units and then do nothing with themMauer said:Point taken. This is why I am here.
Exactly. Whilst an opportune leader might be useful to rush a wonder with, generally its better to let the AI build the wonders and then to capture them where possible. Pangaea makes this easier, and you can always help with strategic tech trading, and even wars.FriendlyFire said:Played games with and without the GL.
My main points for not building any AA Wonders still stand. (See my post about making maxium use of the chinese Rider unit)
Oviously the cacasde effect from GL is Free Techs. Moneys and Lux
Oviously the cacade effect from Building Horseman is Leaders, Cities, Pop and finally techs.
Iam not suggesting we NOT build the wonder if circumstances are different.
It just we can do without it.