The Deity Challenge Lineup - Game # 3 - Persia

Well whaddaya know. After making peace with me, Oda took Samarkand. Bad, bad boy. Soon after I upgraded my archers, entered my Persian Golden Age, then denounced and DoW'ed Oda. Dido joined in and helped me capture Samarkand. Thank you, Dido (but I still want you see burn in hell with your highest pointiest sticks).

This wasn't hard at all. :) Oda is BEGGING for peace.
 

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9 more turns, and I took out Kyoto. Wasn't hard either. But the loser hasn't even improved pearls. Wow. Time to put Pagodas to use.

Next on the menu: Turkish delight.
 
So I took out Suleiman on t111. Didn't notice that Dido had take one his city, so now I have the penalty of having destroyed a civilization. Not sure if it was the right move. Maybe I could have let Dido take it and then DoW Dido? But then I would have the backstab modifier. Hm. Kameha will hate me forever now.

Perhaps, I will liberate him after going for Dido. Machinery in 2 turns, so there. She has knights, though.
 

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I'm not 100% sure but I think so. It happened to MadDjinn in one of his BtM episodes. I haven't had it come up myself in a while so I don't know for sure. Seems like it would be kind of silly if you could :p
 
Ya, I should just backstabbed Dido after she took Istanbul. I would also clear some of Monaco's units, which are now taking Samarkand. :O
 
Hm, so Dido gives 1 city for peace, which leaves her with 2 cities. The question is, should I just destroy Dido (hate her so much) or leave her 1 or 2 cities? I am kind of ready to start building peacefully and spreading my religion to her allied city-states, but I also don't want to give Dido a chance to come back.
 

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Ya, you can't liberate someone you eliminated. Oh well. I guess, Dido is gonna have 2 cities. She went Patronage and has more CS allies than Alex. I need to research Navigation and find everyone on the map, click next turn, and get a Diplo win. I feel pretty safe on my continent: 1 city for Japan, 2 for Dido, and none for Suleiman. For some reason, Kameha became friendly.
 
Hm, so Dido gives 1 city for peace, which leaves her with 2 cities. The question is, should I just destroy Dido (hate her so much) or leave her 1 or 2 cities? I am kind of ready to start building peacefully and spreading my religion to her allied city-states, but I also don't want to give Dido a chance to come back.

Leave her with at least a city. Make sure her last city doesnt get in the way of your troops.
 
I left her two cities, but carefully watched her development in her little corner. She covered her territory with a carpet, so I responded with a carpet of my own and kep Poland at war with her. She was a nuisance and banned a couple of my luxuries because I was too busy passing world religion and world ideology, but in the end I won.

Also, 2000 science. :scan: I picked Jesuit Education, since no AI went Piety and I have never had a chance to use it. Bought all schools and research labs with faith. In 10 cities. Pretty insane. This map allows for all kinds of insanity with religion, though.
 

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Decided to DL this map the other day and gave it a shot.
Spoiler :

Settled on the silver on the river. I had scouted and found Uluru first but didn't like the location so close to a CS for my capital. Probably for the best since Japan ended up being so close. Went 4-cities Liberty. Japan decided to go Honor and try to take out Samarkand. I decided to attack him and interfere especially once I saw he was sending a Settler my way. I fought him for a bit and took white peace, pushing in would have caused losses, he had no wonders, his cities were low pop and pretty bad(didn't even have boats on the Pearls.....) and put my army far away from both Suleiman and Dido who was starting to show runaway signs by dropping cities all over the place and allying CSes.

I managed to time my natural Golden Age to start just before Representation so I was able to have a 30 turn GA and started rolling. I trashed Istanbul pretty easily but was forced to DoW Dido too because she was sending multiple settlers to garbage locations next to me (Suleiman eventually settled it later and I didn't have gold to buy the river tiles at the time). I got peace with Suleiman and rolled down to Carthage. Razed one city, took Utique and then Carthage itself which had Great Lighthouse. Left her with a few cities and got a massive peace deal, like 400g + 87gpt. This let me pick up a few CS and buy some useful things like the Uni in my capital.
I basically chilled out for a while and went science because Japan's lands were still garbage and he was giving Dido a nice distraction. Used Oxford on Radio for first ideology and went Order because A)I had a feeling France would and he was a big runaway with strong tourism and more importantly B)I really wanted Workers' Faculties with 8 cities to build Factories in.

I eventually made my way to Battleships and crushed Polynesia in a handful of turns. At this point I converted my cities to unit spam mode, bulbed Radar, bought an Airport in Honolulu and started flying AA Guns and Infantry in. Unfortunately I didn't realize how scarce Aluminum was on this map so my plan to go for Rocket Artillery was a big dud(plus every city I took from France seemed to have a Hydro Plant in it). I cleared his unit spam with Battleships and Bombers while keeping a wall of Infantry/Mobile SAMs and I needed them, took some heavy losses with my meatshields since there were SO many Bombers, Infantry and Rocket Artillery but that's what meatshields are for! One of my CS ally's borders finally expanded to Uranium so I bought an A-Bomb in Honolulu and dropped it near Paris and Orleans. bused 4-range Battleships and Bombers to chip Paris down and nabbed it.
Spoiler :

All the wonders(except for all other others in his other cities :lol:):

Unfortunately he built Apollo and has launched a couple parts so I basically have to wipe him out now. He owned Athens so I had to do this anyway, couldn't just leave him for last and capital snipe him. Currently going through the slog of clearing his other cities and it's very tedious. Hopefully will finish this sub-300.
Religion: One With Nature, Tithe, Mosques. Aestheticism, Itinerant Preachers. Pagodas were taken as first religion and Religious Community was gone before I could enhance. I was actually the only one to found a religion on my continent so it ran rampant.
Policies: Full Liberty, Patronage opener, Rationalism(Secularism + Free Thought), Order to t3, finish Rationalism. I considered messing around with Piety but I didn't for a couple reasons. First, Jesuit Education was taken very early so that was out, and even if it hadn't I might not have taken it because other civs can faith-buy with your Jesuit Education and since my religion was covering the entire continent that may not have been a good idea. I could have gone for To the Glory of God but my early culture was pretty weak, no Oracle and World's Fair didn't come up(I was saving it for later but didn't get to propose again). It picked up bigtime later and by then I was just able to finish Rationalism and faith buy my Scientists that way anyway.

 
The Deity Challenge Lineup - Game #3

Welcome to The Deity Challenge Lineup. This is a biweekly event with games being posted every other Friday. All games in this series will be set to DEITY difficulty. User civilizations, maps, and opponents will change with each challenge, but the pace will always be set at standard and the starting era will always be ancient. We will try for a variety of starts, and not just having a crazy warmonger as your next door neighbor (although there will be that too). This isn't a competition so there will be no predefined victory conditions. There is an informal spreadsheet of previous challenge finishers that you can find at the bottom of this post.

DCL Game #3
You - Persia
Total Civilizations - 8
Total City States -16
Map – Continents
Settings – Quick movement and quick combat(turn them back on if you would like). Everything else is set to default.
Game Version - 1.0.3.144
Downloadable Content – G&K, BNW, Conquest of the New World Deluxe, Genghis Khan's Mongolia, Harold Bluetooth's Denmark, Isabella’s Sapin and Pachacuti's Incan Empire, Kamehameha's Polynesian Empire, Nebruchadnezzar's Babylon, Sejong The Great's Korea, Wonders of the Ancient World. The map pack are intentionally excluded.

Starting Location

The save can be found at the bottom of this post.

Who can play?
Anybody can play. The more the merrier. Even if you normally don't play deity games you are still welcome to try. The games can become great learning resources for the player trying to improve. Even if you don't finish the game, we are still interested to hear about your experience.

Do's and Don'ts
We are going to be using the honor system. Feel free to restart, reload, play the same game multiple times, but don't use the science overflow exploit. Also please don't edit the game in IGE. If you do chose to cheat, please don't share your results in the comments. Also, please use the spoiler tag if you post a picture, comment about neighboring civs, close by wonders, or locations of ancient ruins.

Also, please tell us about your Build Order, Social Policies, Tech Order, and what type of wonders you went after. I know a lot of this stuff seems pretty mundane to the experienced player, but the details are incredibly useful to people trying to learn.

Why no vc's? And what is the point if this isn't competitive?

sorry, once i get the save, where i have to copy it?






If you have any more suggestions, or questions, please post them at the New Deity Challenge Series **Suggestion thread**

Future Games
I want users to submit saves from turn 0. Preferably the person submitting the game has played enough turns to know the map is either difficult, fun, or unique in some enjoyable way. Write a short description as to why it is special and email the save to DeityChallengeLineup@gmail.com

Schedule
Game #1 - June 20th as The Zulu
Game #2 - July 4th as America
Game #3 - July 18th as Persia
Game #4 - August 1st
Game #5 - August 15th

Important
If you submit a game for the challenge, you must have the DLC map packs disabled. Not everybody has them and they are honestly kind of useless. Having them disabled will allow more participants.

DCL Finishers Spreadsheet

Sorry, once i get the savegame, where i have to copy it?
 
Wherever your Saved games folder is. I imagine for Windows it would be:-

C:/Documents and Settings/(your username)/Documents/Games

or something like that

on Mac its

Documents/Aspyr/Civ 5/Saves/Single
 
Or one could just use one of the numerous search functions for " *.civ5save " to find the appropriate /single folder.
Even safer way is to start a game, make a save right away while changing the leader referenced name for "I need to find this folder" or whatever unique one wishes & then search for that. The potential of error is rather close to 0.
 
Spoiler :
The two highlights of this game were the long war with Oda (I picked the fight) and the unusual tech order I used to compensate for all of the early war, lack of production, and poor early growth. After all of the trouble I had to go to keep everyone from settling in my area of the map, I didn't feel too bad about founding a late tourist destination for the French citizenry and holding several concert tours there to make them feel welcome once I gave them the city.

My warrior found Uluru, and I settled next to the mountain and river nearby. I found a culture ruin and went full Tradition. After my first tile popped, I bought Uluru and went for One with Nature. I had just found the GBR, and I was determined to settle it too. I opened scout/scout/granny/archer/settler/archer/settler/archers-immortals. I declared war on Oda once the settler/warrior that I didn't want to let by were in range of my capital. I didn't take peace, and kept farming his escorted settlers to fill out my workforce. I think things would have gone much worse if I hadn't kept the war going. He was never able to move a large force after me because I kept killing his units and stealing his settlers. I did eventually extract a decent peace deal from him after I felt my borders were secure from settling.

Somewhere in the middle of all of that early unit building, I managed to snag the HG and Oracle in Persepolis. With all of the early faith from my NW, I grabbed Tithe, Pagodas, RC, and RT. I could have grabbed Mosques or StP, but I wanted to spread my religion reasonably early and I wasn't too sure about keeping the peace. I had the dominant religion on my continent, even though I didn't tempt fate and piss off Dido by actively spreading to her lands.

I had enough workers and units to do the blocking dance with a Carthaginian settler for a long time. Once I had my borders sealed (until Astronomy) I let my guard down, and I was very annoyed when the Carthaginian settler reappeared and stole my Truffles a few turns before I had the gold to buy the tile. I somehow managed to hard-build Petra in Susa, so the city was fine even with Carthage camped on its borders. Dido and Oda decided to double DOW me after a while, but Oda got caught up in the passes and Dido never really sent more than a token force. After that, I managed to stay at peace for the rest of the game using a series of bribes, popular WC propositions, and fielding a decent army all through the game.

Despite not getting my universities finished until the 120s in my expos, I managed to hard-build Sistine and Uffizi in the capital. I knew there was no way I was going to be able to win the WF and build/buy schools if I went right for ST, so I went for Chemistry/Fertilizer first to pump some life into my empire after a sluggish start. The cap was the only strong city at that point. After ST I went for Archeologists, and managed to get 4 artifacts and 4 landmarks.

I won both the WF and IG, but I didn't propose the IG and it came too early to be really helpful. I knew I would need Airports, so I built Research Labs after Hotels instead of science before bulbing to the Internet. I planted my last two GSs in case the WC boost came into play. I had a ton of Policies late in the game, so I ended up tacking on Sacred Sites at the very end to get over 700 tourism. I put 3 into Aesthetics, 2 into Rationalism, finished Aesthetics, 8 into Freedom, 3 into Commerce, and finally 4 into Piety.

I got a lot of mid-late Wonders, adding Eiffel, SoL, Big Ben, Cristo, CN Tower, and Neusch to the cap. I built Sydney in Ecbatana to round things out. My tourism didn't come on strong until late in the game, but 4 concert tours (3 in French-Persia, because I couldn't trade with him) sealed the deal. I probably waited too long to do them, but I wanted to top 700 tourism and so I waited until after Sacred Sites. I had open borders with France, and kept them even after Napoleon decided he didn't like me any more by giving him 10 gpt and some Silver. He wouldn't take 350 gpt before that, but that very turn ending he asked for open borders and sold me his for a lux.
 

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T262 CV

Hi all. Forgot to post this one I played a few months ago. All I remember is I followed the river to try and get a coastal capital (very important for the CV if it's available), stumbled upon the GBR, and then got Petra and HG. Japan were problematic at the start if I remember rightly, but I think this was one of the easier ones.
 

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That's a good win again by using tradition. Its a challenge beating Deity with tradition even sometimes.
 
Alright, is this genocide late or normal? I was attacked on turn 40 no less so like I said, peaceful game is not an option on this map. Still, managed to bounce back and stomp the guy using my super happy soldiers.

Question is: is this too late? I'm probably going to see pikes on the other end once I continue and obviously if I stop, I'm too far behind.

Option 1: side with psycho warmonger A against psycho warmonger B
Option 2: side with psycho warmonger B against psycho warmonger A

either way, a backstab is more than likely so the safest bet is 2 more genocides. But by then the world will be nuclear and I'll still be shooting arrows :lol:

This is the part of the conquest where I'm absolutely the most terrible. As you can see, I *can* mount an offensive and eliminate a threat but the follow through is horrible. Education unlikely before T130
 

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